CAD/CAM Handleiding SolidWorks deel I
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1 CAD/CAM Handleiding SolidWorks deel I Vakcodes (WB) (IO) Universiteit Twente Faculteit Construerende Technische Wetenschappen Vakgroep Ontwerp, Productie en Management Door ir. I.F. Lutters-Weustink m.m.v. ing. T.G.M.Krone mei 2006 (geschikt voor SolidWorks vanaf versie 2004) Copyright(c) 1998, 2006 by the University of Twente
2 Inhoudsopgave Inhoudsopgave Hoofdstuk 1 Inleiding 1-1 Wat is Solid Modelling 1-2 Wat is SolidWorks 1-2 Doel 1-3 Structuur van deze handleiding 1-3 Hoofdstuk 2 Basis 2-1 Starten 2-2 Programma-omgeving verkennen 2-2 Controleren van de instellingen 2-3 Help 2-4 Weergavemogelijkheden 2-5 Gebruik maken van de zoom-tools 2-5 Instellen van Tool Opties 2-5 Weergeven in verschillende verschijningsvormen 2-6 Het onderdeel roteren 2-7 De afbeelding verplaatsen 2-7 De View Orientation Dialog 2-7 Weergave van meerdere aanzichten 2-8 Online User s Guide 2-10 Hoofdstuk 3 Part 3-1 Wat is een part? 3-2 Welke features kunnen er gebruikt worden? 3-2 Part Basics 3-3 Een nieuw Part document aanmaken 3-4 Het schetsen van een rechthoek 3-4 Het toevoegen van de bemating 3-5 Het veranderen van de bemating 3-7 Het extruderen van de Base Feature 3-8 Het schetsen van een Boss 3-9 Het bematen en extruderen van de Boss 3-11 Het maken van een gat 3-12 Het afronden van hoeken van onderdelen 3-14 Het toevoegen van afrondingen 3-16 Het uithollen van het onderdeel - SHELL 3-17 Opslaan van een onderdeel 3-18 Het wijzigen van een bemating 3-19 Weergave van een doorsnede 3-20 Sweep and revolve features 3-21 Sketching the Sweep Section and Path 3.22 Creating new reference planes 3-29 Adding a feature on a new plane 3-31 Creating a multi-face shell 3-31 Adding screw thread 3-32 Creating a linear pattern 3-33 Creating a circular pattern 3-46 Chapter 4 Assembly 4-1 Creating the base feature 4-3 Creating a lip on the part 4-3 Changing the color of a part 4-5 Creating the assembly 4-6 Manipulating the components 4-7 Mating the components 4-8 Advanced assemblies 4-12 Creating a new assembly 4-13 Adding the first component 4-13 Feature Manager design tree and symbols 4-14 Mating components to each other 4-16 Handleiding SolidWorks
3 Inhoudsopgave Move and rotate component 4-18 Mate to another component 4-20 Selection filter 4-20 Using part configurations in assemblies 4-26 Hiding a component 4-31 Subassemblies 4-32 Distance Mates 4-33 Analysing the assembly 4-36 Performance considerations 4-39 Correcting the interference 4-40 Editing the assembly 4-41 An introduction to assembly-centric-design 4-42 Component Replacement 4-45 Exploded assemblies 4-47 Using physical dynamics 4-53 Chapter 5 Drawing 5-1 Opening a drawing template and editing a sheet format 5-3 Creating a drawing of a part 5-5 Changing the scale 5-6 Positioning of views 5-7 Adding dimensions to a drawing 5-8 Dimensioning tips 5-10 Adding another drawing sheet 5-11 Inserting a named view 5-12 Printing the drawing 5-13 Advanced drawings 5-14 Views and driving dimensions 5-15 FeatureManager in Drawings 5-16 Full Section View 5-17 Breaking view alignment 5-19 Auxiliary, projected and detailed views 5-20 Copy and paste a view 5-21 Offset section views 5-25 Aligned and half section views 5-27 Cutaway views 5-29 Broken section views 5-30 Broken views 5-31 Assembly section views 5-33 Annotations 5-34 Bill of Materials 5-42 Chapter 6 Special (Sheet Metal) 6-1 Creating a sheet metal part 6-2 Extruding a thin feature 6-3 Inserting sheet metal bends 6-4 Rolling back the design to the flattened state 6-4 Adding the bolt holes 6-5 Adding a wall 6-7 Adding a bend from the flat state 6-8 Editing a bend 6-9 Saving different configurations 6-9 Flat and bended views of sheet metal parts on drawings 6-10 Chapter 7 The hole wizard 7-1 Chapter 8 PhotoWorks 8-1 Chapter (English version) Tekeningenpakket kruiwagen Handleiding SolidWorks
4 Hoofdstuk 1: Inleiding Inleiding In dit hoofdstuk staat beschreven wat een 3D tekenprogramma nu eigenlijk is, wat het programma SolidWorks daarmee te maken heeft en wat u er mee kunt. Ook staat er beschreven wat het doel van deze handleiding is. Handleiding SolidWorks 1-1
5 Hoofdstuk 1: Inleiding Wat is Solid Modelling? Onder modelleren verstaan we: het maken van een afbeelding van de werkelijkheid, het vormgeven of boetseren (Engels shape). In de techniek zijn vorm en afmetingen twee belangrijke kenmerken waar dagelijks mee wordt gewerkt. Een as heeft een bepaalde diameter en lengte, een gat een bepaalde diameter, positie en diepte. Het modelleren waar in deze handleiding over gesproken wordt (Geometric Modeling), is een activiteit waarbij de vorm en afmetingen van een object worden vastgelegd in wiskundige formuleringen. Van de gebruikte wiskundige formuleringen zult u overigens als gebruiker van het programma SolidWorks over het algemeen weinig merken. Vroeger was de enige mogelijkheid om geometrieën vast te leggen het maken van handschetsen of tekeningen. Hierbij wordt in twee of drie aanzichten en/of doorsneden aangegeven hoe een bepaald onderdeel er uit ziet. Dit is een tweedimensionale techniek, aangezien er 2D tekeningen worden gemaakt van het onderdeel. In dit soort tekeningen mist dus altijd de derde dimensie, bijvoorbeeld de diepte of hoogte van een gat of onderdeel. De tekeningen zijn meestal orthogonaal geprojecteerde aanzichten, dus loodrecht op het tekenvlak. Naast het maken van handschetsen en tekeningen is het tegenwoordig ook mogelijk om driedimensionale modellen te maken in speciale 3D modelleerprogramma s. Deze programma s bieden de mogelijkheid aan gebruikers om met behulp van verschillende technieken een 3D model op een computer op te bouwen. Voordelen hiervan zijn onder andere dat driedimensionale modellen het begrip bij technici van de opbouw van onderdelen en samenstellingen vergroten. Bovendien krijgen onderdelen steeds complexere vormen. Denk hierbij bijvoorbeeld aan de driedimensionaal gekromde oppervlakken van moderne scheerapparaten. Na het driedimensionaal modelleren van onderdelen, kunnen door de 3D modelleerprogramma s vrij eenvoudig tweedimensionale tekeningen worden gegenereerd van door de gebruiker gedefinieerde aanzichten. De gebruiker hoeft dus niet meer zelf tweedimensionaal te werken. Afmetingen worden gerelateerd aan het driedimensionale model. In de tekeningen zullen dus niet snel foute afmetingen kunnen worden afgelezen, tenzij deze natuurlijk al in het driedimensionale model aanwezig zijn. Ook kunnen verschillende onderdelen in elkaar worden gepast in zogenaamde Assemblies. Dit biedt een controle mogelijkheid voor de maakbaarheid van bepaalde samenstellingen. Wat is SolidWorks? SolidWorks is een 3D modelleerprogramma waarin u 3D onderdelen kunt creëren. U kunt deze 3D onderdelen gebruiken voor het genereren van 2D tekeningen en 3D samenstellingen. De bematingen zijn de drijvende krachten achter het model. U kunt bematingen opgeven en geometrische relaties tussen elementen invoeren. Verandert u de maten, dan verandert u ook de grootte en de vorm van het onderdeel, terwijl het ontwerpdoel behouden blijft. Een SolidWorks 3D model bestaat uit onderdelen, samenstellingen en tekeningen. Onderdelen, samenstellingen en tekeningen zijn verschillende afbeeldingen van hetzelfde model. Elke verandering die gemaakt wordt in één van de aanzichten wordt automatisch in alle andere afbeeldingen aangepast. Onderdelen worden aangemaakt met behulp van verschillende features (eigenschappen). Features zijn de vormen (bosses, cuts, holes) en operaties (fillets, chamfers, shells, enzovoort) die gecombineerd worden bij het maken van onderdelen. Handleiding SolidWorks 1-2
6 Hoofdstuk 1: Inleiding De meeste features worden gemaakt vanuit een sketch (schets). Een sketch is een 2D profiel of een doorsnede. Sketches kunnen bijvoorbeeld worden geëxtrudeerd of er kan een omwentelingslichaam van worden gemaakt. SolidWorks is het modelleer programma dat bij de faculteit CTW aan de Universiteit Twente is gekozen als standaard gereedschap bij alle ontwerp activiteiten voor het CAD/CAM onderwijs. 3D en 2D weergave van een onderdeel Doel Het doel van deze handleiding is om op een overzichtelijke manier de functies van het programma SolidWorks te beschrijven. Als nieuwe gebruiker van het programma SolidWorks zou u, na het lezen van deze handleiding en het doen van de oefeningen die erin staan, in staat moeten zijn om zelf een part, assembly en/of drawing te creëren. Structuur van deze handleiding De handleiding bestaat uit zes hoofdstukken. De hoofdstukken zijn opgedeeld in paragrafen en bestaan uit beschrijvende tekst en opdrachten die de lezer kan uitvoeren om het begrip van het programma te verhogen. Het eerste hoofdstuk bestaat uit de inleiding. Het tweede hoofdstuk brengt de lezer wat basisbegrippen en gebruiksvaardigheden voor het programma bij. In hoofdstuk 3 wordt de gebruiker door middel van opdrachten geleerd hoe in SolidWorks kan worden gemodelleerd. Welke features kunnen waarvoor worden gebruikt en welke opties kunnen waar worden gevonden. Hoofdstuk 4 behandelt vervolgens het samenvoegen van verschillende parts in een assembly, waarna hoofdstuk 5 beschrijft hoe van de parts een tweedimensionale tekening kan worden gemaakt. Enkele speciale onderwerpen, zoals het modelleren van plaatwerk, komen aan bod in hoofdstuk 6. Tot slot is er nog een naslaggedeelte waar informatie over toolbars kan worden gevonden. Handleiding SolidWorks 1-3
7 Hoofdstuk 2: Basis Basis In dit hoofdstuk worden de basisfuncties van het programma SolidWorks uitgelegd. Er staat onder andere in hoe u het programma moet starten, de programma-omgeving wordt uitgelegd en er wordt uitgelegd hoe u uw document op verschillende manieren kunt weergeven. Handleiding SolidWorks 2-1
8 Hoofdstuk 2: Basis Starten 1. Klik op de Start knop van de Windows taskbar (taakbalk). 2. Klik Programs, 3. SolidWorks 2006, 4. SolidWorks Het SolidWorks main window (hoofdvenster) verschijnt en het Welcome to SolidWorks 2006 scherm opent. Programma-omgeving verkennen Na het starten van het programma krijgt u onderstaand scherm te zien. Title bar Menu bar Toolbar De title bar (titelbalk) geeft de naam van de toepassing, in dit geval SolidWorks 2006, weer. Hebt u een document geopend, dan wordt daar achter de naam van het bestand vermeld. De menu bar (menubalk) bevat menu s met opdrachten om uw tekening te bewerken, te openen, op te slaan, enzovoort. De Toolbars (werkbalken) bevatten knoppen waarmee u uw tekening kunt bewerken. U kunt zelf bepalen welke Toolbars u wilt weergeven. Dit gaat als volgt: 1. Klik op de View knop op de Menu bar. 2. Klik Toolbars. 3. Klik op de toolbar die u in het scherm wilt weergeven. Handleiding SolidWorks 2-2
9 Hoofdstuk 2: Basis De toolbars Standard, Standard Views, View, Features en Sketch behoren standaard geselecteerd te zijn. In het naslaggedeelte van deze handleiding staan de functies van elke toolbar weergegeven. De Statusbar (Status balk) verschijnt aan de rechterkant van het scherm en geeft extra informatie over het geselecteerde gedeelte van uw document. Controleren van de instellingen Om er voor te zorgen dat hetgeen op uw scherm verschijnt, zoveel mogelijk overeenkomt met de afbeeldingen uit de handleiding, kunt u de instellingen gelijk maken aan die van de schrijver van deze handleiding. Controleer daarom voor u begint, of uw SolidWorks instellingen overeenkomen met de waarden die in deze handleiding worden gebruikt. 1. Klik op de icoon New, of klik File, New (en dubbelklik Part) 2. Klik op de Tools knop op de Menu bar. 3. Klik Options Het Options scherm verschijnt. 4. Selecteer in de linker boom van het tabblad Document Properties de groep Units. 5. Zet Unit system op MMGS(millimeter,gram,second) 6. Zet Decimal Places op Selecteer in de linker boom de groep Grid/Snap. 8. Vink de optie Display Grid aan en laat de overige instellingen default. 9. Klik op OK. Handleiding SolidWorks 2-3
10 Hoofdstuk 2: Basis U kunt de instellingen die u net hebt veranderd voor uw document bewaren in een template. Templates zijn documenten (parts, assemblies of drawings) met door de gebruiker gedefinieerde parameters. Als u het template opent, zullen de parameters die u hebt aangepast automatisch weer worden ingesteld. 10. Klik op File in de Menu bar en vervolgens op Save as 11. Selecteer onder Save as type de optie Part Templates (*.prtdot). Als u dit heeft geselecteerd zal de directory waarin het template wordt opgeslagen automatisch verspringen naar SolidWorks/lang/english/tutorial. Als u weer een nieuw document wilt openen, zal het template als optie verschijnen in het tabblad Tutorial. 12. Geef uw template een passende naam en klik Save. Help Als u vragen heeft terwijl u met het programma SolidWorks werkt, zijn er verschillende methoden om antwoorden op uw vragen te vinden: Klik op de Help knop op de Menu bar en klik dan SolidWorks Help Topics. De help heeft een Index en een Search functie. Voor handige tips, klik op de Help knop op de Menu bar en klik dan Tip of the day. Als u elke keer dat u SolidWorks opstart een tip wilt zien, klikt u op Show Tips at Startup in het Tip of the day scherm. Klik in een dialog of de PropertyManager op, of druk op F1 voor een uitleg van de betreffende functie. Voor Tooltips, een korte omschrijving van de knoppen op de toolbar, gaat u met de cursor van uw muis op de knop staan. Een moment later verschijnt dan de tooltip. Wanneer u uw muis over knoppen of menu s beweegt, verschijnt er in de Status bar een korte omschrijving van de functie hiervan. Voor meer informatie en het laatste nieuws over het programma en het bedrijf SolidWorks, kunt u de SolidWorks website, bezoeken. U kunt ook op de Help knop op de Menu bar klikken en dan About SolidWorks, Connect. Handleiding SolidWorks 2-4
11 Hoofdstuk 2: Basis Weergave-mogelijkheden In dit gedeelte worden de visualisatiemogelijkheden binnen SolidWorks weergegeven. Er wordt beschreven hoe u het beste met de Zoom-tools om kunt gaan. Ook leert u hoe u de geometrie op het scherm kunt plaatsen, om het model op de gewenste manier te bekijken. Gebruik maken van de Zoom Tools Er zijn drie zoom tools waarmee de afbeelding op het scherm kan worden verkleind en vergroot. Zoom to Fit past het onderdeel zo groot mogelijk in het window. Zoom to Area vergroot het gebied binnen een door de gebruiker gedefinieerde rechthoek tot het scherm gevuld is. De gebruiker sleept met de cursor om een rechthoekig gebied aan te geven. Zoom In/Out vergroot of verkleind het onderdeel door een sleepactie met de cursor van de gebruiker. Sleep de cursor omhoog om in te zomen, sleep omlaag om uit te zomen. Er zijn nog andere manieren om te zomen: Selecteer een zoom-optie uit de View, Modify dialog, of uit het rechter-muismenu. Klik op de rechter-muisknop in een leeg gedeelte en selecteer een zoom-optie, of klik met de rechter-muisknop op het model, selecteer dan View en kies een zoomoptie. Als u een muis met een scroll wiel heeft, kunt u in de meeste gevallen in- en uitzoomen door in het tekenscherm aan dit wiel te draaien. De plaats waar de cursor staat is het punt waar ingezoomd wordt.z Als uw scroll wiel deze optie niet ondersteund, kan dit vaak bij de instellingen van uw muis worden aangepast. Om in stappen te zoomen via het toetsenbord drukt u op de z toets om uit te zomen, of de shift + z om in te zomen. Zoom to Fit kan met de f toets. U kunt de zoom-opties uitproberen op een bestaand part. 1. Open het part bracket.sldprt door op het Open icoon of op File, Open te klikken. Test alle hierboven genoemde zoom-opties op het part. Instellen van Tool opties Bij SolidWorks is het meestal zo, dat wanneer een tool eenmaal is geselecteerd, deze actief blijft totdat een andere tool wordt geselecteerd. Bovenstaande geldt voor de Sketch en de Dimension tools en nog andere die u in deze handleiding zult tegen komen. De bovenstaande tools klikt u aan en gebruikt ze daarna zo vaak u wilt, vervolgens klikt u op een nieuwe tool of drukt u op de Esc toets. De Esc toets maakt de Select tool actief. Zoom to Fit is niet modaal zoals de bovenstaande tools. Eén klik en het beeld zoomt in of uit, vervolgens keert de oude situatie terug. Handleiding SolidWorks 2-5
12 Hoofdstuk 2: Basis Er kan een optie worden aangezet die er voor zorgt dat alle tools onmiddellijk na gebruik weer worden gedeselecteerd. Klik hiervoor op Tools, Options en selecteer het System Options tabblad. Onder General selecteert u Single command per pick. Wanneer deze optie aanstaat, klikt u een tool aan, u gebruikt het een keer, en komt daarna terug in de Select tool. Wanneer u een tool toch vaker wilt gebruiken, moet u dubbel-klikken op de tool knop. Weergeven in verschillende verschijningsvormen Klik op om het onderdeel weer te geven als Wireframe, klik op om het onderdeel te laten verschijnen als Hidden Lines Visible (wat de verborgen lijnen in een andere kleur of font laat verschijnen), klik op en op om het voorwerp als Hidden Lines Removed respectievelijk Shaded with edges te zien. De laatste optie is Shaded, dus zonder omlijning. Door een optie te selecteren uit de View, Display dialog kunt u ook de manier van weergave wijzigen. De vast ingestelde stand voor onderdelen en samenstellingen is Shaded with edges, dit kan natuurlijk op ieder moment worden gewijzigd. Sommige afbeeldingen in deze handleiding zijn weergegeven in de Hidden Lines Removed stand, dit om een duidelijke afbeelding in de handleiding te verkrijgen. Het kan daardoor voorkomen dat wat op het scherm te zien is niet geheel overeen komt met de illustraties in deze handleiding. 1. Klik de verschillende weergave opties om de beurt aan en bekijk het resultaat. Handleiding SolidWorks 2-6
13 Hoofdstuk 2: Basis Het onderdeel roteren 1. Gebruik de pijltjes toetsen om het onderdeel in stapjes te laten roteren. De grootte van deze stapjes wordt vastgelegd in View Rotation, Arrow Keys van het System Options tabblad van de Options dialog (onder Tools, Options ). 2. Draai het onderdeel in stappen van 90 graden te laten door de shift toets vast te houden en daarna op de pijltjes toetsen te drukken. 3. Verdraai het onderdeel staploos te laten. U klikt daarvoor op Rotate View uit de View toolbar of View, Modify, Rotate, vervolgens kunt u met een sleep actie (en linker muisknop ingedrukt) het onderdeel verdraaien. 4. Draai het onderdeel met de klok mee of tegen de klok in. U maakt hiervoor gebruik van de stapjes uit de Options dialog, houdt de Alt toets vast en druk op de linker of rechter pijltjes toetsen. 5. Het onderdeel laten draaien om een rand of een vertex: klik op Rotate View, dubbelklik op een rand of vertex en sleep de muis. 6. Beschikt u over een muis met scroll wiel, dan kunt u in plaats van Rotate View, het scroll wiel indrukken en de cursor over het beeld slepen. De afbeelding verplaatsen 1. Klik op Pan uit de View toolbar, of View, Modify, Pan, klik en sleep het onderdeel over het scherm. 2. Houd de Ctrl toets ingedrukt en druk op de pijltjes toetsen om de afbeelding over het scherm te verplaatsen. 3. Beschikt u over een muis met scroll wiel, dan kunt u de afbeelding verplaatsen door met de Ctrl toets en het scroll wiel ingedrukt de muis over het beeld slepen. 4. Gebruik de Scroll Bars onder en rechts in het scherm om naar een ander deel van het scherm te gaan. De View Orientation dialog De View Orientation dialog bepaalt de oriëntatie van het onderdeel of de assembly ten opzichte van de gebruiker. Er zijn verschillende views (aanzichten) die worden aangeduid met een naam. (Er zijn 10 standaard aanzichten gedefinieerd die via de Standard Views toolbar View Orientation dialog bereikbaar zijn. en de Verder is er een knop voor een isometrische projectie en (heel handig) een knop waarmee het schetsvlak evenwijdig aan het beeldscherm wordt gemaakt. 1. Selecteer een vlak van het part bracket. Handleiding SolidWorks 2-7
14 Hoofdstuk 2: Basis 2. Klik Normal to in de Standard Views toolbar. 3. Klik View, Orientation. 4. De View Orientation dialog komt op het scherm. U kunt deze dialog ook tonen door op de spatiebalk te drukken. 5. Sleep de View Orientation dialog naar een geschikte plaats op het scherm. 6. Klik op de thumbnail in de dialog. Dit zorgt ervoor dat de dialog open blijft en altijd bovenop alle andere windows komt te liggen. Hierdoor is het View Orientation dialog altijd beschikbaar. TIP: Wanneer u de thumbnail in de View Orientation dialog actief laat wanneer SolidWorks wordt afgesloten, wordt de dialog bij de volgende start van het programma op dezelfde plek geplaatst. 7. U kunt overstappen naar een ander aanzicht door een aanzichtsnaam uit de View Orientation dialog dubbel aan te klikken. Het actieve aanzicht wordt in blauw weergegeven. U kunt ook eigen aanzichten maken en namen aan de lijst toevoegen. 8. Bepaal de gewenste rotatie en grootte voor het zelf aan te maken aanzicht. 9. Klik in de View Orientation dialog op New View. 10. Type een naam in de Named View dialog. 11. Klik op OK of op Enter. De nieuwe naam is nu toegevoegd aan de lijst en kan worden geselecteerd op dezelfde wijze als de standaard views. Weergave van meerdere aanzichten Er kunnen maximaal vier aanzichten van een onderdeel tegelijk op het beeldscherm worden weergegeven. Dit is vooral handig wanneer u verschillende features wilt selecteren van tegenover elkaar liggende vlakken, of als u het effect van een actie van verschillende zijden van het model tegelijk wilt zien. Wanneer u een feature in één aanzicht selecteert, is deze feature in alle aanzichten geselecteerd. Handleiding SolidWorks 2-8
15 Hoofdstuk 2: Basis Voor meerdere views klikt u op de knop linksonder in het tekenvenster. Hierna kunt u een keuze maken uit de verschillende views of het aantal views. Een andere manier om meerdere aanzichten van hetzelfde onderdeel in één scherm te bekijken is d.m.v. Split Controls bevinden., die zich rechtsboven en linksonder in het tekenvenster 1. Sleep één of beide Split Controls op de hoeken van het beeldvlak, zoals is weergegeven in de afbeelding hieronder, om verschillende panes (vensters) te creëren. Sleep de Split Controls zoveel als nodig om de grootte van de panes aan te passen. Merk op dat de vorm van de cursor verandert wanneer hij op een Split Control staat. 2. Klik in een pane en verander het aanzicht in de View Orientation dialog, of verander bijvoorbeeld de oriëntatie van dat aanzicht zelf in dat vlak. 3. Herhaal dit voor ieder pane. Handleiding SolidWorks 2-9
16 Hoofdstuk 2: Basis Om terug te keren naar één aanzicht, moeten de split controls weer naar de hoeken worden gesleept. Het overblijvende aanzicht wordt groot op het scherm afgebeeld. De split control is een smalle slider (schuif) in de scrollbar. Door hem te verplaatsen verschuift de venster begrenzing, door hem in de hoek te zetten verdwijnt een venster. Op dezelfde wijze kunt u de breedte van de FeatureManager design tree aanpassen die zich links van het tekenvenster bevindt. Plaats de cursor op de verticale grens en sleep zover als nodig is. Online User s Guide Wanneer u merkt dat deze handleiding (nog) te moeilijk voor u is, kunt u extra informatie over de concepten van het programma vinden in hoofdstuk 1 van de Online Tutorial. Deze is online (op uw computersysteem) aanwezig. Hij kan bekeken worden door de volgende handelingen uit te voeren: 1. Klik op Help, Online Tutorial in de Menu bar. Hierin vindt u onder andere: Terminologie. Window eigenschappen, zoals toolbars, menus en views. Eenvoudige grafische operaties, zoals het selecteren en het bewegen van objecten. De FeatureManagerTM design tree. Handleiding SolidWorks 2-10
17 Hoofdstuk 3: Part Part In dit hoofdstuk wordt beschreven wat een part is en hoe u deze kunt maken. Er wordt verteld welke features u hierbij kunt gebruiken. Aan de hand van voorbeelden wordt duidelijk gemaakt hoe u deze features kunt gebruiken. Handleiding SolidWorks 3-1
18 Hoofdstuk 3: Part Wat is een Part? Part is engels voor onderdeel. Onderdelen worden aangemaakt met behulp van verschillende features (eigenschappen). Features zijn de vormen (bosses, cuts, holes) en operaties (fillets, chamfers, shells, enzovoort) die gecombineerd worden bij het maken van onderdelen. De meeste features worden gemaakt vanuit een sketch (schets). Een sketch is een 2D profiel of een doorsnede. Sketches kunnen bijvoorbeeld worden geëxtrudeerd of er kan een omwentelingslichaam van worden gemaakt. Bij het maken van een 3D tekening begint u altijd met het maken van een part. Bestaat uw model uit één onderdeel dan zal deze part meteen uw eindmodel zijn. Bestaat uw model uit meerdere onderdelen, dan zult u van elk onderdeel een part moeten maken, alvorens hier een assembly (samenstelling) van te maken. Welke features kunnen er gebruikt worden? Bij het creëren van een part kan van verschillende features gebruik gemaakt worden, die van een tweedimensionale sketch een driedimensionaal model maken. De verschillende features zijn: Base/Boss en Cut Bij elk part is de eerste feature die wordt aangemaakt de base feature. Een boss is een feature die materiaal aan een part toevoegt. Een cut is een feature die materiaal weghaalt van een part of assembly. Extrude, Revolve, Sweep en Loft Om een base of boss te creëren gebruikt u één van deze vier features. De features kunnen zowel gebruikt worden om materiaal toe te voegen als om materiaal te verwijderen door tussen de opties base, boss, cut of surface te kiezen. Een Extrude creeert een extrusie van een sketch. Revolve creëert een base, boss, cut of surface door een sketch om een centerline te wentelen. Met een Sweep kunt u een profiel langs een opgegeven path laten lopen en zo een feature aanmaken. Een Loft tenslotte creëert een feature door het maken van overgangen tussen profielen. Fillet/Round, Chamfer en Draft Fillet/Round creëert een afgerond intern of extern vlak op een part. U kunt hiermee bijvoorbeeld de randen van een vlak afronden. Een Chamfer feature creëert een afgeschuind oppervlak op geselecteerde randen of een knooppunt. Draft laat geselecteerde vlakken in het model onder een bepaalde hoek taps uit- of toelopen. U kunt hiermee bijvoorbeeld een molded part gemakkelijker verwijderen uit de mal. Hole - Simple en Hole Wizard Hole creëert verschillende types van gaten in het model. U kunt een hole op een vlak plaatsen en het een diepte geven. U kunt de locatie ervan daarna weergeven door het te dimensioneren. Scale Met de optie Scale, kunt u één of meerdere onderdelen een andere schaal geven ten opzichte van zichzelf of ten opzichte van één of meerdere andere onderdelen. Shell De shell tool holt een part uit. Het laat de vlakken die u geselecteerd hebt open en creëert dunwandige features op de overgebleven vlakken. Rib Handleiding SolidWorks 3-2
19 Hoofdstuk 3: Part Rib is een speciaal type extruded feature. Het voegt materiaal met een bepaalde dikte toe in een aangegeven richting tussen een contour en een bestaand part. Dome Dome creëert een koepel door een vlak en een hoogte aan te geven. U kunt kiezen voor een elliptische of ronde koepel indien er een rond vlak is geselecteerd. Shape Met Shape kan een willekeurige vorm worden vastgelegd die door een vlak en verschillende lijnen, punten of andere vlakken wordt begrensd. Deform,Indent,Flex,Wrap Features om bestaande solids te vervormen. Pattern and Mirror Deze feature geeft u de mogelijkheid om één of meerdere andere features te kopiëren of te spiegelen. Dit kan ten opzichte van lijnen, vlakken of planes. Part Basics Dit gedeelte begeleidt u bij het maken van uw eerste SolidWorks model en tekening. U gaat het onderstaande model maken. Een nieuw Part document aanmaken 1. Klik op de New Document knop van de Standard toolbar of op de File knop van de Menu bar en dan New. 2. Klik op de Tutorial tab en selecteer het template dat u in het vorige hoofdstuk zelf heeft aangemaakt. Handleiding SolidWorks 3-3
20 Hoofdstuk 3: Part 3. Klik OK. Er verschijnt nu een nieuw part window. Het schetsen van een rechthoek De eerste feature in het onderdeel is een geëxtrudeerd blok vanuit een geschetst rechthoekig profiel. U begint met het schetsen van de rechthoek. 1. Om een schets te openen, klikt u op de Sketch knop op de Sketch toolbar of op Insert, Sketch op de Menu bar. Open een sketch in het Front plane (vlak) (één van de drie standaardvlakken getoond in de FeatureManager design tree). Merk op dat: Er een grid (tekenraster) met een oorsprong verschijnt, zoals u in uw template heeft aangegeven. De Sketch Tools en Sketch Relations toolbars worden weergegeven. Editing Sketch verschijnt in de Status bar onderaan het scherm. Sketch 1 verschijnt in de FeatureManager design tree. In de rechter bovenhoek verschijnt de zogenaamde Confirmation corner. Als een sketch actief is, zijn hier twee symbolen zichtbaar, een Sketch tool en een rode X. Als u op het sketch symbool klikt verlaat u de sketch en worden alle veranderingen opgeslagen. Klikt u de rode X, dan wordt de sketch verlaten en veranderingen worden genegeerd. Handleiding SolidWorks 3-4
21 Hoofdstuk 3: Part 2. Klik op Rectangle op de Sketch Tools toolbar of selecteer in de Menu bar Tools, Sketch Entity, Rectangle. 3. Plaats de cursorpunt in de oorsprong en druk op de linker muisknop. Sleep de cursor naar rechts boven, teneinde een rechthoek te maken. Laat de muisknop los om de rechthoek af te maken. Merk op dat tijdens de sleepactie de afmetingen van de rechthoek worden weergegeven bij de cursor. Wanneer u de voorkeur geeft aan het werken waarbij de cursor verspringt naar rasterpunten, klik dan Tools, Options, Grid/Units, en selecteer de Snap to Points optie. 4. Klik de Select knop aan op de Sketch toolbar, of klik Tools, Select in de Menu bar. De twee zijden van de rechthoek die de assen van de oorsprong raken zijn zwart. Omdat de schets is gestart in de oorsprong, is een vertex (punt) van deze twee zijden automatisch gerelateerd aan de oorsprong. Daarmee ligt de positie van deze lijnen vast. De andere twee zijden (en drie vertices) zijn blauw, wat er op wijst dat ze nog vrij kunnen bewegen. 5. Klik op één van de blauwe zijden en sleep deze zijde of de drag handle bij de vertex, om de afmetingen van de rechthoek aan te passen. Merk op dat de positie van de cursor wordt weergegeven in de status bar. Het toevoegen van de bemating In dit gedeelte legt u de afmetingen van de schets vast door er dimensions (bemating) aan toe te voegen. In SolidWorks is het niet vereist dat de schetsen eerst van bemating worden voorzien voordat ze worden gebruikt om features te creëren. Het is echter wel zeer aan te bevelen i.v.m. het aanpassen van het ontwerp op een later tijdstip. Voor deze opdracht wordt de schets wel volledig gedefinieerd. Merk op dat gedurende het toevoegen van bemating de status van de schets wordt weergegeven in de status bar. Elke SolidWorks schets bevindt zich in één van de drie mogelijke toestanden: Handleiding SolidWorks 3-5
22 Hoofdstuk 3: Part In een fully defined sketch, zijn de posities van alle onderdelen volledig vastgelegd door dimensies en/of relaties. In een volledig gedefinieerde schets zijn alle onderdelen zwart. In een underdefined sketch, zijn er buiten de al gegeven dimensies en/of relaties nog aanvullende dimensies en/of relaties nodig om de geometrie volledig te specificeren. In deze staat kun je ondergedefinieerde schetsonderdelen slepen om de schets aan te passen. Een ondergedefinieerd schetsonderdeel is blauw gekleurd. In een overdefined sketch is een object gespecificeerd door met elkaar conflicterende dimensies en/of relaties. Een overgedefinieerd schetsonderdeel is rood gekleurd. 6. Klik Smart Dimension op de Sketch Relations toolbar of Tools, Dimensions, Smart in de Menu bar. Merk op dat de cursorvorm verandert. 7. Klik op de bovenste rand van de rechthoek en klik op de plek waar u de maatlijn wilt plaatsen. De Modify dialog verschijnt in het scherm. Hier kunt u bematingen aanpassen aan uw wensen. Stel de breedte van het vierkant in op 120 mm en druk op OK Enter om de waarde toe te kennen aan het lijnstuk. of op Merk op dat de rechter verticale lijn (en de vertex rechtsonder) veranderen van een blauwe naar een zwarte kleur. Door de dimensionering van de lengte van de bovenste zijde van de rechthoek is de positie van de rechter zijde van de rechthoek gedefinieerd. De bovenste zijde kan nog steeds omhoog en omlaag worden gesleept; dit is te zien aan de blauwe kleur van dit segment, die aanduidt dat het segment nog niet volledig is gedefinieerd. 8. Klik op de rechter rand van de rechthoek en klik op de plek waar de maatlijn moet staan. Stel ook de hoogte van het vierkant in op 120 mm. Handleiding SolidWorks 3-6
23 Hoofdstuk 3: Part Nu zijn de rechter rand en de overgebleven vertices zwart. In de status bar staat vermeld dat de schets volledig is gedefinieerd. Het veranderen van de bemating De dimensies van het blok zijn 120 mm x 120 mm. Mocht u afmetingen willen veranderen, dan gebruikt u de Select tool. 9. Gebruik één van de onderstaande methoden om toegang te krijgen tot de Select tool: Klik op de Select button uit de Sketch toolbar. Selecteer Tools, Select in de menu toolbar. Druk de rechtermuisknop in op een leeg gedeelte van de window om het rechtermuismenu te tonen, kies dan Select. TIP: Door het rechter-muismenu te gebruiken, kunt u SolidWorks efficiënter gebruiken. 10. Dubbelklik op één van de maatlijnen. De Modify dialog verschijnt weer. 11. Gebruik één van onderstaande methodes om de afmeting te veranderen: Type een nieuwe waarde in en druk op Enter. Klik op de pijltjes van het dialog om de waarde te veranderen en sluit de actie af met Enter. 12. Indien u de bemating veranderd heeft, verander deze dan weer terug naar 120 mm. 13. Klik op Zoom to Fit uit de View toolbar, of View, Modify, Zoom to Fit om de gehele rechthoek volledig en gecentreerd op het scherm te passen. Dimensiewaarden kunnen ook meteen bij het plaatsen worden aangepast. Activeer hiertoe de optie Input dimension value in de System Options dialog. Elke keer wanneer een nieuwe bemating wordt toegevoegd verschijnt de Modify dialog, waarin u de waarde kunt aanpassen. 14. Klik Tools, Options. 15. Selecteer onder System Options de groep General en plaats een vink bij Input dimension value. 16. Klik op OK. Handleiding SolidWorks 3-7
24 Hoofdstuk 3: Part Het extruderen van de Base Feature De eerste feature van een onderdeel wordt de base feature genoemd. Het definieert de basisvorm van een nieuw onderdeel. In dit voorbeeld wordt de base feature gemaakt door de geschetste rechthoek te extruderen. Sketch Extruded feature 17. Klik Extrude, Boss/Base op de Features toolbar, of klik Insert, Base, Extrude. De Extrude PropertyManager verschijnt links en het aanzicht van de schets wijzigt in een isometrisch aanzicht. Merk verder op dat er tooltips verschijnen met de namen van de opties als de cursor in een invulveld wordt geplaatst. 18. Specificeer het type en de diepte van de extrusie: Zorg er voor dat End Condition op Blind staat. Zet onder Depth de diepte op 30 mm. Tijdens het veranderen van de diepte, toont SolidWorks een preview van de extrusie. Indien op de optie Reverse Direction omgedraaid. wordt geklikt, zal de richting van de extrusie worden Handleiding SolidWorks 3-8
25 Hoofdstuk 3: Part 19. Zorg er voor dat Thin feature niet aangevinkt is, de sketch zal dan als Solid feature geëxtrudeerd worden (dit is standaard). 20. Klik op OK in de Extrude PropertyManager of in de rechterbovenhoek van het scherm om de extrusie te genereren. Merk op dat de nieuwe feature, Extrude1, in de FeatureManager design tree staat. Klik op het plus teken + naast Extrude1 in de FeatureManager design tree. Merk verder op dat Sketch1, die gebruikt is om de feature te extruderen, nu onder de feature Base-Extrude staat gerangschikt. Het schetsen van een Boss Om nog meer features te creëren op het onderdeel (zoals bosses of cuts) schetst u op de vlakken van het onderdeel en extrudeert u vervolgens deze schetsen. Opmerking: In SolidWorks schetst u maar op één vlak tegelijk en daarmee maakt u vervolgens een feature gebaseerd op die éne schets. Om een nieuwe schets te openen selecteert u eerst een vlak waarop wordt geschetst, vervolgens klikt u op de Sketch tool, Om een schets te sluiten, klikt u weer op de Sketch tool in de Sketch toolbar, de Sketch tool in de Confirmation corner, of selecteert Exit Sketch uit het rechtermuismenu. Handleiding SolidWorks 3-9
26 Hoofdstuk 3: Part Om een schets aan te passen waaraan u al eens heeft gewerkt, kunt u met de rechtermuisknop op het feature klikken dat met die schets is gemaakt, of u klikt op de schetsnaam in de FeatureManager design tree. Vervolgens selecteert u Edit Sketch uit het rechter-muismenu. Voor dit voorbeeld wordt een schets gemaakt op het voorvlak van het blok. 21. Klik Hidden Lines Removed uit de View toolbar, of View, Display, Hidden Lines Removed. 22. Klik Select uit de Sketch toolbar of met het rechtermuismenu, wanneer deze nog niet is geselecteerd. 23. Klik het voorvlak aan om het te selecteren. De randen van het vlak worden groen om aan te geven dat het vlak is geselecteerd. TIP: De cursor verandert naar om aan te tonen dat er een vlak is geselecteerd. 24. Klik op Sketch uit de Sketch toolbar, of selecteer Insert Sketch uit het rechtermuismenu. Er verschijnt een raster op het geselecteerde vlak om aan te tonen dat dit het nieuwe schetsvlak is. 25. Klik op Circle uit de Sketch toolbar, of click Tools, Sketch Entity, Circle. 26. Klik in de buurt van het midden van het vlak en sleep met de cursor om een cirkel te vormen. Handleiding SolidWorks 3-10
27 Hoofdstuk 3: Part Het bematen en extruderen van de Boss Voeg de nodige bemating toe om de plaats en de grootte van de cirkel vast te leggen. 27. Klik Smart Dimension uit de Sketch Relations toolbar, of selecteer Smart Dimension uit het rechtermuismenu. 28. Klik op de bovenste rand van het vlak, klik op het cirkelmiddelpunt en vervolgens op de positie waar u de bemating wilt plaatsen. Merk op dat de dimensioneringslijnen al even worden getoond wanneer u op de lijn en de cirkel klikt. Deze preview laat je zien waar de aanhaallijnen (waartussen de afmeting wordt bepaald) worden vastgezet en helpt u bij het bepalen of de juiste onderdelen zijn geselecteerd. Wanneer een dimensie aan een cirkel wordt toegevoegd die de plaats van die cirkel in het rooster vastlegt, is de afstandslijn bij voorbaat gerelateerd aan het middelpunt van die cirkel. 29. Maak de afstand tussen het middelpunt van de cirkel en de lijn 60 mm. Wanneer u de Input dimension value optie aan zet, kunt u eenvoudig de waarde in tikken. Ook kunt u via de pijltjes de juiste waarde instellen. Om deze opdracht af te sluiten, druk op Enter. 30. Herhaal het bovenstaande proces om ook de afstand van de cirkel tot de rand van het vlak te bematen. Maak deze afstand ook 60 mm. Merk op dat de kleur van het middelpunt van de cirkel veranderd van blauw naar zwart. De positie is volledig gedefinieerd. 31. Om de diameter van de cirkel te bematen blijft u de Dimension tool gebruiken en klikt de cirkel aan. Beweeg met de cursor om de preview van de bemating te zien. Als Handleiding SolidWorks 3-11
28 Hoofdstuk 3: Part de bemating horizontaal of verticaal loopt, krijgt u een lineaire bemating, wanneer de bemating onder een hoek is verkrijgt u een diameter bemating. 32. Klik zodanig dat er een diameterbemating geplaatst wordt en maak deze diameter 70 mm. Zoals u ziet is de cirkel nu zwart gekleurd als teken dat deze nu volledig gedefinieerd is. 33. Klik uit de Features Toolbar, of klik Insert, Boss, Extrude. 34. In de Extrude Feature dialog zet u Depth van de extrusie op 25 mm, de andere waarden blijven ongewijzigd, vervolgens klikt u op OK extruderen. om de boss feature te Merk op dat Extrude2 in de FeatureManager design tree verschijnt. Het maken van een gat U gaat nu een cut (gat) maken die concentrisch ligt met de al eerder geconstrueerde boss. 35. Klik het voorvlak van de boss aan om het te selecteren. 36. In de View Orientation dialog geeft u een dubbelclick op *Normal To uit de lijst met aanzichten, of u klikt op het Normal To icoon in de standard views toolbar. Het onderdeel is bijgedraaid zodat het geselecteerde modelvlak (het voorvlak) naar u is toegericht. Handleiding SolidWorks 3-12
29 Hoofdstuk 3: Part 37. Open een nieuwe sketch en schets een cirkel in de buurt van het middelpunt van de boss, zoals hieronder is afgebeeld. 38. Voeg een bemating toe en geef de cirkel een diameter van 50 mm. 39. Klik Select, of kies Select in het rechtermuismenu om de Dimension tool te deselecteren. 40. Uit de Sketch Relations toolbar, klikt u op Add Relations of u klikt Tools, Relations, Add in de Menu bar. De Add Relation PropertyManager verschijnt. 41. Selecteer de zojuist geschetste cirkel (binnenste cirkel) en de rand van de Boss (buitenste cirkel). Merk op wat er in het Selected Entities vak staat. 42. Selecteer Concentric, klik OK. Door het toevoegen van een extra relatie, zorgen we ervoor dat het middelpunt van deze cirkel op het middelpunt van de boss ligt. Zo blijft het gat altijd in het midden gepositioneerd. 43. Klik Extruded Cut uit de Features toolbar, of klik Insert, Cut, Extrude. Handleiding SolidWorks 3-13
30 Hoofdstuk 3: Part 44. Klik op het Isometric icoon in de standard views toolbar en bekijk de preview die van de Extruded Cut wordt gegeven. 45. In de Cut Extrude PropertyManager, selecteert u Through All als End Condition. Bekijk de preview en click OK. Het afronden van hoeken van onderdelen In dit deel gaat u de vier hoeken van Extrude1 afronden. Omdat de afrondingen allemaal dezelfde straal hebben (10 mm), kunt u ze samen als één feature maken. 46. Klik Hidden Lines Visible. Dit maakt het makkelijker om de verborgen randen te selecteren. Selecteer deze vier randen 47. Klik de eerste hoek aan om deze te selecteren. Merk op hoe de randen en vlakken oplichten wanneer de cursor er overheen van te voren welke onderdelen geselecteerd gaan worden. Merk ook op hoe de cursor verandert. gaat. Zo ziet u edge midpoint face 48. Houd de Ctrl toets vast om de selectie uit te breiden en klik de tweede, derde en vierde hoek-rand aan. Let goed op dat de randen worden geselecteerd en niet de middelpunten. TIP: Om een rand of vlak te selecteren dat achter een dichtbijgelegen vlak ligt (een verborgen rand of vlak), klikt u met de rechter-muisknop en kies Select Other uit het rechtermuismenu. Handleiding SolidWorks 3-14
31 Hoofdstuk 3: Part Een Yes/No muisknop verschijnt. Wanneer u de cursor boven het gewenste onderdeel houdt en de rechter-muisknop indrukt (N), lichten (highlight) die onderdelen één voor één op. Wanneer het gewenste vlak oplicht, kunt u dit accepteren door de linkermuisknop (Y) in te drukken. 49. Klik op Fillet uit de Features toolbar, of selecteer Insert, Features, Fillet/Round. De Fillet PropertyManager verschijnt. Ook verschijnt er een Callout in het tekengedeelte die de Radius aangeeft. Merk op dat het Items to Fillet vak de vier geselecteerde randen aangeeft. Is dit niet het geval, geef dan een klik met je rechter-muisknop in het tekengedeelte, selecteer Clear Selections en begin opnieuw met het selecteren van de vier randen. 50. Zorg ervoor dat de Radius op 10 mm staat. Laat de andere onderdelen op de standaard waarden staan. 51. Klik OK. Handleiding SolidWorks 3-15
32 Hoofdstuk 3: Part Het toevoegen van afrondingen Voeg nu fillets (afrondingen; Let op, hier wordt materiaal toegevoegd) en rounds (afrondingen; Let op, hier wordt materiaal weggenomen) toe aan de scherpe hoeken van het onderdeel. U kunt randen of vlakken selecteren voor of nadat u de Fillet Feature dialog hebt geopend. 1. Klik of Insert, Features, Fillet/Round. 2. Zet het weergave type naar Shaded with edges. 3. Klik het voorste vlak van de base aan om het te selecteren. Zowel de binnen- als de buitenrand (van de boss) zijn gekleurd wanneer dat vlak is geselecteerd. Merk op dat de Items to Fillet lijst toont dat er één vlak is geselecteerd. 4. Verander de Radius naar 5 mm en klik op OK. De buitenste rand van de base en de binnenste rand (van de boss) worden dan in één actie afgerond. 5. Klik nog een keer op. 6. Klik op het voorste vlak van de boss. Handleiding SolidWorks 3-16
33 Hoofdstuk 3: Part 7. Verander de Radius naar 2 mm en klik op OK. Het uithollen van het onderdeel Nu wordt het onderdeel uitgehold: er wordt een shell, een dunwandig object van gemaakt. Bij het uithollen wordt materiaal verwijderd vanuit het geselecteerde oppervlak, waardoor er een dunwandig onderdeel over blijft. 1. In de View Orientation dialog dubbelklikt u op *Back of u klikt op het Back icoon in de standard views toolbar. De achterkant van het onderdeel is nu naar u toe gericht. 2. Klik Shell uit de Features toolbar, of Insert, Features, Shell. De Shell1 PropertyManager verschijnt. 3. Klik het achtervlak aan om het te selecteren. De shell-actie zal materiaal verwijderen vanuit dit vlak. Handleiding SolidWorks 3-17
34 Hoofdstuk 3: Part 4. Wijzig de Thickness in 2 mm en klik op OK. 5. Gebruik de pijltjes toetsen om het onderdeel te roteren en zo het resultaat van de shell-actie te bekijken. 6. Maak een aanzicht met bijbehorende naam: Klik in het View Orientation dialog op de New View button. Typ een naam als Shell Back in het daarvoor bestemde Named View dialog in. Klik op OK. Opslaan van een onderdeel 1. Klik Save uit de Standard toolbar, of klik File, Save. Omdat het onderdeel nog geen naam heeft, verschijnt de Save as dialog. 2. Vul bij Save in de plaats in waar het bestand moet komen te staan. 3. Vul bij File name de naam in die u aan het document wilt geven. SolidWorks voegt de extensie.sldprt toe aan de filenaam. Opmerking: SolidWorks maakt bij het saven van File-namen geen onderscheid tussen hoofdletters en kleine letters, dus TUTOR1.SLDPRT, Tutor1.SLDPRT en tutor1.sldprt zijn allemaal hetzelfde onderdeel. Handleiding SolidWorks 3-18
35 Hoofdstuk 3: Part Het wijzigen van een bemating Nu wordt uitgelegd hoe bematingen kunnen worden aangepast. 1. Bestudeer de FeatureManager design tree. Deze toont de features van het onderdeel in de volgorde waarin ze gemaakt. 2. Dubbelklik op Extrude1 in de FeatureManager design tree. Merk twee dingen op (klik eventueel op Zoom To Fit om alle features te tonen): In de FeatureManager design tree is de Extrude1 feature uitgebreid om de sketch te tonen waaruit hij is gemaakt. In het tekenvenster licht de geëxtrudeerde feature op en zijn de afmetingen weer gegeven. 3. Dubbelklik op de afmeting voor de diepte van de extrusie (30.00). De Modify dialog verschijnt. 4. Verander de waarde van 30 mm naar 50 mm. 5. Klik op Rebuild in de Modify dialog. Handleiding SolidWorks 3-19
36 Hoofdstuk 3: Part SolidWorks bouwt het onderdeel nu weer opnieuw op, waarbij gebruik wordt gemaakt van de nieuwe afmetingen. Opmerking: U kunt meerdere dimensies in één keer wijzigen en dan pas het onderdeel met alle wijzigingen opnieuw opbouwen. Verander dan elke waarde waarna u op de Check knop drukt in de Modify dialog. Wanneer u tevreden bent met alle wijzigingen klikt u op Rebuild uit de Standard toolbar, of selecteert u Edit, Rebuild in de Menu bar. 6. Klik op de Check knop om het Modify dialog te sluiten, en klik op Save om het onderdeel te bewaren. Weergave van een doorsnede U kunt op elk moment een 3-dimensionale doorsnede van een onderdeel construeren. Om het doorsnedevlak te specificeren kunt u onderdeelvlakken of tekenvlakken (Front-,Top- of RightPlane) gebruiken. In dit voorbeeld maakt u gebruik van Right Plane om de doorsnede te maken. 1. Ga over naar het Isometric aanzicht. 2. Klik op het Right plane in de FeatureManager design tree. 3. Selecteer View, Display, Section View. De Section View dialog verschijnt. 4. Stel de Offset Distance in op 60 mm. Dit is de offset-afstand vanaf het geselecteerde oppervlak naar het doorsnedevlak. 5. Klik OK. De doorsnede van dit onderdeel is weergegeven. Alleen de weergave van dit onderdeel is doorgesneden, niet het daadwerkelijke model. De doorsnede blijft gehandhaafd ook wanneer een aanzicht, weergave (shaded, wireframe, etc.) wordt gewijzigd of wanneer u zoomt. 6. Om weer het hele onderdeel afgebeeld te krijgen, klikt u op View, Display en deselecteert Section View. 7. Save het part in /work directory/, met filename TUTOR1 (SolidWorks voegt.sldprt toe). Vanaf hier is het dictaat in het Engels. Handleiding SolidWorks 3-20
37 Hoofdstuk 3: Part Sweep and Revolve Features In this section the Sweep and Revolve features are treated. It will be explained how to create the model below. Handleiding SolidWorks 3-21
38 Hoofdstuk 3: Part Sketching the Sweep Section and Path A sweep is a base, boss or cut created by moving a section along a path. First, you sketch the sweep section on the Front reference plane. 1. Open a new part. 2. Click the Sketch tool to open a sketch on the Front plane. 3. Click Circle, or Tools, Sketch Entity, Circle, and sketch a circle with a radius of 30 mm, with its centerpoint 100 mm from the origin of the Front plane. 4. Dimension the sketch. 5. Select the Add Relations icon in the Sketch Relations toolbar or click Tools, Relations, Add in the Menu bar to fully define the sketch. The Add Relation PropertyManager appears. 6. Select the origin and the midpoint of the circle and add the relation Horizontal. The circle turns black, which means that the sketch is fully defined. 7. Click the Sketch tool again to close the sketch. Next sketch the sweep path. The path can be an open curve, or a closed, non-intersecting curve. Neither the path nor the resulting sweep may self-intersect. The end point of the path must lie on the plane of the section. 8. Select the Top plane in the FeatureManager design tree and open a new sketch. 9. Click the Isometric icon in the Standard Views toolbar, and zoom out until you can see the origin. 10. Click Line, or Tools, Sketch Entity, Line, and sketch an 80mm vertical line anywhere perpendicular to the circle, as is shown below. Click Select deselect the line. and TIP: Watch the cursor for feedback about the length of the line, and for vertical inference. The cursor has a V attached to it when the line is vertical. As you sketch, inferencing lines and Handleiding SolidWorks 3-22
39 Hoofdstuk 3: Part cursors help you align the cursor with existing sketch entities and model geometry. You can find more information about Inferencing Pointers and Lines in the SolidWorks Online User s Guide. 11. Click Add Relation or Tools, Relations, Add. The Add Relations PropertyManager appears. 12. On the vertical line, click the endpoint closest to the circle, and click the centerpoint of the section circle. Click Coincident in the Add Relations PropertyManager, then click OK. This relation insures that the end of the path lies on the plane of the section. 13. Now sketch an arc: Click Tangent Arc, or Tools, Sketch Entity, Tangent Arc. Press the mouse button on the end of the vertical line. Drag the arc to an angle of 90 and a radius of 40mm. Again, watch the cursor for feedback as you sketch. Release the mouse button. Note: Don t worry if the arc is not exactly the right shape or size - you can adjust its dimensions later if necessary. 14. Sketch a 60 mm horizontal line attached to the free end of the arc. Notice the dashed inferencing line when the cursor is aligned with the origin. 15. Click Display/Delete Relations or Tools, Relations, Display/Delete. Handleiding SolidWorks 3-23
40 Hoofdstuk 3: Part The Sketch Relations PropertyManager appears. It provides access to a list of all the relations in the current sketch, including those that are added automatically as you sketch (such as a Horizontal relation added by inference), and those that you add manually. 16. In the Relations box, be sure that All in this sketch is selected in the Filter pull down list, or click the + next to Part2 at the top left corner of the drawing window. You can also display the relations for one entity at a time. In the Relations box, choose Selected Entities from the Filter pull down list and then select a sketch entity. 17. Click a relation in the Relations box. As you do, the entities involved are highlighted. Make sure that a Tangent relation exists between the arc and each of the lines, then click Close. 18. Dimension the sketch, then click Sketch to close it. Creating the Sweep Now you combine the two sketches to create the sweep. 1. Click on the Feature toolbar, or click Insert, Base, Sweep. The Sweep PropertyManager appears. Handleiding SolidWorks 3-24
41 Hoofdstuk 3: Part 2. Click the Sweep Profile box, then click Sketch1 in the FeatureManager design tree by clicking on the Sweep PropertyManager title (or click the circular section in the graphics area). 3. The Path box is automatically activated. Click Sketch2 in the FeatureManager design tree (or click the path in the graphics area). 4. Make sure the Orientation/Twist Control is set to Follow Path. 5. Click OK to create the sweep. TIP: You can toggle the display of dimensions by right-clicking the Annotations folder in the FeatureManager design tree, and checking Show Feature Dimensions. To temporarily display the dimensions, double-click Sweep1 in the FeatureManager design tree. Click anywhere in the window to remove the dimension display. Handleiding SolidWorks 3-25
42 Hoofdstuk 3: Part 6. Save the part in /work directory/ as Verdeelstuk.SLDPRT. Sketching a Revolve Profile Much like a sweep, a revolve uses a moving profile. The difference is that instead of a path, you sketch a centerline around which the profile revolves. In addition to the dimensions, you will use several relations to control the shape, position and behavior of the profile. 1. Click on the face of the longer end of the sweep, and open a new sketch. 2. In the Standard Views toolbar click Normal to. Now you will create the sketch shown below. It consists of a horizontal centerline through the origin, plus a number of connected lines, forming a closed contour. Handleiding SolidWorks 3-26
43 Hoofdstuk 3: Part 3. Sketch the horizontal Centerline through the origin (note the on-axis cursor shape). 4. Sketch a vertical line at the left and right side of the profile. Add an Equal relation between the two vertical lines. TIP: By control-selecting both lines, the Add Relation dialog will appear automatically. 5. Sketch a top horizontal line anywhere. 6. Dimension the length and the distance to the centerline of the lines you drew as is shown below. Do not be concerned about the horizontal location of the top line yet. The horizontal 40 mm dimension starts in the center of the circle. To access this center, simply click the edge of the circle. By default a dimension between a circle and another sketch entity is a dimension between the circle s center and the other entity. 7. Sketch the two diagonal lines, and add an Equal relation between them using the Ctrl key when selecting the lines. Notice the effect on the angles and on the line from Step 5. Handleiding SolidWorks 3-27
44 Hoofdstuk 3: Part Creating the Revolve Feature For some types of features, the sketch must meet certain requirements. Before creating the feature, you can verify that the sketch is suitable for the feature you plan to create. For example, the sketch for a revolved feature should consist of lines with coincident endpoints, forming a non-intersecting profile. 1. Click Tools, Sketch Tools, Check Sketch for Feature. 2. Select Boss Revolve from the Feature Usage list, and click Check. The system checks the sketch, and reports any problems that are found. Probably the system reports a problem about an open contour. 3. Click OK to dismiss the message box and click close to exit the Check Sketch for Feature Usage dialog. 4. Select the centerline and click Revolved Boss/Base on the Features toolbar, or Insert, Boss, Revolve. A message box appears which asks if you would like the sketch to be automatically closed. 5. Click Yes. The endpoints of the different line sections are set to coincident. The Revolve PropertyManager appears. 6. Leave the default values of Angle at 360. Do not check the Thin Feature check box. This would create a hollow compartment with a predefined wall thickness. 7. To observe the preview better, change the View Orientation to Isometric in the Standard Views toolbar and click OK to create the revolve. Handleiding SolidWorks 3-28
45 Hoofdstuk 3: Part Creating New Reference Planes 1. Click View, Temporary Axes to display the axes running through all circular features of the part. 2. Click Plane on the Reference Geometry toolbar (if this toolbar is not visible, click View, Toolbars, Reference Geometry), or click Insert, Reference Geometry, Plane. The Plane PropertyManager appears. 3. Click At Angle. 4. Select the Front plane from the FeatureManager design tree which you can bring to the front by clicking the title bar of the Plane PropertyManager, or by clicking the + next to Sweep at the top left corner of the drawing window. Select also the axis that runs through the revolved feature. 5. Specify an Angle of 45, and click Reverse if necessary to tilt the plane as shown here. Handleiding SolidWorks 3-29
46 Hoofdstuk 3: Part TIP: You can see the plane rotate as you change the value in the Angle spinbox or as you select the Reverse checkbox. 6. Make sure that the pushpin is pressed (we want to make another plane so the PropertyManager should remain visibly after clicking OK) and click OK the plane. to create 7. We will now create a plane on the angle face. Click On Surface. 8. Select Plane1 from the FeatureManager design tree, and the angled face of the part. 9. The preview should look like shown above. If not, click Other Solution to obtain the shown situation. 10. Click OK to create the plane and click Cancel to exit the PropertyManager. 11. With the new plane still selected, double-click *Normal To on the Standard Views toolbar. The part turns so that the new plane is facing you. Handleiding SolidWorks 3-30
47 Hoofdstuk 3: Part Adding a Feature on a New Plane 1. Open a new sketch on Plane2. 2. Sketch a circle as shown, and dimension it to 30mm in diameter. Be sure to position the center of the circle on the origin of the revolve, as is shown below. 3. Click or Insert, Boss, Extrude. 4. In the Direction 1 group box, set End Condition to Blind and set the Depth to 75mm. 5. Expand the Direction 2 group box, and check the Direction 2 option. Set the End Condition to Blind and set the Depth to 5mm. 6. Click OK, then rotate the part to see the new extrusion. 7. Click Save on the Standard toolbar or click File, Save. Creating a Multi-face Shell 1. Rotate the part until the face at each of the pipe ends is in view. 2. Click or Insert, Features, Shell. 3. In the Shell PropertyManager, set the Thickness to 3mm. 4. Click the three faces indicated below and notice the expansion of the list of faces in the Faces to Remove box. Use the right-mouse click to click OK. Select these planes Handleiding SolidWorks 3-31
48 Hoofdstuk 3: Part Note: If you click the wrong face accidentally, click it again to deselect it. You could also rightclick its name in the Faces to Remove box and select Delete from the shortcut menu, or you could right-click in the graphics area, and select Clear Selections. 5. If the right-mouse click did not work correctly, click OK in the Shell FeatureManager design tree. SolidWorks creates a multi-faced shell, removing material from each of the selected faces, leaving 3 mm walls. Adding screw thread 1. Select the inner edge of the hole in the tube indicated in the picture below. 2. Click Insert, Annotations, Cosmetic Thread. The Cosmetic Thread dialog appears. 3. Set End Condition to Blind, and the depth to 30.00mm. 4. Set Major Diameter to 26.00mm. 5. Click OK. 6. Save your work and close the part. Handleiding SolidWorks 3-32
49 Hoofdstuk 3: Part Creating a Linear Pattern In this part it will be explained how a linear pattern can be created. You will learn to draw the model shown below. Handleiding SolidWorks 3-33
50 Hoofdstuk 3: Part Creating the Base First you create a base, with a raised panel for the speaker and buttons. 1. Open a new part with your own template. 2. Click Grid on the Sketch toolbar and: Under Snap Behavior turn off Snap to Points. Deselect Display grid. 3. Click OK. 4. Open a sketch, and sketch a 110 mm x 125mm rectangle, with the lower left corner at the origin. 5. Click or Insert, Base, Extrude. Set End Condition to Blind, and specify a Depth of 10 mm. Click Draft While Extruding, set the Angle to 15, and deselect Draft Outward. Make sure Thin Feature is deselected. Handleiding SolidWorks 3-34
51 Hoofdstuk 3: Part 6. Click OK. 7. Click the front face of the base and open a sketch. 8. Sketch a long rectangle, and dimension as shown above. TIP: If you dimension the distance between the rectangle and the edges of the base (instead of dimensioning the size of the rectangle itself), the feature s size will change if the size of the base changes. 9. Click or Insert, Boss, Extrude. Extrude the sketch as a solid feature, to a depth of 0.25 mm. Creating a Linear Pattern of Slots Now cut a slot, then create a vertical linear pattern of slots for the speaker. 1. Click the face of the raised panel and open a new sketch. 2. Sketch and dimension a rectangle as shown below. 3. Click or Insert, Cut, Extrude. Set the End Condition to Through All, and click OK. This is the feature that you will repeat to create the pattern. Handleiding SolidWorks 3-35
52 Hoofdstuk 3: Part 4. You can rename features from their generic names to something more meaningful: Click twice on Cut-Extrude1 in the FeatureManager design tree (do not doubleclick; you must pause slightly between clicks). When Cut-Extrude1 appears highlighted in a box, enter the new name, spkr_slot, and press Enter. 5. Click, or Insert, Pattern/Mirror, Linear Pattern. The Linear Pattern PropertyManager appears. When the PropertyManager of a feature is shown, it covers the FeatureManager design tree. Thanks to the Flyout FeatureManager design tree, however, you can display both the PropertyManager and the FeatureManager design tree at the same time. Just click the PropertyManager title or the FeatureManager design tree tab. To hide the FeatureManager design tree again, click somewhere in the graphics area. 6. Click the spkr_slot feature in the Flyout FeatureManager design tree, or click one of its faces in the graphics area. 7. To set the First Direction, click any vertical edge on the part. An arrow appears to indicate the direction the pattern will take. If the arrow is not pointing down, click Reverse Direction. A Callout is attached to the line you Handleiding SolidWorks 3-36
53 Hoofdstuk 3: Part selected for the direction. This callout displays the main properties of the pattern. As you proceed, a preview of the pattern is displayed. 8. Set Spacing to 4.5 mm. This value is the distance from a point on one instance of the patterned feature to the corresponding point on the next instance. 9. Set Number of Instances to 8. This value includes the original cut-extrude feature. 10. Click OK to accept the pattern. 11. Rename the pattern feature slot_pattern, as described in Step Save the part in /work directory/ as telephone.sldprt. Adding a Cut Feature 1. Press the spacebar to use the Orientation dialog and double-click *Front. 2. Click the face of the raised panel, and open a new sketch. 3. Sketch a rectangle below the slot pattern, then choose Select from the right-mouse menu to deselect the rectangle. 4. Relate the width of this rectangle to the width of the slots: Click or Tools, Relations, Add. Click a vertical side of the rectangle and a vertical edge of one of the slots. Click Collinear, and click OK. 5. Repeat for the other side of the rectangle. 6. Add dimensions as shown below. Handleiding SolidWorks 3-37
54 Hoofdstuk 3: Part 7. Click or Insert, Cut, Extrude. 8. Set the End Condition to Through All and click OK. 9. Rename the feature msg_window. Creating the Handset Cradle Now cut and shape the indentations that hold the telephone handset. 1. Open a sketch on the large front face of the base (not the raised panel section). 2. Sketch a horizontal centerline across the midpoints of the face, note the shape of the cursor as shown below. Sketch a rectangle. Handleiding SolidWorks 3-38
55 Hoofdstuk 3: Part 3. With the rectangle still selected, click or Tools, Sketch Tools, Mirror. 4. When you select the centerline, a mirrored copy is sketched on the opposite side of the centerline. 5. Dimension as shown. 6. Cut to a depth of 8 mm. Three sides of each indentation need a draft angle 7. Click or Insert, Features, Draft. Make sure the Type of Draft is set to Neutral Plane. Set the Draft Angle to 25. Click the front face of the part. Its name is listed in the Neutral Plane box. In the graphics area the face is colored purple (corresponding to the colored bar in the Neutral Plane box of the PropertyManager) and a callout is attached to easily identify the face as the neutral plane. 8. Click the Faces to Draft box, then click the three sides of each indentation indicated (total of six faces). In the graphics area the faces are colored green (corresponding to the colored bar in the Faces to Draft box of the PropertyManager) and a callout is attached to the first face to easily identify the faces. Select these faces TIP: To make face selection easier: Change to Hidden Lines Removed display mode. Handleiding SolidWorks 3-39
56 Hoofdstuk 3: Part Use the right-mouse menu Select Other function Set the Selection Filter to Faces (If the Selection Filter is not displayed, click View, Toolbars, Selection Filter). 9. Click OK. 10. Save the part. Finishing the Handset Cradle Fillets complete the cradle shape. 1. Set the Selection Filter to Edges by clicking in the Selection Filter toolbar. You can toggle on the Selection Filter toolbar by clicking in the Standard toolbar. 2. Click Fillet, and add a 0.8 mm fillet (Fillet1) on the four vertical edges of both indentations. If necessary, you can tilt the model using the arrow keys while you are selecting the edges. Handleiding SolidWorks 3-40
57 Hoofdstuk 3: Part 3. Add a 2.5 mm fillet (Fillet2) around the bottom edges of both indentations. You only need to select one edge segment of each indentation; all tangent edges are filleted by default. 4. Add a 1.2 mm fillet (Fillet3) at the top edge of one indentation. 5. You can copy a fillet feature from one edge or face to another using drag-and-drop. Press the Ctrl key, then drag the Fillet3 feature from the FeatureManager design tree and drop it on the top edge of the second indentation. Handleiding SolidWorks 3-41
58 Hoofdstuk 3: Part Adding Holes for the Buttons The elliptical button holes are centered horizontally on the raised panel. 1. Open a sketch on the raised panel face. Sketch a vertical centerline across the midpoint of the panel. 2. Click or Tools, Sketch Entities, Ellipse. To sketch the ellipse, drag horizontally from the centerpoint of the ellipse (on the vertical centerline) to set the size of one axis, release the mouse, then drag vertically to set the other axis. Watch for horizontal and vertical interferencing lines as you drag; otherwise, the ellipse may be slanted. 3. Dimension as shown below. Fully define the sketch by selecting the two points to the left and right of the center point and the center point itself and adding a Horizontal relationship in the PropertyManager. 4. Extrude the sketch as a through all cut. Rename this feature button1. 5. With this cut feature still selected, click Insert, Pattern/Mirror, Linear Pattern. To set Direction 1, click any horizontal edge. Set Spacing to 15 mm and Number of Instances to 2, and observe the preview. Click in the Direction 2 box, then click a horizontal edge again. Use the same values for Spacing and Number of Instances, and be sure that the Reverse Direction button is depressed. Click OK. 6. Rename the pattern feature btn_row1. Handleiding SolidWorks 3-42
59 Hoofdstuk 3: Part Creating a Pattern of a Pattern You can make rows of holes by inserting a pattern of the pattern you just made. 1. Click Insert, Pattern/Mirror, Linear Pattern. 2. Click the horizontal pattern (btn_row1) in the FeatureManager design tree (remember that you can display the FeatureManager design tree next to the PropertyManager by clicking the name of the PropertyManager). Its name appears in the Features to Pattern list box. 3. Click a vertical edge or dimension to set Direction 1. If the arrow does not point up, click Reverse Direction. 4. Set Spacing to 10 mm, and Number of Instances to Click OK. SolidWorks copies the entire pattern. If you change the original cut feature, all the copies are updated. 6. Rename the pattern feature btn_row234. You can adjust the spacing, total instances, and direction in the patterns if needed. Right-click the pattern feature in the FeatureManager design tree, and select Edit Definition. Make the necessary adjustments, check the preview, and click OK when you are satisfied with the result. Two More Buttons 1. Open a sketch on the raised panel face. Sketch and dimension the ellipses as shown. If you want, add a vertical centerline (watch the V near the cursor) across the midpoint (eventually add a midpoint relation later). Use mirroring after you sketched the first ellipse. Handleiding SolidWorks 3-43
60 Hoofdstuk 3: Part 2. Extrude the sketch as a through all cut. 3. Rename the feature 2_low_btns. Shelling the Part 1. Click View, Orientation, and double-click *Back. 2. Click the back face of the part to select it. 3. Click Insert, Features, Shell. 4. In the Shell1 PropertyManager, set the Thickness to 0.5 mm. 5. Click OK. Handleiding SolidWorks 3-44
61 Hoofdstuk 3: Part Reordering Features SolidWorks builds the features of the part in the sequence shown in the FeatureManager design tree (the order in which you created them). Therefore, changing the order of the features can change the characteristics of the features. Maybe it was a mistake to cut the button holes before shelling the part. If you want the button holes to extend only through the shell thickness (not through the full depth of the part), you can fix it by taking the steps below. 1. In the FeatureManager design tree, select the Shell1 feature and drag it into position before the button1 feature. The part rebuilds itself. 2. Rotate the model with the cursor or with the Arrow keys. The button holes now are openings through only the front face of the part. Notice the difference between cuts made before and after the shell operation. 3. Save and close the part after noticing the difference mentioned above. Handleiding SolidWorks 3-45
62 Hoofdstuk 3: Part Creating a Circular Pattern This section covers the feature circular pattern. You will learn to create the model below. Handleiding SolidWorks 3-46
63 Hoofdstuk 3: Part Creating the Base and the Feature to Pattern 1. Open a new part, and open a sketch. 2. Click Tools, Options. On the Grid/Units tab, make sure that the Length Unit is set to millimeters, and click Snap to Points off. 3. Sketch a circle of 90 mm in diameter with its center at the origin of the sketch. 4. Click or Insert, Base, Extrude, and extrude the profile 10 mm. 5. Set the View Orientation to *Front. 6. Click on the front face of the part and open a new sketch. 7. Click Centerline or Tools, Sketch Entity, Centerline, and sketch vertical and diagonal centerlines through the origin. 8. Sketch a small circle on the diagonal centerline. TIP: Watch for the on-curve cursor to indicate when you are on the centerline. 9. Place the diameter dimension as shown. 10. To place the angular dimension, the program initially tries to mislead you: click on the first centerline and a linear dimension shows up. Select the second centerline and drag the dimension around before placing it. Observe the preview, and notice the effect of placing the dimension outside the witness lines, in each quadrant of the sketch (instead of between the witness lines). Note: When using angular dimensions to create a circular pattern, one of the centerlines must be coincident with the center of rotation and a point on the feature to be copied. In this example, the diagonal centerline is coincident with the center of the cut feature and the origin. 11. Click or Insert, Cut, Extrude, and extrude a Through All cut. This is the original instance of the feature to repeat in a circular pattern around the disk. Handleiding SolidWorks 3-47
64 Hoofdstuk 3: Part 12. Change view to Isometric to get a better view of the result. Creating a Circular Pattern Using an Angular Dimension You can use the angular dimension to drive the circular pattern. 1. In the FeatureManager design tree, right-click the Cut-Extrude1 feature and select Edit Sketch. 2. Test the rotation of the feature around the part: Double-click the angular dimension in the sketch to display the Modify spinbox. Click the Reset Spin Increment button in the spinbox, change the increment to 45 degrees (just type), and press Enter. Click the up-arrow in the spinbox to move the feature in the path that the circular pattern will take. Click to restore the original value and close the Modify spinbox. 3. Click Rebuild or Edit, Rebuild. 4. Right-click the Annotations folder in the FeatureManager design tree, and select Show Feature Dimensions. Handleiding SolidWorks 3-48
65 Hoofdstuk 3: Part 5. Click, or Insert, Pattern/Mirror, Circular Pattern. The Circular Pattern PropertyManager appears. 6. Click the original feature, Cut-Extrude1, in the FeatureManager design tree. 7. Click the angle dimension on the part. 8. In the Circular Pattern PropertyManager: Set the Angle to 45. Set the Number of Instances to Click OK. SolidWorks creates the pattern of cuts around the part center. Creating a Circular Pattern Using a Temporary Axis Every circular feature in SolidWorks has a temporary axis running through its center. You can use the temporary axis through the center of the base as the axis for creating a circular pattern. 1. Click Undo or Edit, Undo Circular Pattern to undo the pattern you just created. 2. Click View, and check Temporary Axes. Handleiding SolidWorks 3-49
66 Hoofdstuk 3: Part 3. Click, or Insert, Pattern/Mirror, Circular Pattern. 4. Click the temporary axis that passes through the center of the base. 5. Click the Cut-Extrude1 feature in the FeatureManager design tree or the model. 6. Set Angle to 45 and Number of Instances to 8. As you change the values, observe the pattern preview. 7. Click OK. SolidWorks creates the pattern of cuts around the part center. 8. Click View, Temporary Axes to turn off the display of axes. Note: If you need to use a circular pattern in a part that does not have a temporary axis in the right place, you can create one, or you can use a linear edge as an axis. For more information about creating an axis, refer to the online help. Using an Equation in the Pattern You can use an equation to drive the hole pattern. In this example, the equation calculates the spacing angle by dividing 360 by the number of holes desired. This creates a full circle of equally spaced holes. 1. In the FeatureManager design tree, double-click CirPattern2. Two values appear on the part: total instances (8) and spacing angle (45.00 ). 2. Click Tools, Equations and click Add in the Equations dialog box. 3. Click the spacing angle dimension on the part. (You may have to move the dialog boxes to uncover it.) Handleiding SolidWorks 3-50
67 Hoofdstuk 3: Part Its name the second dimension in the circular pattern) is entered in the text field of the Add Equation dialog box. 4. Using the calculator buttons in the New Equation box, enter = 360 / (or type =360/ on the keyboard). 5. Click the total instances value. D1@CirPattern2 is added to the equation. 6. Click OK to complete the equation, and click OK again to close the Equations dialog box. An Equations folder is added to the FeatureManager design tree. To add, delete, or edit an equation, right-click the folder, and select the desired operation. 7. Now test the equation by changing the number of holes in the pattern: Double-click the total instances value (8). Set the value in the spin box to the number of holes that you want (for example, 12). 8. Click Rebuild in the Modify dialog box (or press Enter, then click Rebuild on the Standard toolbar). 9. Save the part in /work directory/ as pattern_part.sldprt. Handleiding SolidWorks 3-51
68 Chapter 4: Assembly Assembly In this chapter it will be explained what an assembly is. By means of examples the making of assemblies will be explained and it will be clarified which features can be used. Manual SolidWorks 4-1
69 Chapter 4: Assembly Assembly Basics An assembly is a set of parts in one 3D drawing. The amount of parts can differ from two to hundred or more. An assembly can also be composed of one or more other assemblies, which are called sub-assemblies. In this part you will learn to build a simple assembly. A new base part will be created and will be related to the part made in chapter Part, Part Basics to create an assembly. Manual SolidWorks 4-2
70 Chapter 4: Assembly Creating the Base Feature You can use the same methods you learned in Chapter 3, Part, to create the base fore a new part. 1. Click New on the Standard toolbar, or click File, New on the Menu bar and create a new part document. 2. Open a Sketch, and sketch a rectangle beginning at the origin. 3. Dimension the rectangle to 120 mm x 120 mm. 4. Extrude Boss/Base the rectangle as a Solid Feature, with a Blind End Condition, to a Depth of 90 mm. 5. Fillet/Round the four edges shown with a radius of 10 mm. 6. Shell the front face of the part to a Thickness of 4 mm. 7. Save the part in your \work directory\ as TUTOR2 (SolidWorks adds the.sldprt extension). Creating a lip on the part In this section, you use the Convert Entities and Offset Entities tools to create sketch geometry. Then a cut creates a lip to mate with the part from Chapter 3, Part. TIP: Using the Selection Filter makes it easier to select the faces in this section. Right-click in the toolbar area, and check Selection Filter in the drop-down list. Then click Filter Faces. When you are finished with this section, click Filter Faces again, or click Clear All Filters. 1. Zoom in on a corner of the part, select the thin wall on the front face of the part, and click Sketch to open a sketch. Manual SolidWorks 4-3
71 Chapter 4: Assembly 2. The front face is still highlighted. If this is not the case, click the front face again. The edges of the part face are highlighted. 3. Click Convert Entities on the Sketch Tools toolbar or Tools, Sketch Tools, Convert Entities. The outer edges of the selected face are projected (copied) onto the sketch plane as lines and arcs. 4. Click the front face again. 5. Click Offset Entities on the Sketch Tools toolbar or Tools, Sketch Tools, Offset Entities. The Offset Entities dialog box appears. 6. Set the Offset Distance to 2 mm. The preview shows the offset extending outward. Manual SolidWorks 4-4
72 Chapter 4: Assembly 7. Select the Reverse check box to change the offset direction. 8. Click OK. A set of lines is added in the sketch, offset from the outside edge of the selected face by 2 mm. This relation is maintained if the original edges change. 9. Click or Insert, Cut, Extrude. 10. In the Extrude Feature dialog, set the Depth to 30 mm, and click OK. The material between the two lines is cut, creating the lip. Changing the Color of a Part You can change the color and appearance of a part or its features. 1. Click the TUTOR2 icon at the top of the FeatureManager design tree. 2. Click Shaded. 3. Click Edit Color on the Standard toolbar. The Edit Color dialog box appears. Manual SolidWorks 4-5
73 Chapter 4: Assembly 4. Make a selection in the model and click a different color then gray on the palette, then click OK. 5. Save the part. Creating the Assembly Now you can create an assembly using the two parts. 1. If TUTOR1.SLDPRT (from Chapter 3) is not still open, click Open on the Standard toolbar and open it from your \work directory\. 2. Click File, New on the Standard toolbar, then select Assembly and click OK. 3. Click Window, Tile Horizontally to display all three windows. Close any extra windows. 4. Drag the TUTOR1 icon from the top of the FeatureManager design tree for TUTOR1.SLDPRT, and drop it in the FeatureManager design tree of the assembly window (Assem1). Notice that as you move the pointer into the FeatureManager design tree, the pointer changes to. Adding a part to an assembly this way results in the part s origin coinciding with the assembly origin. The planes of the part are also automatically aligned with the planes of the assembly and the part will be fixed in the 3D space of the assembly. This means it is fully defined. 5. Drag the TUTOR2 icon from TUTOR2.SLDPRT, and drop it in the graphics area of the assembly window, beside the TUTOR1 part. Notice that as you move the pointer into the graphics area, the pointer changes to. Manual SolidWorks 4-6
74 Chapter 4: Assembly 6. Save the assembly in your \work directory\ as TUTOR (SolidWorks adds the.sldasm extension). If you see a message about saving referenced documents, click Yes. 7. Drag a corner of the assembly window to enlarge it, or click the enlarge window icon in the upper right corner to make the window full size. You no longer need to have the TUTOR1.SLDPRT and TUTOR2.SLDPRT windows in view. 8. Click Zoom to Fit. Note: Using Insert, Component, Existing Part/Assembly from the menu bar or other way to add existing parts to an assembly. is an Manipulating the Components When you add a part to an assembly, it is referred to as a component of the assembly. You can move or rotate the components individually or together using the tools on the Assembly toolbar. The first component you add to an assembly is fixed in place by default. A fixed component has the prefix (f) in the FeatureManager design tree. You cannot move it or rotate it unless you float (unfix) it first. This also means that the reference planes of the component match the planes of the assembly, and the component is fully defined. Right-click the component with the closed bottom (Tutor2) in either the FeatureManager tree or in the graphics window, and then select Fix from the rightmouse menu. The prefix changes to (f), indicating that the component s position is fixed. Moving this part will fail. Switch back to floating, by right-click, Float. Consider assembling a washing machine. The first component logically would be the frame on to which everything else is mounted. By aligning this component with the assembly's reference planes, we would establish what could be called "product space". Automotive manufacturers refer to this as "vehicle space". This space creates a logical framework for positioning all the other components in their proper positions. Manual SolidWorks 4-7
75 Chapter 4: Assembly In this section, you can practice moving and rotating components in the assembly. 1. Select the TUTOR2 component. You can either select its name in the FeatureManager tree, or select one of the component faces. Because SolidWorks has probably placed the two parts in the same place, the first option is more convenient here. 2. Click one of these tools: Move Component, Rotate Component. 3. Move or rotate the components as desired. Be sure to conclude your move action with the parts positioned more or less as shown below. 4. To exit from a move or rotate mode, you can: Click the tool again. Click another tool. Click Tools, Select. Click Select from the right-mouse menu or the toolbar. If you only want to change the view orientation or location of the components, use the View Orientation box, and the Pan and Rotate View buttons on the View toolbar. Mating the Components In this section, you define assembly mating relations between the components, making them align and fit together. 1. Click Isometric on the Standard Views toolbar, or double-click *Isometric in the View Orientation list. Manual SolidWorks 4-8
76 Chapter 4: Assembly 2. Click Mate on the Assembly toolbar, or click Insert, Mate. The Mate PropertyManager appears. Select these edges 3. Click the top edge of TUTOR1, and then click the outside edge of the lip on the top of TUTOR2. The edges appear in the Entities to Mate list. 4. Select Coincident under Standard Mate, and Aligned under Mate Alignment. 5. Select Show preview to preview the mate. The selected edges of the two components are made coincident. Also the Alignment Condition is set to Aligned. 6. Click OK. The positions of the components in the assembly are not yet fully defined, as shown by the (-) prefix in the FeatureManager design tree. They still have some degrees of freedom to move in directions that are not yet constrained by mating relations. 7. Click the TUTOR2 component, then click Move Component. Notice the cursor shape. Drag the component from side to side. Manual SolidWorks 4-9
77 Chapter 4: Assembly 8. Select TUTOR2, hold the Ctrl key, select the mated edge, and click Rotate Component. Under Rotate select About Entity. The edge appears as the entity around which will be rotated. Drag to rotate the component around the mated edge. Adding More Mates 1. Select the right hand face of one component, then press Ctrl, and select the corresponding face on the other component. Select these faces 2. Click Mate, or click Insert, Mate. 3. In the Mate Property Manager, select Coincident. 4. Click Preview to preview the mate. The components should mate as shown below. Manual SolidWorks 4-10
78 Chapter 4: Assembly 5. Click OK. 6. Repeat Steps 1 through 5, selecting the top faces of both components, to add another Coincident mate. The part Tutor2 will lose its under defined minus sign. 7. Save the assembly (if the program suggests a rebuild, click Yes). Manual SolidWorks 4-11
79 Chapter 4: Assembly Advanced Assemblies After successfully completing this part you will be able to create the model shown below. Manual SolidWorks 4-12
80 Chapter 4: Assembly Creating a New Assembly New assemblies are created in the same manner as parts or drawings. The new assembly has no component parts, but does contain an origin, the three standard reference planes and a special feature. 1. Open a new assembly using the New Document icon. Click the Assembly and OK to create or double-click on the Assembly option to automatically open a new assembly document. The new assembly includes an origin, three reference planes, a mate Group and an Annotations feature in the FeatureManager design tree. 2. Using Tools, Options, check the units on the document properties tab and if necessary, change them to millimeters. The assembly units can be different from the parts units. You can assemble inch and millimeter parts into the same assembly. However, when you edit the dimensions of any of the parts in the context of the assembly, they will be displayed in the units of the assembly, not those of the part itself. Adding the First Component The first component added to the assembly should be a part that will not move as is explained in the previous part of this chapter. By fixing the first component, others can be mated to it without any danger of it moving. There are several ways to add components to the assembly: use the Insert menu, drag them from an open document, drag them from the Explorer. Use the Insert Component PropertyManager 1. Use the Insert Component PropertyManager which appears and choose the name Bracket.sldprt from /work directory/u-joint from the browser list. Manual SolidWorks 4-13
81 Chapter 4: Assembly 2. Click OK, and the component is dropped at the origin in the assembly. The part will appear in the assembly FeatureManager design tree as Fixed (f). FeatureManager Design Tree and Symbols Within the FeatureManager design tree of an assembly, the folders and symbols are slightly different than in a part. There are also some terms that are unique to the assembly. Now that some parts and mates are listed there, they will be described. Degrees of Freedom There are six degrees of freedom for any component that is added to the assembly before it is mated or fixed. Translation along the X, Y, and Z axes and rotation around those same axes. How a component is able to move in the assembly is determined by its degrees of freedom. The Fix and Insert Mate options are used to remove degrees of freedom. Components Parts that are inserted into the assembly, such as the bracket are represented by the same top level icon as is used in the part environment. Assemblies can also be inserted and are shown with a single icon. However, when the listing of these icons is expanded, the individual components and even the component's features are listed and accessible. Manual SolidWorks 4-14
82 Chapter 4: Assembly State of the component The part can be fully, over or under defined. A (+) or (-) sign in parentheses will precede the name if it is Over or Under Defined respectively. Parts that are under defined have some degrees of freedom available. Fully defined ones have none. The Fixed state (f) indicates a component is fixed in its current position, but not mated. The question mark (?) symbol is for components that are Not Solved. These components cannot be placed using the information given. Instance Number The instance number indicates how many copies of a certain component part are found in the assembly. The name bracket<1> indicates that this is the first instance of the bracket. Component Part Folder Each component part contains the entire contents of the part, including all features, planes and axes. Number of Solid Bodies In the FeatureManager design tree of a part the number of Solid Bodies is also listed. SolidWorks counts the number of separate solid bodies in a part file automatically. Annotation The Annotations feature is used for the same purpose as in a part. Annotations can be added at the assembly level and imported to a drawing. Their display is also controlled by the Details option. Manual SolidWorks 4-15
83 Chapter 4: Assembly Rollback Marker The Rollback marker is the horizontal bar at the bottom of the FeatureManager design tree. You can pick it up and place it higher in the FeatureManager design tree. The features below the rollback marker will be suppressed until the rollback marker is placed below the feature. It can be used in an assembly to rollback: assembly planes, axes, sketches, mate groups, assembly patterns, in-context part features, assembly features. Individual components cannot be rolled back. Reorder Reorder can be used in assemblies to change the sequence of: assembly planes, axes, sketches, additional mate groups (after the first), assembly patterns, in-context part features, mates within their mate groups, assembly features. Mate Groups The mating relationships in assemblies are grouped together into Mate Groups. A mate group is a collection of mates that get solved at the same time. All assemblies will have one mate group by default. If needed, SolidWorks will automatically add more mate groups to resolve time dependency issues. Mate Group The folder used to hold mates that are solved together. Identified by a double paper clip icon. Mate The relationships between faces, edges, planes, axes or sketch geometry that define the location and orientation of components. They are 3-D versions of the 2-D geometric relations in a sketch. Mates can be used to fully define a component that does not move, or under define one that is intended to move. Under no conditions should a component be over defined. The possible states for a mate are Under, Over, Fully Defined or Not Solved. Mating Components to Each Other Once the first component has been inserted and fully defined, other parts can be added and mated to it. In this example, the Yoke_male part will be inserted and mated. This part should be under defined so that it is free to rotate. The next component connects to the bracket, but not to the assembly planes directly. All other components will mate with other components, not the assembly itself. 1. Open the Explorer window and size the window so it will fit over the lower right corner of the SolidWorks window. Since SolidWorks is a native Windows application, it Manual SolidWorks 4-16
84 Chapter 4: Assembly supports standard Windows techniques like "drag and drop". The part files can be drag copied from the Explorer window into the assembly to add them. 2. Drag and drop the Yoke_male.sldprt into the graphics area from the same directory as bracket.sldprt. The new component is listed as: (-) Yoke_male <1>. This means that the component is the first instance of Yoke_male and it is under defined. It still has all six degrees of freedom. Highlighting Moving the cursor across the FeatureManager design tree will cause a red box to appear around the components in the graphics window. Clicking on a component will cause that Manual SolidWorks 4-17
85 Chapter 4: Assembly component to highlight (light green). Also, moving the cursor to a component in the graphics area will display the component name and feature. This is behavior controlled by Dynamic Highlight on the Tools, Options, Feature Manager dialog on the System Options tab. Move and Rotate Component In chapter 3 the move and rotate commands were introduced. More possibilities of the commands will be discussed below. As was already discussed, one or more selected components can be moved or rotated to reposition them for mating using the Move and Rotate Component commands. Also, moving under defined components simulates movement of a mechanism through dynamic assembly motion. It can be found: From the pull-down menu choose: Tools, Component, Rotate or Move, Right-click the component, and select Move Component from the shortcut menu, Or, from the assembly toolbar pick one of these icons: Moves a component. This can also be used to rotate components that have rotational degrees of freedom, Rotates the component in one of several ways: about its centerpoint; about an entity such as an edge or axis; or by some angular value about the assembly X, Y, or Z axes Move Component and Rotate Component behave as a single, unified command. By expanding either the Rotate or Move option in the PropertyManager, you can switch between the two commands without ever closing the PropertyManager. Manual SolidWorks 4-18
86 Chapter 4: Assembly The Move tool has several options for defining the type of movement. The option Along Entity has a selection box, Along Assembly XYZ, By Delta XYZ, and To XYZ Position require coordinate values. The Rotate tool also has options to define how the component will rotate. Another option is to use the right-click menu. You can easily switch between moving and rotating a component by right-clicking in the graphics area, and selecting the desired function from the shortcut menu. 1. Position the Yoke_male on the screen so it is easy to work with. Use the Move Component icon. Drag the component to position it. Manual SolidWorks 4-19
87 Chapter 4: Assembly Mate to another Component Obviously dragging a component is not sufficiently precise for building an assembly. You can use faces and edges to mate components to each other as you have seen in a previous part of this chapter. To practice mating, some parts will be placed inside the part Bracket. The parts which will be placed inside Bracket are intended to move, so make sure that the proper degree of freedom is left available. Insert Mate creates relationships between component parts or between a part and an assembly. Two of the most commonly used mates are Coincident and Concentric. Mates are always made between a pair of objects. Mates can be created using many different objects. You can use: Faces Plane Edges Vertices Sketch lines Axes Origins They can be found: From the pull-down menu choose: Insert, Mate, Or, from the Assembly toolbar, pick the icon. The Yoke_male component needs to be mated so that its shaft aligns with the hole and the flat face contacts the bracket inner face. Concentric and Coincident mates will be used. Selection filter With the selection filter, you can set the type of items you want to select. The selection filter option is very useful in mating. Since many mates require face selections, it is convenient to set the Select option to Faces. The filter will remain in effect until SolidWorks or the part is exited, or until the filter is switched-off (by clicking or Toggle Selection Filters ) or changed. Manual SolidWorks 4-20
88 Chapter 4: Assembly 1. To display the Selection Filter toolbar, right-mouse click in the toolbar area, and check Selection Filter. 2. Turn on the Filter Faces by clicking. 3. Click on the Insert Mate icon to access the PropertyManager. If the dialog is open, the face selections can be done without using the Ctrl key. 4. Select the faces of the Yoke_male and the bracket as indicated below by the dotted lines. If you select the faces before you open the dialog, you must pick the second face using the Ctrl-select method. That s why we recommend opening the dialog first. The faces are listed in the Items Selected list. Exactly two items should appear in the list. Only mate types that are valid for the selected geometry (Parallel, Perpendicular, Tangent, Concentric, Distance and Angle) are listed. Manual SolidWorks 4-21
89 Chapter 4: Assembly 5. If it is not already selected, click Concentric. 6. Click Preview to observe the mate. 7. Click OK to add the mate. Note: The right mouse menu provides options to apply the command (OK) or Cancel it. Manual SolidWorks 4-22
90 Chapter 4: Assembly To select faces that are hidden or obscured, you can either re-orient the view, or you can use the Select Other option. When you position the cursor in the area of a face and press the right mouse button, Select Other is available as an option on the shortcut menu. When you choose that option, the system will show a dialogbox with available faces near the first selectected face. 8. Select the hidden face of the bracket. 9. Add the mating relationship Coincident between the hidden face and the top face of the Yoke_male. The Yoke_male component is listed as under constrained. It is still able to move by rotating around the axis of its cylindrical surface. 10. Test the behavior of the Yoke_male by using Move Component to rotate it. Manual SolidWorks 4-23
91 Chapter 4: Assembly A third part, a cube with two through holes named Spider, will be mated using Coincident and Concentric mates. We will insert Spider by dragging it in from an open document window. 11. Open the part spider again from the same directory as bracket.sldprt and tile the windows of the assembly and part vertically or horizontally. 12. Drag the top level component of the spider into the assembly and drop it by releasing the mouse button. 13. Add two mates between the spider and the Yoke_male. A Concentric mate between the two cylindrical faces. A Coincident mate between the two planar faces. The results are shown below. 14. Add the Yoke_female component using the Insert menu, or by dragging it from the Explorer or open document. 15. Drag and rotate the component into its approximate position. Manual SolidWorks 4-24
92 Chapter 4: Assembly The flat face of the spider mates to the inner, flat face of the Yoke_female as Coincident. The cylindrical face in the spider mates to the cylindrical face in the Yoke_female as Concentric. 1. Select the cylindrical faces on the spider and the Yoke_female components. 2. Click Concentric and click OK. 3. Do the same for the Coincident mate. At this point you need to align the bottom face of the Yoke_female to the angled face of the bracket. You might be tempted to use a Coincident mate here but that would solve the mates incorrectly. Because of the clearance between the Yoke_female and the bracket, a Coincident mate is unsolvable. The gap prevents coincidence. Attempting a Coincident mate would over define the assembly. Instead, you should use a Parallel mate. 4. Using the Mate tool, add a Parallel mate between the flat face of the Yoke_female and the angled face of the bracket. TIP: Remember to use Select Other to facilitate selecting hidden faces. Manual SolidWorks 4-25
93 Chapter 4: Assembly 5. Select the Yoke_male and Move Component. Dragging the cursor forces the Yoke_male and mated components to turn. Note: The bracket component is fully defined and does not turn. 6. Save the assembly in /work directory/ as Universal Joint. Using Part Configurations in Assemblies Multiple instances of the same part can be used in an assembly, with each instance referencing a different configuration. We will use multiple instances of a part with different configurations in this assembly. There are two ways to create this type of configurations within a part: applying different dimension values to individual configurations, design tables (see the SolidWorks User s Guide). When you add a part to an assembly you can choose which of its configurations will be displayed. Or, once the part is inserted and mated, you can switch its configuration. 1. Open the part pin from the same directory as bracket.sldprt. The part pin has two configurations: SHORT and LONG. Which configuration was opened can be seen in the FeatureManafer design tree behind the part name. The name of the configuration is shown there in capitals between brackets. Any configuration can be used in the assembly. In this case, two instances will use SHORT and one will use LONG. Manual SolidWorks 4-26
94 Chapter 4: Assembly So far we have covered three ways to insert a component into an assembly. You can use the command Insert, Component, From File, drag and drop from Explorer or drag and drop from the open document. We will examine these methods with respect to configurations. 2. Close the part pin. 3. Click Insert, Component, Existing Part/Assembly and click once on the file pin from the browser. Below the preview of the component a box is displayed titled Configurations containing the two configurations of pin. 4. Click LONG in the Configurations box. 5. Click somewhere in the drawing window to place the component in the assembly. Manual SolidWorks 4-27
95 Chapter 4: Assembly The added component appears in the FeatureManager design tree. The configuration used, in this case LONG, is appended to the component name. 6. Add a Concentric mate between the pin and the hole of Yoke_female. 7. Complete the mating using a Tangent mate between the faces indicated below. Another instance of the pin is needed. This one will be the shorter version, SHORT. We will open the pin, tile the windows of the part and assembly, and show the part s configuration menu. When you need to access a component while working in an assembly, you can open it directly, without having to use the File, Open menu. The component can either be a part or a subassembly. 8. Right-click the component, either in the FeatureManager design tree or the graphics window, and select Open Part. Manual SolidWorks 4-28
96 Chapter 4: Assembly 9. Tile the part and assembly windows. 10. Switch to the ConfigurationManager of the pin. 11. Drag and drop the configuration SHORT into the graphics window of the assembly. You can drag and drop any configuration from the ConfigurationManager, not just the active one. The component is added and it displays the proper configuration name in the FeatureManager design tree. 12. Mate the component using Concentric and Tangent mates. Many times parts and sub-assemblies are used more than once in an assembly. To create multiple instances, or copies of the components, copy and paste existing ones into the assembly. 13. Close the pin window and maximize the assembly window. 14. Create another copy of the pin component by holding the Ctrl key while dragging the instance with the SHORT configuration from the FeatureManager design tree of the assembly. Manual SolidWorks 4-29
97 Chapter 4: Assembly The result is another instance that uses the SHORT configuration, since it was copied from a component with that configuration. You can also drag a copy by selecting the component in the graphics window. 15. Select the pin<3> component and choose Properties from the right mouse menu. The Use named configuration option is checked and set to SHORT. This list can be used to change the configuration and to suppress or hide an instance. If Referenced configuration is set to Use component s in-use or last saved configuration, the saved configuration will be displayed. 16. Click Cancel. 17. Using the Shift and up-arrow keys, rotate the view twice at 90º intervals. Manual SolidWorks 4-30
98 Chapter 4: Assembly Hiding a Component Hiding a component removes the component s graphics temporarily but leaves the component active within the assembly. A hidden component still resides in memory, still has its mates solved, and is still considered in operations like mass property calculations. Hide Component turns off the display of a component, making it easier to see other parts of the assembly. When a component is hidden, its icon in the FeatureManager design tree appears in outline form like this: on. Hide Component can be found:. Show Component turns the display back Pick the icon on the Assembly toolbar. This acts as a toggle. If the component if visible, it will hide it. If the component is hidden, it will show it, Right-click the component, and select Hide from the shortcut menu From the pull-down menu, choose Edit, or Edit, Show This Configuration. 1. Click on the bracket component and hide it using the toolbar option Hide Component. Hiding removes the component s graphics temporarily but leaves the mates intact. The FeatureManager design tree displays the component in white when hidden. 2. Mate the pin<3> component using the same types of mates used for the first one. 3. Unhide the bracket by selecting it and clicking the icon again. Previous view states can be recalled using the View Undo button on the View toolbar. Each time you press the button, the view display backs up through the display list, whether the view state was saved or not. 4. Click the View Undo button once to return to the previous Isometric view. Manual SolidWorks 4-31
99 Chapter 4: Assembly Using Move Component, click the Yoke_male and move it. Orient the flat face on the D-shaped shaft of Yoke_male towards the right to make mating easier in the next step. 6. Save the assembly. Subassemblies Existing assemblies can also be inserted into the current assembly by dragging. The subassembly and all its component parts are added to the FeatureManager design tree. The subassembly must be mated to the assembly by one of its component parts. The assembly is treated as a single piece component, regardless of how many components are within it. 1. Drag the assembly crank-assy into the assembly from the Explorer. The subassembly with all its components and mates are added as a component icon. Expanding the subassembly component icon shows all the component parts within it, including its own mate group. Manual SolidWorks 4-32
100 Chapter 4: Assembly 2. Add a Concentric mating relationship between the cylindrical surfaces on the top of the male yoke and the crankshaft. 3. Mate the flat face on the Yoke_male with the flat face in the hole in the crankshaft using a parallel mate. Question: Why wouldn t you use a Coincident mate here? Answer: Because unless the dimensions of the flats and the diameters of the shaft and corresponding hole are exactly right, a coincident mate would over define the assembly. 4. Use Move Component to rotate the sub-assembly around. 5. Check to see that the flat faces are properly mated. Distance Mates Distance mates allow for gaps between mating components. You can think of it as a parallel mate with an offset distance. There is generally more than one solution, so the options Aligned, Anti-Aligned (On) and Flip Dimension are used to determine how the distance is measured and what side it is on. 1. Select the top face of the bracket and the bottom face of the crank-shaft component. Manual SolidWorks 4-33
101 Chapter 4: Assembly 2. Add a Distance mate with a distance of 1 mm. 3. Look at the Preview of the mate. Looking at the Preview graphics shows that the distance is measured on the proper side of the mate. If the direction was wrong, the Flip Dimension checkbox would reverse it. Press OK to create the mate. Manual SolidWorks 4-34
102 Chapter 4: Assembly 4. Select the subassembly crank-assy in the FeatureManager design tree. All components in the subassembly will be selected and highlighted light green. FeatureManager Design Tree and Assemblies The FeatureManager design tree has options for the way an assembly is displayed. These options can be found: Right click the assembly name and choose Tree Display and check your preference. Look at the way the FeatureManager design tree is displayed. Manual SolidWorks 4-35
103 Chapter 4: Assembly Analyzing the Assembly There are several types of analysis you can perform on an assembly. These include calculating the mass properties of the assembly and checking for interference. One of the types of assembly-based analysis you can perform is the calculation of the mass properties of the assembly. The material properties of each component are controlled via the Document Properties tab on the Tools, Options dialog of the components (!). 1. Click Mass Properties from the Tools toolbar, or Tools, Mass Properties. The system performs the calculations and displays the results in a report window. The system also displays the Principal Axes as temporary graphics. Options can be used to change the units of the calculation. 2. Set Units to Millimeters. 3. Click Close. Manual SolidWorks 4-36
104 Chapter 4: Assembly Finding interferences between components in the assembly is the job of Interference Detection. This option takes a list of components and finds interferences between them. The interferences are listed by paired components including a graphic dimensioned box representing the interference. It can be found from the pull-down menu choose: Tools, Interference Detection 4. From the Tools menu, pick Interference Detection. 5. Select the top level component Universal Joint to check all components in the assembly. The assembly Universal Joint appears in the Selected Components list. 6. Click the Calculate button. The check has found no interferences among the selected entities. The listing No Interferences is show in the Results listing. 7. Close the dialog. 8. Rotate the crank-assy component so that it appears at roughly a 45º angle, as shown below. 9. Check the complete assembly again for interferences. At this moment there is interference between the Yoke_male and Yoke_female components. The interference is marked in the graphics window as a red colored face. This interference is between the sharp inside edges of the tabs of the two yokes. Filleting these edges should alleviate the problem. The problem with a static method of interference detection is that the components of the assembly only interfere under certain conditions. As we saw, when the crank is in the correct Manual SolidWorks 4-37
105 Chapter 4: Assembly position, there is no interference. What is needed is a way to detect collisions dynamically, while the universal joint is rotating. Collision Detection analyzes selected components in the assembly during dynamic assembly motion, alerting you when faces clash or collide. You have the options of stopping the motion upon collision, highlighting the colliding faces, and generating a system sound. It can be found: On the Move or Rotate Component PropertyManager, click the Collision Detection check box. 10. Click Move Component and turn the crank. Position it as shown below. This is so the assembly starts in a non-interfering condition. 11. Select Collision Detection in the Move or Rotate Component PropertyManager to enable dynamic collision detection. Clear the Physical Dynamics check box. 12. Click Stop at collision. The option All components means collisions with all assembly components are detected. This puts more demand on system resources, especially in a large assembly. If you choose These Manual SolidWorks 4-38
106 Chapter 4: Assembly components, only collisions with a group of assembly components that you select are detected. 13. Expand the Advanced Options panel. Make sure the Ignore complex surfaces option is selected, since none of the components are made up of complex geometry. Also, make sure the Highlight faces and Sound options are selected. 14. Turn the U-joint by dragging the handle. When the edges of the yokes collide, the system alerts you by highlighting the faces and generating a system sound. Note: You can click the option Dragged part only, and turn the U-joint by dragging the Yoke-male. This results in somewhat improved system performance. 15. Turn the crank-assy by selecting Standard drag in the options of the Move Component PropertyManager. 16. Deselect Collision Detection and close the PropertyManager. Performance Considerations There are a number of options and techniques you can use to improve system performance during dynamic collision detection: Click These components, instead of All components. In general performance can be improved if you minimize the number of components the system has to evaluate. However, be careful that you do not overlook a component that does, in fact, interfere. Make sure Dragged part only is selected. This means only collisions with the component you are dragging are detected. If unchecked, collisions are detected for both the moving component and any component that move as a result of mates to the moving component. If possible, use Ignore complex surfaces. Note: The Dynamic clearance option can be used to display the actual clearance between components as they move. A dimension appears between the selected components, updating as the minimum distance between them changes. Manual SolidWorks 4-39
107 Chapter 4: Assembly Correcting the Interference As mentioned earlier, filleting or chamfering the edges of the yokes will eliminate the interference. In this case, fillets already exist on the yokes but they have been suppressed for illustrating interference detection. We will unsuppress them thereby eliminating the interference. 1. In the FeatureManager design tree, expand the listing of the Yoke_male. Right-click Fillet1, and select Properties. 2. On the Feature Properties dialog, click to clear the Suppressed check box. This unsuppresses the fillet. 3. Click OK. 4. Repeat the three previous steps for the component Yoke_female, unsuppressing its fillet also. Note: Trying to suppress or unsuppress an individual feature (the fillet) using the Suppress or Unsuppress tools, or Edit, Suppress or Edit, Unsuppress does also work. 5. Click Move Component. 6. On the PropertyManager click these options: Collision Detection All components Stop at collision 7. Test for interference by turning the crank. No collisions are detected. Manual SolidWorks 4-40
108 Chapter 4: Assembly 8. Turn off the Move Component tool. Editing the Assembly SolidWorks gives you direct access to all the parameters of the components that are in the assembly. Editing them is as simple as double-clicking on a component to display its dimensions and then double-clicking on the dimension you wish to change. The Annotation option Show Feature Dimensions is also available in assemblies. Click on the Rebuild icon and the assembly updates. 1. Double-click on the graphics of the crank-arm part to display its dimensions. These are the dimensions used to build the part. Double-click on the length to display the Modify window and change the value from 75 mm to 100 mm. 2. Change the value of the length from 40 mm to 75 mm. 3. Rebuild the assembly by clicking Rebuild. Note: Not only are the parts rebuilt and the assembly updated, the mating relationships ensure that the crank-arm moves up when the crank-shaft gets taller and the knob moves when the crank-arm gets longer. Changing a part at the assembly level changes it at the part level and visa-versa. That is because it is the same part, not a copy. 4. Right-click crank-shaft in the FeatureManager design tree and open the component part. 5. Change the value back to the original value and close the part, saving the changes. Manual SolidWorks 4-41
109 Chapter 4: Assembly Changes have been made to a reference of the assembly, in this case the size of a part. Upon reentering the assembly, SolidWorks asks whether you want to rebuild. 6. Click Yes. 7. Select and change the dimension of the crank-arm back to 75 mm and rebuild. An Introduction to Assembly-Centric Design You may have noticed that there is no hole in the bracket that corresponds to the cut feature in the bottom of the Yoke _female. In a component-centric design environment, trying to position the hole correctly in the bracket would be difficult at best. However, in the assemblycentric environment of SolidWorks, it is simple. The process of modeling in the context of an assembly can be broken down into a few simple steps: Select the part you wish to modify and use the Edit Part command. Select an appropriate sketch plane and open a sketch as you normally would. Reference the needed geometry in the mating part(s). Create the feature, in this case a cut. While you are working in an assembly you can switch modes between editing the assembly adding mate relations, inserting components, etc. and editing a specific part. Editing a part while in the context of an assembly allows you to take advantage of geometry and dimensions of other components when creating mating features. Edit Part can be found: Select the part you wish to edit and: From the pull-down menu, choose Edit, Part, Or, from the right mouse button pop-up menu, choose Edit Part, Or, pick the icon from the Assembly toolbar. The icon is a toggle. It switches you between Edit Part mode and Edit Assembly mode. 1. Select the Bracket component and switch to Edit Part mode. When editing a part in the context of the assembly, the active part remains visible while the rest of the assembly turns to transparency mode. Manual SolidWorks 4-42
110 Chapter 4: Assembly 2. Select and hide all the components except the bracket and Yoke_female. The easiest way to make this selection is to use the FeatureManager design tree. Shift-select the entire list of components and Ctrl-select the two you wish to remain showing to exclude them from the list. 3. Orient the view so you can easily see the underside of the angled leg of the bracket. 4. Select the outside, angled face of the bracket and Insert Sketch. 5. Select the edge of the hole in the Yoke_female. 6. Copy this edge into the active sketch using Convert Entities. You will want to switch to Wireframe mode for this. Manual SolidWorks 4-43
111 Chapter 4: Assembly 7. Insert a cut feature in the bracket. Use Up To Next and double check the preview to ensure the cut is going the correct direction. 8. Switch back to edit assembly mode by choosing Edit Assembly from the right mouse button pop-up. Alternatively, you can click on the mode, returning you to Edit Assembly mode. 9. Show all hidden components. icon to toggle off Edit Part The illustration below shows the finished assembly. In the bracket, the Cut-Extrude2 feature s sketch has an external reference arrow to show that it references geometry outside of the bracket itself. Manual SolidWorks 4-44
112 Chapter 4: Assembly Component Replacement You may substitute one part for another in an assembly. If the replacement part has the same face names as the one it is replacing, the mates will be transferred to it. One way to do this is to copy the mated part and make changes to it. You will replace the Bracket part with the RevBracket part. Component Properties show the current settings for the component and allow you to change them. Options such as which model is used, whether it is suppressed, whether it is visible or hidden, and which of its configurations are displayed are all controlled through the component s properties. It can be found by right clicking a part en choose properties Replacing a part can be found: In the File drop-down menu choose Replace 1. Select File, Replace The Replace PropertyManager appears. 2. Select in the Replace these component(s) box the part Bracket from the FeatureManager design tree. Manual SolidWorks 4-45
113 Chapter 4: Assembly 3. Click the Browse button and double-click the part RevBracket from the same directory as bracket.sldprt. 4. Click OK to replace the part. The part RevBracket has replaced the bracket in the assembly. The mates used with the bracket have been transferred to the RevBracket. If any mates had failed, they could be edited and redefined using the appropriate faces in the replacement part. Manual SolidWorks 4-46
114 Chapter 4: Assembly Exploded Assemblies You can make exploded views of assemblies automatically or by exploding the assembly component by component. The assembly can then be toggled between normal and exploded view states. Once created, the exploded view can be edited and also used within a drawing. Enter the exploded view dialog to create the view. The dialog offers different methods of creating and editing the exploded view. The Explode Steps option will be used here, which means that exploding the assembly will take place one part at a time. Exploding a part can be found: From the menu pick Insert, Exploded View, or from the toolbar click 1. Click Insert, Exploded View. The Assembly Exploder dialog box appears. Manual SolidWorks 4-47
115 Chapter 4: Assembly The first component to be exploded will be the Yoke_female. It will be exploded downward normal to the angled face of the RevBracket. Note: The graphics that follow will be in wire frame mode for a clearer view of the direction arrows and selections. 5. Select the component Yoke_female from the screen or the FeatureManager design tree. The component name will appear in the Components of the explode step list. 2. Select the front angled face of the RevBracket component. in the explode direction dialog. Note: When you select a face a triad appears. Move the cursor near an arrow and click the direction you prefer. Manual SolidWorks 4-48
116 Chapter 4: Assembly 6. Set the Explode Distance to 100 mm. 7. Click Apply for a preview. 8. Click Reverse Direction for changing direction. 9. Click Done for a new step. The component moves the 100 mm in the direction indicated. Otherwise you can drag the part by selecting an arrow of the triad. Do not press OK. This would close the assembly exploder dialog. Instead, select and drag the green arrow away from the assembly center. The component will move with it. Note: The distance updates with the drag and the step has been named Chain1. Entire subassemblies can be exploded as a single component or as individual ones. Check Select sub-assembly s parts when you want to explode subassemblies. 10. Add a new explode step. Choose the subassembly crank-assy as the component and the top face of the RevBracket as the direction, The assembly must be chosen from the FeatureManager design tree to select all of the components in it. Make sure that the Select sub-assembly s parts option is not checked to move all the subassembly components as one. 11. Click Apply and drag the subassembly upwards roughly as shown below. Chain2 is complete. Multiple selected components can be exploded as a single group if the components are selected together or if they are related. Multiple selections are allowed in the Components of the explode step list. Manual SolidWorks 4-49
117 Chapter 4: Assembly 12. Select an edge for Direction to explode along and Reverse Direction to show an arrow pointing up. For Components to explode choose: Yoke_male spider U-Joint_pin1 U-Joint_pin2 (both instances) 13. Apply the step and drag the components into position between the RevBracket and crank-assy as shown below. Explode Step1 is complete. Any existing explode step can be recalled and edited. 14. Choose a step in the Explode Steps list box, move to Chain2. The drag points for the step are shown as it becomes active. 15. Drag the components upwards. 16. Do the same for Explode Step Click OK to close the exploder dialog. Manual SolidWorks 4-50
118 Chapter 4: Assembly 18. Save the assembly in the \work_directory\ as ujoint.sldasm. 19. Place the cursor over the top level component in the FeatureManager and access the right mouse button menu. 20. Choose the option Collapse to return the view to its normal state. Exploded views are related to and stored in what are called Configurations. You can only have one exploded view per configuration. For right now, we need to explain just a few things because they relate to exploded views. Configurations are listed and managed from within the same window that is occupied by the FeatureManager design tree. To switch the display of this window, use the tabs located at the top of the window pane. Clicking the icon will display the Configuration Manager with the default configuration listed. The default configuration is named Default. This configuration represents the part as you modeled it. When you want to switch back to the FeatureManager display, click the icon. Manual SolidWorks 4-51
119 Chapter 4: Assembly Once an exploded view has been created, it can be edited in several ways. You can return to the Assembly Exploder to add new steps, or edit the distance by step number or component name. 21. Toggle to the Configuration Manager from the FeatureManager display using the Configuration button. 22. Expand the listing of the Default configuration and double-click on ExplView1 to return to the exploded view display. View the individual explode steps listed in the ExplView1 feature. With a right-mouse click on ExplView1, you can: Collapse the assembly, Explode the assembly, Edit the feature, Animate the explode of the assembly 23. Click on Chain1 to view the drag handles. 24. Reposition the Yoke_female closer to the assembly center. To access the Assembly Exploder for adding, editing or deleting steps, choose Edit Feature from the right mouse button pop-up menu over any Explode Step or ExplView feature. 25. Switch back to the FeatureManager design tree using the icon. The view is still in exploded state but now the components are visible. 26. Position the cursor over the component U-Joint_pin2<1> and choose Show Explode Steps from the right mouse button. All the steps used to explode that component are shown as drag handles. Manual SolidWorks 4-52
120 Chapter 4: Assembly 27. Exit the assembly, saving your work. Using Physical Dynamics Physical Dynamics is a method for visualizing assembly motion in a more realistic way. Expanding on the capabilities of dynamic collision detection, Physical Dynamics lets objects act upon another. When two objects collide, one will move the other according to the available degrees of freedom. Physical Dynamics propagates throughout the assembly. The dragged component can push aside a component, which then moves into and pushes aside another component, and so on. Note: Do not confuse Physical Dynamics with a kinetic analysis application. With Physical Dynamics, characteristics such as momentum, friction or whether a collision is elastic or inelastic are not considered. Physical Dynamics can be found: On the Move Component PropertyManager, click Physical Dynamics When you drag a component with Physical Dynamics enabled, a small symbol appears on the component. This represents the center of mass. Physical Dynamics uses mass properties to compute in which way the forces acting on a component will make it behave as it collides with other components. Dragging a component by its center of mass exhibits different motion than dragging by a point on the component. 1. Open the existing assembly Nested Slides from your /work directory/. The assembly contains three component parts. They are slide1, slide2, and slide3, as shown below. The slides have pins and slots. In an actual product the slots would limit the distance the slides can travel. Manual SolidWorks 4-53
121 Chapter 4: Assembly Note: The assembly is shown exploded for illustration purposes. The slide3 is fully constrained. The two inner slides each have one degree of freedom. If you drag slide1, it will slide completely out of the assembly. If you turn on Collision Detection and Stop at Collision, the slide1 will stop when the pin reaches the end of the slot in slide2, but it will not drag slide2 along with it. So, this still does not behave like the actual physical model would. Manual SolidWorks 4-54
122 Chapter 4: Assembly 2. On the Move Component PropertyManager, click the Physical Dynamics option located in the Collision Detection group box. 3. Drag slide1. When its pin reaches the end of the slot in slide2, it drags it too. This continues until the pins in slide2 reach the end of the slot in slide3. This is a much better representation of how the actual physical model would behave. Manual SolidWorks 4-55
123 Chapter 4: Assembly 4. Exit the assembly, saving your work in /work directory/nested Slides. Other examples In the Physical Dynamics folder are some other examples. They are illustrated in the chart below. Manual SolidWorks 4-56
124 Chapter 4: Assembly Tips for Working with Physical Dynamics There are some things you should keep in mind when you use Physical Dynamics. Physical Dynamics depends on collision detection. It will not work if the assembly contains interferences. If the item you are dragging interferes with another component, the source of the interference is made transparent. Use Tools, Interference Detection to find and eliminate interferences before using Physical Dynamics. Use the appropriate mates to define the assembly. Highly unconstrained assemblies are less likely to be successful. Do not depend on Physical Dynamics to solve everything. For example, in the Nested Slides assembly, the appropriate mates were used to mate slide1 and slide2 so they each had only one degree of freedom. Then Physical Dynamics was used to handle the interaction of the pins and the slots. Physical Dynamics does not work on assemblies that have symmetry mates. Physical Dynamics can be computationally intensive. Limit the scope by selecting components in the Selected Items box, and then click Resume Drag. Items that are not in the list are ignored. Manual SolidWorks 4-57
125 Chapter 5: Drawing Drawing This chapter describes what a drawing is and how you can create one. By means of examples and exercises it is explained how and which features can be used. Manual SolidWorks 5-1
126 Chapter 5: Drawing Drawing Basics A drawing is a two-dimensional representation of a model. You can create 2D drawings of the 3D parts and assemblies you have learned to create in the previous chapters. Parts, assemblies and drawings are related to each other, every change that is made in a part or assembly document will be implemented in the drawing document. A drawing usually consists of multiple views of a model. Mostly it concerns views and section views. This part of chapter 5 will teach how to create the drawing below. Manual SolidWorks 5-2
127 Chapter 5: Drawing Opening a Drawing Template and Editing a Sheet Format Some of the important topics in the lesson are listed below. Each of these topics comprises a section in the lesson. New Drawing Drawing files can have multiple sheets, each with multiple views. The views can reference different parts or assemblies. Drawing templates SolidWorks provides standard templates for drawing sizes both ANSI and ISO, as well as the ability to create your own. A template contains the correct sheet format as well as predefined fonts, arrows, projection method, etc. Drawing views Drawing views can be created in many ways including standard, named, section, detail, and aligned section for parts and assemblies. Model dimensions The dimensions in sketches and other features that were used to create the model and be imported into the drawing view directly. This type of dimension is considered "driven", and can be used to make changes in the model from the drawing sheet. This section concentrates on the creation of a drawing and drawing views and the addition of model dimensions to the drawing. 1. Copy from your /work directory/ the files from the folder Drawing Template and copy them as described below: o Install sheet-format files in the directory: C:/ProgramFiles/SolidWorks/data/* o Install drawing-template files in the directory: C:/ProgramFiles/SolidWorks/data/Templates/* o Install stuklijst_ut in the directory: C:/ProgramFiles/SolidWorks/lang/English/* 2. Click New on the Standard toolbar. The New Document dialog appears. 3. Click Advanced at the left bottom of the dialog, to display more options. 4. Select the Templates tab. A window with installed templates appears. The sheet formats of these templates can be found under Program Files/Solid Works/data/...slddrt. The fonts, arrows and other preferences are saved in Files/Solid Works/data/Templates/..drwdot. Manual SolidWorks 5-3
128 Chapter 5: Drawing 5. Select drawing-ut-a4-hor. A new drawing window appears and the Drawing toolbar is displayed. 6. Zoom in on the title block with the Zoom to Area on the View toolbar. As can be seen, the title block needs some information to be complete. 7. Click File, Properties and select the Custom tab. 8. Select under Property Name Drawn by. the value Getekend??. 9. Change the value to your name. 10. Fill in the other properties and click OK. Once the drawing sheet has been chosen, the drawing is created. The drawing environment includes the graphics area that displays the Drawing Sheet and the FeatureManager. Manual SolidWorks 5-4
129 Chapter 5: Drawing Drawing Sheet The Drawing Sheet contains a set of views of a part or assembly. These views are oriented, aligned and scaled as you desire. All the annotations that are added to the views are within the drawing. One drawing file can have multiple drawing sheets within it; each sheet having its own set of views. FeatureManager Design Tree The FeatureManager design tree has a somewhat different appearance for drawings. It contains the drawing sheets, views, annotations and references used by the drawing. Views and drawings can be manipulated and changed directly from the FeatureManager menu options. New views and sheets will appear in the FeatureManager as they are created. If you expand the listing for a particular view, you will see the part or assembly, complete with its features that it references. View Orientation Like the dialog in parts and assemblies, View Orientation is used to manipulate the display of the graphics. Creating a Drawing of a Part The core of creating drawing views concerns the creation of Model Views, Standard 3 Views, Named Views and Section Views. These views are often the initial views in a drawing, from which other views are generated. 1. From the File menu, select TUTOR1.SLDPRT, or, if the file is not in the list, use the explorer to open the file. The part TUTOR1.SLDPRT opens. 2. Return to the drawing and click Standard 3 View in the Drawing toolbar, or Insert, Drawing View, Standard 3 View. Note: The cursor shape changes to Insert box.. TUTOR1 is selected in the Part/Assembly to 3. Click OK to insert a Standard 3 View of TUTOR1. 4. Click Zoom to Fit if necessary to see the entire sheet. Manual SolidWorks 5-5
130 Chapter 5: Drawing Note: A different way to create a view is to use Insert, Drawing View, Model.. In the PropertyManager you can select the part or assembly from which to create the view and then you can select the view you prefer. Changing the Scale When you create a view on a drawing, it is defined at the default view scale. That default scale is controlled by the drawing template. (If a drawing has no template, the default scale is controlled by the settings in Tools, Options.) To change the default scale for the template, use the Edit, Properties command. You can find it: from the pulldown menu choose: Edit, Properties. or access the Properties... from feature in the drawing's FeatureManager design tree. 1. Open the Sheet Setup dialog by right-clicking Sheet1 and Properties in the FeatureManager design tree. Here you can change the default scale, Type of projection (Third angle = American projection) as well as other characteristics of the drawing. 2. Change the Scale to 1:2.5 and click OK. Changing the Scale while in Edit Sheet Format mode and saving the template means that all new drawings that use this template will have this view scale by default. To change the scale of a single drawing sheet, edit the properties while in Edit Sheet mode. Manual SolidWorks 5-6
131 Chapter 5: Drawing 3. Click near the Top view (inside the dashed lines) and check the Use custom scale checkbox in the PropertyManager. 4. Change the scale to 1:2. 5. Click on the borders of the two other views and make sure Use parent scale is selected. Positioning of views Drawing views can be repositioned by dragging them around the drawing. In the standard 3 view arrangement, the front view is the source view. This means that moving the front view moves all three views. The top and right views are aligned to the front. They can only move along their axis of alignment. To move a view, click inside its boundary (the dash lined box), then drag it by its green border. The cursor changes to when it is over the border of a selected view. The top and right views are aligned to the front view, and only move in one direction to preserve the alignment. To move the top view vertically, drag up and down. To move the right-hand view horizontally, drag sideways. To move all the views together, click the front view and drag in any direction. 1. Move the views on the drawing sheet as shown below. Manual SolidWorks 5-7
132 Chapter 5: Drawing 2. Save your drawing as /work directory/tutor1. It gets the extension SLDDRW. Adding Dimensions to a Drawing Model dimensions are simply dimensions and parameters that were used to create the part and that have been inserted into the drawing. These dimensions are considered to be driving dimensions. Driving dimensions can be used to make changes to the model. You can insert model dimensions into the drawing in four ways. You can automatically insert all the dimensions associated with the: Selected view Selected feature(s) Selected component in an assembly All views Inserting all Model Dimensions The dimensions created in the part will be used in the detail drawing. In this case all the dimensions in all views will be inserted. When the system inserts model dimensions into all views, it starts with the detail and section views first. Then it adds any remaining dimensions to remaining views based on which views are most appropriate for the features being dimensioned. Insert Model Items allows you to take the dimensions that were created while modeling and insert them into the drawing. Select a view, feature, or component and choose from the dialog box to add the dimensions you want. It can be found in the pull down menu: Insert, Model Items Note: if the view is not of an assembly, the Selected component option will be grayed out. The Insert Model Items PropertyManager has options for various types of dimensions, annotations and reference geometry that were created in the part or assembly. Check Select all in Dimensions groupbox to add model dimensions. 1. Click a blank area inside the view boundary of the front view in the drawing, and click Insert, Model Items. The Insert Model Items PropertyManager box appears. You can select which types of dimensions, annotations, and reference geometry to import from the model to the selected view. Manual SolidWorks 5-8
133 Chapter 5: Drawing 2. Make sure Select all in Dimensions groupbox is checked, and that the Import Items into All Views option is checked. 3. To prevent importing annotations that belong to hidden model items, deselect Include dimensions from hidden features and click OK. Annotations on features that are completely hidden by other geometry will not be imported. This makes the import operation slower, but the resulting views do not contain annotations that you may not want. The dimensions are added to the front view. Only the dimensions that are visible from the selected view are added. If these steps were repeated for the other views, only the dimensions which were not already shown would be added. 4. Drag the dimensions to position them. Once dimensions have been added to a view, there are several options as to how they can be manipulated: Drag dimensions by their text to new locations. Use the inference lines to align and position them. Select the dimension by its text and press the Delete key. The dimension will be removed from the drawing sheet, but not from the model's database. Some dimensions are not required in the view. Therefore they can be removed. Dimensions that should appear in other views can also be deleted and added to the proper views. Using Shft-drag to move, or Ctrl-drag to copy dimensions into other views. Manual SolidWorks 5-9
134 Chapter 5: Drawing The second way of dimensioning a model is to add the dimensions manually. This will be explained now. 5. Select the Right view and click Zoom To Selection to zoom the view to fill the screen. 6. Click the SmartDimension tool in the Sketch toolbar. 7. Add the missing dimensions. The end result should look like the drawing shown below. 8. Click Save to save the file. Dimensioning Tips To remove an unwanted dimension, select it and press the Delete key. To hide a dimension, click View, Hide/Show Dimensions on the menu bar, then click the dimension(s) you want to hide. To move a dimension to another view, click the dimension, hold the Shift key, and drag the dimension to the desired location within the destination view boundaries (Do not drag by the handles when doing this). To copy a dimension to another view, click the dimension, hold the Ctrl key, and drag the dimension to the desired location within the destination view boundaries (Do not drag by the handles when doing this). To center the dimension text between the witness lines, right-click the dimension, and select Display Options, Center Dimension. For dimensions on circular features, you have these options: o To change a radius dimension to a diameter dimension, right-click the dimension, and select Display as Diameter. o To display a diameter dimension as a linear dimension, right-click the dimension, and select Display as Linear. o If the linear dimension is not placed at the angle you want, select the dimension, and drag the green handle at the attachment point. The dimension pivots around the circle, snapping in 15 increments. Manual SolidWorks 5-10
135 Chapter 5: Drawing To modify the appearance of leaders, text, arrows, etc., right-click the dimension, and select Properties. Edit the available options, and click OK. To add reference dimensions in the drawing: o Click Tools, Dimensions, then choose a dimension type, or o Click SmartDimension and choose a dimension type from the rightmouse menu. To add annotations in the drawing: o Click Insert, Annotations, then choose the type of annotation to add, or o Choose a tool from the Annotations toolbar. To change the placement of dimension arrows in relation to the extension lines, click on the green point on one of the arrows, or click Outside, Inside or Smart in the Dimension PropertyManager. For more information about adding and aligning dimensions and annotations in drawings, refer to the Detailing chapter of the SolidWorks Online User s Guide. Adding Another Drawing Sheet Now you create an additional drawing sheet for the assembly, including the standard three views, and an isometric view. 1. Click Insert, Sheet, or right-click the sheet tab at the bottom of the window, and select Add. A third option is to right-click Sheet1 in the FeatureManager design tree and select Add Sheet 2. In the Sheet Setup dialog box under Standard Sheet Size select temp_ut_a3_h and set the scale to 1:2. 3. Click Standard 3 View and click Browse in the PropertyManager to insert Tutor1.SLDASM in the drawing. 4. Reposition the views on the sheet if needed. Manual SolidWorks 5-11
136 Chapter 5: Drawing If the drawing sheet is too big or too small, you can choose a different scale or a different size. 5. Right-click in a blank area of the drawing window (not inside the boundaries of a view) and select Properties. 6. Select a different Paper Size and/or Template and/or Scale. 7. Click OK or press Enter to view the changes. Inserting a Named View Named Views are views which take the orientation and name from the View Orientation dialog in parts and assemblies. All standard views, user named views and the current view are all eligible for use as a named view on a drawing sheet. If the named view in the model is a perspective view, that information is carried to the drawing view. There are two ways to create a named view: use the tool on the Drawing toolbar or use the pull down option Insert, Drawing View, Model. You can add named views to drawings, showing the model in different orientations. You can use: standard view (Front, Top, Isometric, etc.), a named view orientation you defined in the part or assembly, the current view in the part or assembly document. Zoom levels are ignored, however, and the entire model is always displayed in the selected orientation. In this section you add an isometric view of the assembly. 1. Click or Insert, Drawing View, Model. The cursor shape indicates that you may select a model to display in the drawing. The Model View PropertyManager appears. 2. Select the Tutor1.SLDASM model in the Open Documents list 3. Click Next. Select Isometric from the Orientation list. The cursor shape indicates that you may select a location in the drawing to place the model view. 4. Click where you want to place the view in the drawing window and click OK in the Model View dialog. Manual SolidWorks 5-12
137 Chapter 5: Drawing Note: isometric views cannot be used for dimensioning and indicating annotations. It is only a view for illustration. Notice that as you move the cursor into the region inside a view boundary, the boundary highlights and the cursor shape changes. 5. Save the drawing. Printing the Drawing 1. Click File, Print. The Print dialog box appears. 2. Specify the print parameters, such as Print range, Page Setup, etc. 3. Under System Options select Line Weights. 4. Set the thickness of Thin lines to 0.15 mm, of the Normal lines to 0.4 mm, and of the Thick lines to 0.5 mm. 5. Click OK twice and collect the printed paper from the printer. 6. Close the drawing. Manual SolidWorks 5-13
138 Chapter 5: Drawing Advanced Drawings In this part of chapter 5, you will learn how to make more advanced drawings and how to add annotations to them. Manual SolidWorks 5-14
139 Chapter 5: Drawing Views and Driving Dimensions This section concentrates on the creation of drawing views and the addition of section views to the drawing. 1. Open the part wiel_assy.sldasm. To this part annotations will be added in the drawing. 2. Use the Make drawing from Part/Assembly button to insert the Front view of the assembly you have just opened into a drawing with a temp_ut_a3_h template. Make sure that the complete assembly is depicted in the view. 3. Select the drawing view of the wiel_assy and click Projected View. 4. Add a Top view by moving the cursor above the Front view and clicking in the drawing window. 5. Save the drawing as /work directory/wiel_assy.slddrw. Manual SolidWorks 5-15
140 Chapter 5: Drawing FeatureManager in Drawings In the drawing file, the FeatureManager holds Drawing Sheet, Template and View information. Conceptually, these are similar to features in a part. Each drawing file has one or more drawing sheets. In this example, it has the dummy name Sheet1. The name can be changed at any time using the Properties of the sheet. The properties also include view scaling and section numbering. 1. Expand the drawing sheet Sheet1 and see all the views. 2. Expand Drawing View1. Each Drawing View contains a reference to a part or an assembly. In this example, the reference for both of the views is the assembly wiel_assy. The reference name can be expanded to display the entire part. Selecting a drawing view in the FeatureManager window is equivalent to selecting it in the graphics window. 3. Click the Model View tool. Select wiel_assy in the Open Documents box and click Next. 4. Select *Isometric in the Orientation list. 5. Place the isometric view in the drawing as shown below. Manual SolidWorks 5-16
141 Chapter 5: Drawing 6. Save the drawing. Full Section View Several types of section views can be created. The Full Section View uses one or more lines and arcs to form the cutting surface. In this example, a single line section will be created. 1. In the Front view, sketch a vertical section line through center of the circle. Use the cursor feedback. Section View creates a full or partial section view based on a cutting line and a direction. A single sketch line is used for the section line. You can make a section view: from the pulldown menu choose: Insert, Drawing View, Section or from the Drawing toolbar pick the tool. You are now going to create a section view of the wheel. 2. With the section line highlighted, click the Section View tool. 3. In the Section View dialog which appears, select Autohatching and click OK. 4. When the view appears, move to the right and locate the view as shown below. Manual SolidWorks 5-17
142 Chapter 5: Drawing The drawing view Section View A-A is aligned to the Front view and comes with a label beneath it, if necessary name the label Section A-A by double-clicking the label. The section includes Axes created where the section cuts a circular face. These axes can be hidden, resized or deleted. Once the section appears, the arrows will face in a default direction. They can be reversed by simply double-clicking on the section line. In many cases, this causes the view to appear crosshatched. This indicates that the view has been changed and needs to be updated. 5. Double-click the section line. The arrows will reverse their direction and the section view appears crosshatched as shown below. 6. Zoom in on a piece of the section view with crosshatching. 7. Right-click the crosshatched area of the part bus and select Crosshatch Properties from the menu. The Area Hatch/Fill property manager appears. Manual SolidWorks 5-18
143 Chapter 5: Drawing 8. Deselect the Material Crosshatch checkbox and change the Scale of hatching to 2.0, the Angle of hatching to 90.00deg and click Apply and OK. 9. Select the spoke and change the scale of hatching to Select the velg and change the scale of hatching to 4 and the angle of hatching to Click Rebuild on the Standard toolbar. View changes, whether caused by changes to the view or to the part/assembly it references, can be handled in several ways by Automatic View Regeneration which is turned on by default. Depending on the settings used, the regeneration of a modified view may be delayed or be automatic when the change occurs. The options are: Global setting Right-click the drawing icon at the top of the FeatureManager design tree and select Automatic View Update. All views The entire drawing can be Rebuilt, by clicking on Edit, Rebuild or out-of-date views to be updated at once., causing all Breaking View Alignment The alignment of (section) views can be broken or restored at any time. The new section view is currently aligned to the front view. That alignment should be broken and the view should be moved. 1. Select the view and choose the option Alignment, Break Alignment from the rightmouse menu. The view will be released from the default alignment setting. Manual SolidWorks 5-19
144 Chapter 5: Drawing 2. Drag the section view to the right of the isometric view as shown below. Note that the Section A-A label moves with the view. 3. Save the drawing. Auxiliary, Projected and Detail Views The Auxiliary and Projected Views commands can be used to create views from existing views. Detail views provide the ability to focus on an area delineated by a sketched shape, while expanding the scale. 1. Open the part bracket.sldprt and create a drawing of the Left view using the Make drawing from Part/Assembly button Set the scale to 1:1. with the template drawing_ut_a3_h. 2. Change the settings for the display of new views in the drawing. Under Tools, Options, Drawings, Display Style set the Display style for new views on the System Options tab to Hidden lines removed. Individual views can be changed to any of these three options after they are created. Manual SolidWorks 5-20
145 Chapter 5: Drawing Tip: it is much easier to select the different views one at a time and click one of the display type buttons in the View toolbar: Wireframe, Hidden lines visible or Hidden lines removed. Copy and Paste a View Views can be copied and pasted to the current drawing sheet or another sheet. Use standard tools to copy and paste the selected view. Use the FeatureManager design tree to paste to a drawing other than the current one. 1. Select the view and use Ctrl+C, Edit, Copy or the Copy tool to copy the view to the clipboard. 2. Click in the drawing. Use Ctrl+V, Edit, Paste or the Paste tool to place the copy onto the upper right corner of the drawing. The new view is an exact duplicate of the original, but it can be changed. 3. Select the new view and double-click *Isometric in the PropertyManager to change the orientation of the view. Click OK. Manual SolidWorks 5-21
146 Chapter 5: Drawing Projected View A Projected View is a quick way to create a view from an existing one. The view is projected and aligned in one of four directions surrounding the existing view. A projected view is created in one of the following ways: from the pull down menu choose: Insert, Drawing View, Projection or, from the Drawing toolbar pick the tool. 1. Select the front view and insert a Projected View. Moving the cursor around the four sides of the source view will change the preview picture. Place the new view above the source with a click. Auxiliary View Auxiliary View creates a new view as a projection from a selected edge. The new view is aligned to the source. A View Arrow and label are also added to the display. The view arrow shows the direction of the view with a label. In this example, the auxiliary view will be used to create a view of the angled flange. You can find it: from the pull down menu choose: Insert, Drawing View, Auxiliary or, from the Drawing toolbar pick the tool. 1. Select the angled edge of the model in the front view and click the Auxiliary View tool. The preview is aligned to the source, normal to the selected edge. Manual SolidWorks 5-22
147 Chapter 5: Drawing 2. Locate the view at the bottom of the drawing, as shown below. The view is located and a view arrow is added to the drawing. By double-clicking the view arrow, the orientation of the auxiliary view is changed. The note displays the same letter as the view arrow, in this case, A. Detail Views Detail Views can be created using a closed sketched shape in an activated source view. The detail can use a scale multiplier to scale it n times larger than its source. The content of the detail view is determined by what is enclosed within the sketch. There are two ways to achieve it: from the pull down menu choose: Insert, Drawing View, Detail or, from the Drawing toolbar pick the tool. 1. Using the Tools, Options, Drawings dialog, set the scale multiplier for detail views. Set the Detail view scaling to 2. Manual SolidWorks 5-23
148 Chapter 5: Drawing 2. Select Detail View and draw a circle around the non-perpendicular bend in the *Left view as shown below. The view is created at the moment the circle is completed. 3. Move the cursor and place the detail view as shown below by clicking the left mousebutton. 4. Click OK to set the tangent edges display to Visible. Manual SolidWorks 5-24
149 Chapter 5: Drawing 5. Select the edge of the circle and reduce the diameter of the circle by dragging the edge inward. 6. Save the drawing in your /work directory/ as bracket and close it. Offset Section Views Section views are not restricted to single line sections. Multiple lines and arcs can be used to form the section line. 1. Insert a Front view of the model Offset section.sldprt from your /workdirectory/ in a drawing with a template temp_ut_a3_h. 2. Use the Projected View tool to create a Right view, as shown below. 3. Right-click the drawing sheet name and select Properties from the menu. 4. Change the name of the drawing sheet to Offset Section. Manual SolidWorks 5-25
150 Chapter 5: Drawing 5. Draw a section line as shown below using references. The section line should pass through the centers of the three holes and through the center of the slot. 6. Click the Section View tool to create the offset section. Position it below the source view. Reverse the direction by double clicking the section line and rebuilding the view. 7. Right-click the view and select Alignment, Break Alignment from the drop-down list. 8. Position the section view in the right top corner of the drawing sheet as shown below. Manual SolidWorks 5-26
151 Chapter 5: Drawing 9. Save the drawing in your /work directory/ as Offset_section and close it. Aligned and Half Section Views Some other versions of the section view can be created. The half section uses the standard Section tool, while the aligned section rotates circular sections into a common plane. The half section view displays a section on one half and the unsectioned model on the other. It is created using the standard section view tool. 1. Open the part spruitstuk.sldprt. 2. Create a Model View of spruitstuk.sldprt with a Top orientation in a drawing with template temp_ut_a3_h. 3. Change the name of the sheet to Half and Aligned. Manual SolidWorks 5-27
152 Chapter 5: Drawing 4. Draw horizontal and vertical section lines through the center of the model as shown below. To make sure the lines come together in the center of the circle, select Tools, Sketch Settings, Automatic Solve. 5. Select the vertical centerline and click the Section View tool to create the section view. A message box appears. 6. Click No to create a section through the whole part. It is aligned to the source view. Position it to the right of the view. The Aligned Section tool is used when the cutting plane is bent to include certain angled elements. The resulting section is then revolved into a single plane. In this example, the section will be set up to pass through one hole. There are two ways to find it: from the pulldown menu choose: Insert, Drawing View, Aligned Section. from the Drawing toolbar pick the tool (if the icon is not present in the toolbar, you can add it by selecting View, Toolbars, Customize. 7. Create another Top view of spruitstuk.sldprt by copying and pasting the first one. 8. In the second Top view the section lines of the first one are still visible. Select the section lines and delete the Section View. 9. Select the vertical line to define the alignment of the new view. Add an Aligned Section View by using one of the options mentioned above. The new view is aligned to the right of the source. Manual SolidWorks 5-28
153 Chapter 5: Drawing 10. Save the drawing in your /work directory/ as Spruitstuk. Cutaway Views Cutaway views of parts and assemblies can be created in SolidWorks. This type of section is created in the part or assembly as a cut or assembly feature and then it is displayed in the drawing. The crosshatching is not automatic for these views. It is added in the drawing using Area Hatch. SolidWorks has the ability to represent and store parts and assemblies in more than one version. These versions are called Configurations. In this case we have two configurations of the housing - one with the cutaway and one without it. Which configuration appears in a particular drawing view is controlled through the view s properties. 1. Add a drawing sheet named Cutaway by right-clicking the tab Sheet1 at the bottom of the drawing window. 2. Reopen spruitstuk.sldprt. A cut feature was created to generate the cutaway shape required. It is named section cut and appears in the FeatureManager design tree. Notice that it appears gray. This is because it is suppressed. 3. Click the tab at the top of the FeatureManager design tree. 4. Double-click on the configuration named Cutaway. This configuration shows the cut feature. The Default configuration does not. 5. From the Window menu, choose all_views.slddrw. Tip: use Ctrl+Tab to quickly cycle through the open documents. Manual SolidWorks 5-29
154 Chapter 5: Drawing 6. Insert a Standard 3 View of the Cutaway configuration of spruitstuk. To change which configuration is shown in a drawing view, edit the view's Properties in the right-mouse menu. Change the Use named configuration listing. Click OK and Rebuild to change the configuration of the view. 7. Add hatching to the cut faces of the model. Ctrl-select the faces and pick Area Hatch/Fill from the Insert menu. 8. Edit the crosshatch properties in the Crosshatch Properties PropertyManager from the right-mouse menu. 9. Save the drawing and close it. Broken Section Views Broken sections, like cutaway views, involve the use of cut features and configurations to control their display. 1. Open the part Sweep.SLDPRT and create a Bottom view of the part in a drawing with a template temp_ut_a3_hor. 2. Select the Broken-out Section tool and draw a spline as indicated below. Manual SolidWorks 5-30
155 Chapter 5: Drawing 3. Set the depth to 90 mm and click OK. The view has an automatic crosshatching. 4. Save the drawing in your /work directory/ as Sweep. Broken Views Sets of horizontal or vertical break lines can be added to a view. These break lines foreshorten the view of the model leaving only a small gap between them. 1. Open the part buis.sldprt and create a Front view of the part in a new drawing with the template temp_ut_a3_hor. 2. Set the scale to 1:1. In this example, the standard view is too long for the drawing sheet. 3. Break line sets can be inserted in horizontal or vertical orientations. Select the view and choose Vertical Break from the Insert menu. The break lines are added to the view. Manual SolidWorks 5-31
156 Chapter 5: Drawing 4. The break lines appear as Zig Zag Cuts by default, but they can be changed. Select one of the lines and use the right-mouse menu to choose Straight Cut, Curve Cut or Small Zig Zag Cut. 5. Drag and drop the cuts to position them within the view. Important: if multiple sets of break lines are used, they must all be positioned before the view is broken. 6. Select the view and pick Break View from the right-mouse menu. The view will be foreshortened between the break lines. 7. Save the drawing in your /work directory/ as buis. Manual SolidWorks 5-32
157 Chapter 5: Drawing The distance between the break lines is controlled by Tools, Options, Document Properties, Detailing, Break lines, Gap. Even after the view is broken, the break lines can be moved. When a break line is being dragged, the entire model appears temporarily. When the break line is dropped, the view returns to its broken state and updated position. 8. Close the drawing. Assembly Section Views Making a section view of an assembly requires the same steps as for a part. The only difference is that you can control which components of the assembly are affected by the section and which are not. 1. Insert a Top view of Rechte klepafsluiter.sldprt with a temp_ut_a3_hor template. 2. Sketch the section geometry as shown below. Highlight the geometry and click the Section View tool. Manual SolidWorks 5-33
158 Chapter 5: Drawing The Section Scope dialog appears when the Section tool is clicked. It is used to determine which components will not be cut by the section. 3. Select the components to exclude by picking them in the view or the FeatureManager design tree. In this example the zitting, taats and klepmoer will be excluded from the section. After selecting these components, click OK. The selected components are not cut by the section. If the section is oriented the wrong way, double-click on the section line and rebuild the view to reverse it. SolidWorks automatically alternates the angle of similar crosshatching on adjacent components. The crosshatching can also be changed by editing its properties. 4. Save the drawing as Rechte_klepafsluiter in your /work directory/. Annotations 1. Open the drawing Basic.SLDDRW. 2. Select UpperHole of Basic in DrawingView1. 3. Click Insert, Annotations, Cosmetic Thread The Cosmetic Thread dialog box appears. Manual SolidWorks 5-34
159 Chapter 5: Drawing 4. Set Cosmetic Thread to Blind, 14.0mm and the Major diameter to 40.0mm. 5. Click OK. 6. Select the right bottom corner of Vert_Boss of Basic in the Drawing View1 (to see where the weld symbol should be positioned, you can take a look at the next page). 7. Click Insert, Annotations, Weld Symbol The Properties dialog box appears. 8. Click the button Weld symbol above the weld arrow and select Fillet from the Symbols list. Manual SolidWorks 5-35
160 Chapter 5: Drawing You can also choose a different symbol. It depends on the kind of joint you want. 9. Set the box to the left of the button Weld symbol to Click OK and set the box to the right of the button to 20, which represents the length of the weld. 11. Click OK. 12. Select an edge of BasePlate of Basic in DrawingView Click Insert, Annotation, Datum Feature Symbol or click. The Datum Feature PropertyManager appears. 14. Click in the drawing window where you want to place the symbol and click OK. Manual SolidWorks 5-36
161 Chapter 5: Drawing 15. Select the edge of BasePlate of Basic again in DrawingView Click Insert, Annotations, Geometric Tolerance or click. The Properties dialog box appears. 17. Click Symbol. 18. Select Flatness and click OK. You can also choose a different symbol. It depends on the type of tolerance you want. 19. Click OK. 20. Set Tolerance 1 to 0.2 and click OK. Manual SolidWorks 5-37
162 Chapter 5: Drawing 21. Select the edge Vert_Boss of Basic. 22. Click again Insert, Annotations, Geometric Tolerance The Properties dialog box appears. 23. Click Symbol. 24. Select Perpendicularity and click OK. 25. Set Tolerance1 to 0.1 and Primary to A. Click OK. 26. Click Insert, Annotation, Surface Finish Symbol or. The Properties dialog box appears. Manual SolidWorks 5-38
163 Chapter 5: Drawing 27. Set Symbol to Basic. You can also choose a different symbol. If you want the part to be made by a machine, you choose Machining. If you don t want the part to be made by a machine you choose nonmachining. If you don t mind how the part will be made, or if you want both you choose Basic. 28. Set in the Symbol Layout box, the top left box to 1.6. This indicates the roughness of the surface. 29. Select an edge of BasePlate of Basic in DrawingView Click OK. 31. Select Upperhole of Basic in DrawingView1. Manual SolidWorks 5-39
164 Chapter 5: Drawing 32. Click Insert, Annotations, Center Mark or click. The Center Mark Property Manager appears. Note: All holes should always be marked with a center mark! 33. Select Use document s defaults and set Angle to 0.0 deg. 34. Click OK. 35. Click File, Properties The Summary Information dialog box appears. 36. Select the Custom tab. Manual SolidWorks 5-40
165 Chapter 5: Drawing 37. Select Checked by at Properties. Enter your name at Value. 38. Fill in the other properties and click OK. 39. Save the drawing. Manual SolidWorks 5-41
166 Chapter 5: Drawing Bill of Materials In this part of chapter 5, you add a Bill of Materials (BOM) and balloons to a drawing of the universal joint assembly. 1. Open the drawing kruiwagen.slddrw. Because a drawing can contain views of different parts and assemblies, you must pre-select the view for which you want to create a bill of materials. 2. Select Drawing View3 and select Bill of Materials from the Insert, Tables menu. The Bill Of Materials PropertyManager appears. 3. Click in the Table template box the Open table template for Bill of Materials button and select the bill of materials template stuklijst-ut. Manual SolidWorks 5-42
167 Chapter 5: Drawing 4. Set the following items: Click to set the Table Anchor to the right top corner Top level only the parts and subassemblies are listed, but not the subassembly components 5. Click OK to close the Bill of Materials Properties PropertyManager and place the BOM above the title block. A bill of materials is displayed. It lists the parts and subassembly in the universal joint assembly. If you click in the BOM it activates automatically and the list can be edited. 6. Click in the cells of the last column and add a description of the part. Click outside the bill of materials to close it when you are done. Balloons callouts label the parts in an assembly drawing and relate them to item numbers on the bill of materials. 7. Click Balloon on the Annotations toolbar, or click Insert, Annotations, Balloon. Manual SolidWorks 5-43
168 Chapter 5: Drawing 8. Click a component in the drawing view. A balloon attaches to the component. The numbers correspond to the item numbers or quantities in the bill of materials. This can be chosen in the Balloon dialog under Balloon text. 9. Click Select or press Esc to turn off the balloon tool. 10. To move the balloon or leader arrow, select and drag the balloon, or drag the leader by the handle. You can save the bill of materials as an Excel file for use with other applications. 11. Select the bill of materials. 12. Click File, Save As. The Save Bill of Materials Table dialog box is displayed. Notice that the Save as type is set to Excel Files (*.txt) by default. 13. Type Excenteraandrijving_BOM in File Name box and click Save. 14. Save the drawing also. The extension.txt is added to the filename, and the file is saved to the current directory. If you wish, you can navigate to a different directory, then save the file. Note The Excel file is not linked to the bill of materials in the drawing. If assembly components change, the bill of materials automatically updates, but the text file does not. For more information about adding a bill of materials, see bill of materials in the SolidWorks 2005 Online User s Guide. Manual SolidWorks 5-44
169 Chapter 6: Special Special This chapter covers the concept Sheet Metal Part. You will learn to create a bended sheet metal part from a (flat) model. Manual SolidWorks 6-1
170 Chapter 6: Special Creating a Sheet Metal Part This part of the manual explains what the feature Sheet Metal Part covers. You will learn to create the model below. Manual SolidWorks 6-2
171 Chapter 6: Special Extruding a Thin Feature When developing a sheet metal part, it is generally a good idea to design the main body of the part in the bent-up state. This allows you to accurately specify the dimensions for the finished part. You can create a sheet metal part based on any part with a uniform thickness. One way to create this type of part is to extrude a thin feature base from an open profile sketch. 1. Open a new part file, and open a sketch. 2. Sketch and dimension the lines as shown. 3. Click or Insert, Base, Extrude. The Extrude PropertyManager appears. Note that Thin Feature is checked at the bottom of the PropertyManager. Because the profile can only be extruded as thin feature, you are not allowed to deselect Thin Feature. This is indicated by the grayed out checkbox. 4. Under Direction 1: Set End Condition to Mid Plane. With this type of extrusion, the feature is extended from the sketch plane equally in both directions. Set Depth to 100 mm. This is the total depth of the extrusion (the width of the bracket). 5. On the Thin Feature tab: Set Type to One-Direction. Set Thickness to 5 mm (the thickness of the bracket). 6. Click OK. Manual SolidWorks 6-3
172 Chapter 6: Special Inserting Sheet Metal Bends Now you convert the extruded base to a sheet metal part. You specify the fixed face, bend radius and bend allowance. The software creates the bend lines. 1. Select the face on the lower part of the base on which the cursor is placed in the left picture. This face remains fixed when the part is bent or flattened. 2. Click Insert Bends on the Sheet Metal toolbar, or Insert, Sheet Metal, Bends. If the Sheet Metal toolbar is not visible, enable it by View, Toolbars, Sheet Metal, or by right-clicking the toolbar area and select Sheet Metal from the menu. The Bends PropertyManager appears. 3. Under Bend Parameters specify a Bend Radius of 5 mm. 4. Under Bend Allowance, make sure that the Bend Allowance Type is set to K- Factor, with a value of Make sure that Auto Relief is checked, with a Relief Ratio of This allows the software to add relief cuts wherever necessary in order to make the bends. 6. Click OK. The sharp corners of the base are converted to curved bends. Rolling Back the Design to the Flattened State Examine the FeatureManager design tree. There are four new features listed, representing the steps in the process of creating a sheet metal part. Sheet-Metal1 - the Sheet-Metal feature marks the beginning of the process. It contains the default bend parameters. Flatten-Bends1 - The Flatten-Bends feature converts the bent-up base into a flat sheet, with bendlines in the necessary places. Process-Bends1 - The Process-Bends feature folds (processes) the flattened part, returning it to its bent-up state. Flat-Pattern1 - The Flat-Pattern1 feature is intended to be the last feature in the folded sheet metal part. All features before Flat-Pattern1 in the FeatureManager design tree appear in both the folded and flattened sheet metal part. All features after Flat-Pattern1 appear only in the flattened sheet metal part. The Flat-Pattern feature is suppressed by default. Manual SolidWorks 6-4
173 Chapter 6: Special You may want to add some features to the part before bending it, such as holes or slots. Think in terms of the manufacturing process - the flat shape of the part is cut, then the holes are punched, then the part is folded. The hole or slot features need to be in the right place in the FeatureManager design tree in order to be visible when the part is flat. To accomplish this, you roll back to the flattened state, and insert the holes just above the Process-Bends feature. Click Process-Bends1 in the FeatureManager design tree, then click Edit, Rollback. Click the rollback bar at the bottom of the FeatureManager design tree, then drag the bar up until it is above Process-Bends1. The cursor shape changes to a hand, and the bar changes from yellow to blue when selected. 1. Use one of the options described above to flatten the part. TIP: While the rollback bar is selected, you can use the up and down arrow keys to move the bar in the FeatureManager design tree. Turn on the Arrow key navigation feature in the General tab of the Options dialog box to use this feature. Whichever method you use, flattening the part reveals the tangent edges of the bend regions. You roll back the design to the state it is in before processing the bends. To see the actual bend lines, right-click the Sharp-Sketch under Flatten-bends and select Show. The overall developed length of the flat sheet is calculated, compensating for the bend radius and bend allowance. Adding the Bolt Holes Now that the part is flat, add holes to be cut before the part is bent. To place the holes symmetrically with respect to the centerline of the part, you can sketch one circle, then mirror it. 1. Change the view orientation to *Top. 2. Open a sketch on the upper face of the part. Manual SolidWorks 6-5
174 Chapter 6: Special 3. Click Centerline and sketch a horizontal centerline through the origin. 4. Click Grid, and deselect Display grid and Snap to points. 5. Sketch a circle on one side of the centerline. 6. Select the centerline, hold the Ctrl-key, and select the circle. 7. Click Mirror or Tools, Sketch Tools, Mirror. A mirrored copy of the circle is added across the centerline. 8. Dimension the original circle and the distance between the two circles as shown. 9. Click or Insert, Cut, Extrude and extrude the sketch as a Through All cut. 10. Now restore the part to the folded state by rolling forward. Click the rollback bar, and drag it to the bottom of the FeatureManager design tree. The part bends back to its original shape. 11. Examine the FeatureManager design tree. Notice that the Cut-Extrude feature is between the Flatten-Bends and Process-Bends features. Manual SolidWorks 6-6
175 Chapter 6: Special Adding a Wall If you need to add walls to the part, it is best to do so before the sheet metal features are added (in the sharp state), so that all the bends are included in the sheet metal features, and the flattened state reflects the correct shape and size. 1. Roll the design all the way back to the state it was in before any bends were added, either: Click No Bends on the Sheet Metal toolbar. Drag the rollback bar until it is above the Sheet-Metal feature. Click the Sheet-Metal feature then click Edit, Rollback. 2. Open a sketch on the face of the lower section. 3. Click the long edge, and click or Tools, Sketch Tools, Convert Entities. The edge is copied into the sketch. 4. Drag the end point closest to the corner a short distance away from the corner, and dimension this distance 10 mm. 5. Click or Insert, Boss, Extrude: Under Direction 1, set End Condition to Blind, and set the Depth to 120 mm. Make sure that Link to Thickness is checked under Direction 1. This insures that the boss and the base always have the same thickness. You can change the thickness of either one. The other updates automatically when you rebuild the part. Under Thin Feature, leave the Type as One-Direction, if necessary, click Reverse. Because Link to Thickness is checked, no thickness has to be specified. Manual SolidWorks 6-7
176 Chapter 6: Special 6. Click OK to add the wall. 7. Roll the part forward by dragging the rollback bar to the bottom of the FeatureManager design tree. A bend is created at the new wall, using the same bend radius and bend allowance as the other bends. Notice the relief cut, which was added automatically. Adding a Bend from the Flat State The bends that you created earlier are sharp bends, created from the sharp corners of the base. Now you will add a flat bend, using a sketched line on the flat sheet. 1. In the FeatureManager design tree, click the + beside Process-Bends1 to expand the feature. 2. Right-click Flat-Sketch1 and select Edit Sketch. 3. Sketch and dimension a line across the wall as shown. 4. Close the sketch. The part rebuilds, and returns to the folded state, with the additional bend. The new bend uses the same bend allowance and bend radius as the original bends. Manual SolidWorks 6-8
177 Chapter 6: Special Editing a Bend You can change the angle and direction of a bend, if needed. 1. To edit a bend that was created from the flat sketch, expand the Process-Bends1 feature, right-click the FlatBend feature under it, and select Edit Feature. 2. In the FlatBend1 PropertyManager: Deselect Use default radius, and specify a Radius of 15 mm. Change the bend direction by clicking Change Bend Direction. 3. Click OK. 4. Save the part in /work directory/sheetmetal.sldprt If you want to edit a bend that was created from a sharp corner of the model, expand the Flatten-Bends feature, right-click the SharpBend feature under it, and select Edit Feature. Make the necessary changes in the SharpBend PropertyManager box. Saving different configurations It is necessary when making drawings of a sheet metal part to safe two different configurations. One of the bended part and one of the flattened part. Manual SolidWorks 6-9
178 Chapter 6: Special 1. Switch to the ConfigurationManager. 2. Right-click the part icon and choose Add Configuration from the menu. 3. Type in Flattened as Configuration Name and click OK. A new configuration is added in the ConfigurationManager and is made the active configuration. 4. Return to the FeatureManager design tree. 5. Right-click Process-Bends1 and choose Suppress from the menu. The feature will turn grey. 6. Save the part. When saving the part, the flattened configuration is assigned to the added configuration. When double clicking the configuration Default in the ConfigurationManager, the part will return to its bended state. Flat and Bended Views of Sheet Metal Parts on drawings When working with sheet metal parts, it is often necessary to create a drawing sheet that shows the part in its flat or unbent state. Again, this is accomplished using configurations and suppressed features. 1. Open a new drawing with a drawing_ut_a3_hor template and name the sheet Bended. 2. Add a Standard 3 View of sheetmetal.sldprt in the Default configuration. 3. Add a comment just above the title block: *Sheet 2: flattened. Manual SolidWorks 6-10
179 Chapter 6: Special 4. Add a drawing sheet named Flattened. 5. Add a Named View with an Isometric view orientation showing the Flattened configuration. Set the scale to 1:1.5. Bend lines are contained in specific sketches of the part and can be viewed on the drawing. Manual SolidWorks 6-11
180 Chapter 6: Special The sketches Sharp-Sketch1 and Flat-Sketch1 contain the bend lines. To show the lines, select the different sketches. Manual SolidWorks 6-12
181 The Hole Wizard The Hole Wizard The Hole Wizard helps you making holes in parts or assemblies. After you have selected the face of the part or assembly, it gives you a number of possible hole types: counterbore, countersink, hole, tap, pipetap, legacy and hole series. The hole type you select determines the capabilities, available selections, and graphic previews. After you select a hole type, you determine the appropriate fastener. The fastener dynamically updates the appropriate parameters. In addition to the dynamic graphic preview based on end condition and depth, graphics in the parameter columns show specific details, as they apply to the type of hole you select. This way the Hole Wizard makes it is easier to create a hole for a specific fastener. Manual SolidWorks 7-1
182 The Hole Wizard Adding a tapped hole. 1. Create a new part like the picture below. 2. Select the Upper face, then click Hole Wizard on the Features toolbar or Insert, Features, Hole, Wizard. 3. The Hole specification propertymanager appears. Select the tab Type. Now you can choose one of the different kinds of holes, like Counterbore, Countersink, Hole, Tap, Pipetap and Legacy Hole. 4. Select Tap For Standard select ISO. For Type select Tapped Hole. For Size select M12. For End Condition select Trough All Manual SolidWorks 7-2
183 The Hole Wizard 5. Now Select the Positions tab. The Hole Wizard automatically makes the first placement point itself, if you want to create more than one hole, you can place the extra points on the spot where the holes approximately should be. Using the Point tool, you can add a second point like the picture below. 6. Click Smart Dimension and add the appropriate dimensions for each hole as given below. 7. Click OK. The two M12 holes are placed and they appear in de FeatureManager Design Tree. Manual SolidWorks 7-3
184 The Hole Wizard Adding a counterbore hole. To be able to fix the position of the part to another part, there will be a set of fastening bolts. Now you are going to make the holes for these bolts. 1. Select the lower face of the part, then click Hole Wizard on the Features toolbar or Insert, Features, Hole, Wizard. 2. The Hole specification propertymanager appears. Select the tab Type. 3. Now you can choose the Counterbore hole. For Standard select ISO. For Type select Hex Socket Head ISO For Size select M6 For Fit select Normal For End Condition select Trough All 4. Select the Positions tab. The Hole Wizard automatically makes the first placement point itself, if you want to create more than one hole, you can place the extra points on the spot where the holes approximately should be. Manual SolidWorks 7-4
185 The Hole Wizard Using the Point tool, you can add a second point like the picture below 5. Click Smart Dimension and add the appropriate dimensions for each hole as given below. 6. Click OK. The two M6 counterbore holes are placed and they appear in de FeatureManager Design Tree. Manual SolidWorks 7-5
186 Photoworks PhotoWorks 2005 With PhotoWorks, you can create realistic images of parts and assemblies. By editing the models characteristics, you give the model a realistic appearance. For a good result, the model needs an environment, the so-called scene. You can create your own scene, with the desired dimensions and materials, and create your own light settings to accentuate certain objects or to make things visible. Manual SolidWorks 8-1
187 Photoworks Enabling PhotoWorks To work with Photoworks you first have to enable it. 1. Click Tools, Add-ins. 2. In the dialog box, select Photoworks, then click OK. Open a part First you open the part or assembly you would like to work with, in this case it ll be a coffee cup from the tutorial folder. 1. Click Open, and browse to <install_dir>\program Files\Solidworks\samples\tutorial\photowks\tutorial. Select the part coffeecup. 2. Click Options on the PhotoWorks toolbar, or click PhotoWorks, Options. 3. In the dialog box, on the System Options tab, select Display preview window. Manual SolidWorks 8-2
188 Photoworks On the Document Properties tab, under Anti-aliasing quality, select Medium. Click Apply, then Close the dialog box. The anti-aliasing quality is set to medium to save rendering-time while changing the model. For creating the final render you can adjust the rendering quality to a higher setting for a better image quality. Setting a scene If you want to create a realistic image, you need an environment around your model, a scene. This is necessary to make, for instance, reflections in the model possible. The scene consists of a virtual box or a sphere that surrounds the SolidWorks model. It s better to first create a scene, and than adjust the models properties, because the scene has great influence on the appearance of the model. 1. Click Scene on the PhotoWorks toolbar, or click Photoworks, scene. 2. In the Preview dialog box, click Render, Immediate. By selecting this option the changes will immediately been shown in the preview dialog box. Manual SolidWorks 8-3
189 Photoworks 3. In the Scene Editor dialog box, click the Room tab. Under Size/Alignment: Select Preserve length/width ratio to preserve the ratio between the floor dimensions in a cubical scene. Set Length to 530 and press Enter, the Width value also changes. Set Height to 360. Set Floor offset to -59. When you set Floor offset to a negative value, the floor moves up so the coffee cup rests directly on the floor. Select View under Align with to align the scene with the view behind the model so the floor is always horizontal and the walls are always vertical. 4. Under Visibility and materials, in the Floor row, click. Manual SolidWorks 8-4
190 Photoworks 5. In the dialog box: Expand stones, then click miscellaneous. Click floor tile5, then click Close. 6. In the North row click. 7. In the dialog box: Expand woods, then click maple. Click polished maple, then click Close. The material appears in the Preview dialog box. 8. Select Link all walls so the changes and materials you apply to one wall also apply to the others. The North, South, East, and West walls update to the polished maple material. 9. Click Apply, then click Close. Manual SolidWorks 8-5
191 Photoworks 10. Click Render on the PhotoWorks toolbar. PhotoWorks applies the scene you selected and applies the default material to the coffee cup. Manual SolidWorks 8-6
192 Photoworks Changing the lighting The lightning is of great influence on the image, it can be used to create more depth, and is of great importance concerning visibility and reflections. 1. In the FeatureManager design tree, double-click the Lighting folder. 2. Double-click Ambient. 3. In the PropertyManager, type 0.5 for Ambient, then click OK. 4. Double-click Directional1. 5. In the PropertyManager, under Light Position, set Longitude to -17 and Latitude to 16, then click OK. Manual SolidWorks 8-7
193 Photoworks This positions the light to appear from behind and left of the viewer. 6. Click Render on the PhotoWorks toolbar.. Adding the material 1. Click coffeecup at the top of the Render Manager tab. Manual SolidWorks 8-8
194 Photoworks 2. Click Material on the PhotoWorks toolbar. 3. In the dialog box, expand miscellaneous, then click ceramic. Click the thumbnail labeled ceramic. Click Apply, then click Close. 4. Click Render on the PhotoWorks toolbar. The coffee cup is rendered in ceramic material. Manual SolidWorks 8-9
195 Photoworks Changing the color 1. Expand Materials in the Render Manager tab. 2. Right-click ceramic and select Edit. 3. On the Color tab, click the box next to Primary color. 4. In the dialog box: Click Define Custom Colors. Type 240 for Red, 20 for Green, and 50 for Blue. Click Add to Custom Colors. Click OK to create the new custom color. Click Apply, then click Close. Manual SolidWorks 8-10
196 Photoworks 5. Click Render on the PhotoWorks toolbar. The coffee cup is rendered in your custom color. Manual SolidWorks 8-11
197 Photoworks Editing the material Together with shape and color, texture is an important characteristic of an object. To make the image more realistic you can edit the material to approximate the appearance of the applied material. 1. Double-click ceramic under materials on the Render Manager tab. 2. On the Illumination tab of the Material Editor: Select Mirror in Material type to choose a highly reflective material. Type 0.3 for Diffuse. Type 0.2 for Specular. Diffuse and Specular control the intensity of the light on the surface. Type 0.15 for Reflectivity to adjust the reflectivity of the material. Click Apply, then click Close. Manual SolidWorks 8-12
198 Photoworks 3. Click render on the PhotoWorks toolbar. Now you can see a realistic reproduction of, for example, the reflection of the floor tiles in the cup. Applying a decal Now you are going to apply a decal, as often used for advertisement purposes, on your cup. An image will be mapped onto the outer surface of the cup. This type of mapping can be used to place text on an object, but also to give an object a certain texture. 1. Select the surface you want to place the decal on, in this case the outer face of the coffeecup. Manual SolidWorks 8-13
199 Photoworks 2. Click New Decal on the Photoworks toolbar. 3. On the Manager tab, click Create From File. 4. In the dialog box, browse to: <install_dir>\programfiles\solidworks\samples\tutorial\photowks\tutorial\ lg_red.tif. And Open the image. 5. Click Save to save the decal. If a message appears asking if you want to add a custom folder, click Yes. 6. Select the thumbnail of the decal, then on the Image tab: Under Mask type, select Image mask. When you select the image mask, only the word SolidWorks appears, because the image really acts as a mask, so actually the negative of the image is visible. Under Image mask, click, and open the file: <install_dir>\programfiles\solidworks\samples\tutorial\photowks\ tutorial\lg_redmask.bmp Because the decal is white, the image shown in Resulting Image is hard to see. 7. On the illumination tab: Select Plastic in Material type. Type 0.75 for Ambient. Manual SolidWorks 8-14
200 Photoworks On the Texture tab: Under Mapping type, select Cylindrical. Clear Fixed Aspect Ratio. Under Offset, set About axis to 100, and set Along axis to Under Map, set Width to 40, and set Height to 100. Select both Mirror check boxes to flip the decal to the correct orientation. TIP: Click OpenGL in the Preview dialog box to see lines that help you orient the decal. For example, a green line appears to show the axis of the cylindrical mapping. Match the lines in the preview to the lines in the dialog box. 8. Click Apply, then click Close. 9. Click render on the PhotoWorks toolbar. Manual SolidWorks 8-15
201 Photoworks Add a Spot light Now you are going to place a spot light on the coffee cup, to make it stand out more. 1. Right-click the Lightning folder in the FeatureManager design tree, then select Add Spot Light. 2. Double-click Spot1. 3. in the PropertyManager, under Basic, type 0.75 for Brightness. 4. Under Light Position: Select Lock To Model. When you lock the light position to the model, the position of the light relative to the model is fixed. So when you move or rotate the model, the light moves along with it. Set the upper (source-)coordinates : X to 100 Y to 400 Z to 150 Set the lower (target-)coordinates : X to 0 Y to 20 Z to 0 Set the cone angle to 25 deg. TIP: Press Enter to see the point light in the graphics area. The point light appears only if the model is not currently rendered. 5. Click OK. Manual SolidWorks 8-16
202 Photoworks 6. Click render on the PhotoWorks toolbar. The coffee cup in the spotlight. Rendering the coffee cup Earlier you set the anti-aliasing quality to medium to save rendering time. Now we are ready editing the model and its environment, and want to render the image in full quality. 1. Click Options on the PhotoWorks toolbar, or click PhotoWorks, Options. 2. On the Document Properties tab, under Anti-aliasing quality, select High. Click Apply, then Close the dialog box. Manual SolidWorks 8-17
203 Photoworks 3. Click render on the PhotoWorks toolbar. Now the model is rendered in high quality, with smooth edges and a finished look. 4. Exit the assembly, saving your work. Manual SolidWorks 8-18
204 Chapter 1: Introduction Introduction This chapter describes what a 3D drawing program comprises, what SolidWorks has to do with that and the possibilities SolidWorks can offer you. There is also a part on the purpose of this manual. Manual SolidWorks 1-1
205 Chapter 1: Introduction What is Solid Modelling? With modelling we mean: creating a representation of reality, shaping and molding. In technology form and size are two important characteristics which are to be dealt with on a daily basis. An axle has a certain diameter and length, a hole a certain diameter, position and depth. The modeling we discuss in this manual (Geometric Modeling), is an activity in which forms and sizes of objects are fixed in mathematical formulas. In general a user of the program SolidWorks will not notice much of these formulas. Formerly the only option to fix geometries was making hand sketches or drawings. With this method a component is depicted by two or three views and/or section views. This is a twodimensional technique, because 2D drawings are made of the component. This kind of drawing always lacks the third dimension, for example the depth or height of a hole or component. Most of the times the drawings are orthogonal projected views, which means that they are projected perpendicular to the drawing sheet. Besides hand sketches and drawings it is also possible nowadays to create three-dimensional models in special 3D model programs. These programs give users the opportunity to create 3D models with different techniques on computers. One of the benefits of creating 3D models and being able to view those models from multiple sides, is that it enlarges the technicians comprehension of the construction of parts and assemblies. Furthermore, the geometry of parts is growing more complicated over the years. A three-dimensional curved surface of a modern electrical shaver is a good example of this occurrence. 3D model programs generate quite easily two-dimensional drawings of user defined views after the three-dimensional modeling of parts. The user can restrain himself to making threedimensional models and does not have to model two-dimensional drawings anymore. Dimensions of the 2D model are related to the 3D model. That is why it will not be easy to detect a false dimension, unless the error is already present in the 3D model. Another opportunity of 3D modeling is that it is possible to put different parts together in a so-called Assembly. This creates a possibility to check the produceability of products. What is SolidWorks? SolidWorks is a 3D model program in which you can create 3D parts. These 3D parts can be used to generate 2D drawings and 3D assemblies. Dimensions are the driving force behind each model. Dimensions can be assigned and geometrical relations between elements can be added. If dimensions are changed, the size and shape of the part will also change while the purpose of a model is preserved. A 3D SolidWorks model consists of parts, assemblies and drawings. Parts, assemblies and drawings are different images of the same model. Every change that is made to a model in one of the images, is automatically implemented in all the other images. Parts are made by using several features. Features are the shapes (bosses, cuts, holes) and operations (fillets, chamfers, shells, etcetera) which are combined to form parts. Most of the features are created from a sketch. A sketch is a 2D profile of a cut-through. For example, a sketch can be extruded or it can be used to create a revolution body. SolidWorks is the model program which the faculty CTW of the University of Twente has chosen as a standard tool for all design activities for CAD/CAM education. Manual SolidWorks 1-2
206 Chapter 1: Introduction 3D and 2D representation of a part Aim The aim of this manual is to describe the possibilities of the program SolidWorks in an orderly fashion. As a fresh user of the program SolidWorks you should be able to create a part, assembly and/or drawing on you own after reading this manual and performing the exercises. Manual SolidWorks 1-3
207 Chapter 1: Introduction Structure of this manual The manual consists of six chapters. The chapters are divided in paragraphs and consist of descriptive text and exercises for a better comprehension of the program. The first chapter is the introduction. The second chapter describes some basic insides and user skills for the program. In chapter 3 the user will be taught by means of exercises how to create a model in SolidWorks. Which features can be used to achieve which goal and which options can be found where. Chapter four covers in addition putting together several parts into an assembly, then describes chapter 5 how to create a two-dimensional drawing of the parts. Some special topics, like modeling plate work, will be covered in chapter 6. In conclusion there is a glossary where information about toolbars can be found. Manual SolidWorks 1-4
208 Chapter 2: Basics Basics In this chapter the basic functions of the program SolidWorks are explained. Among other things it explains how to start up the program, the program environment is illustrated and it is explained in which different ways a document can be displayed. Manual SolidWorks 2-1
209 Chapter 2: Basics Start up 1. Click the Start button of the Windows taskbar. 2. Click Programs, 3. SolidWorks 2006, 4. SolidWorks The SolidWorks main window appears and the Welcome to SolidWorks 2006 window opens. Program environment After starting up the program the window below will appear. Title bar Menu bar Toolbar The title bar displays the name of the application, in this case SolidWorks If a document is active, the filename will be added to that. The menu bar contains menus with commands to edit, open, save your drawing among other things. The Toolbars contain buttons for editing your drawing. You can decide yourself which toolbars are displayed. The way to do this: 1. Click the View button on the Menu bar. 2. Click Toolbars. 3. Click on the toolbar you want to be displayed in the window. Manual SolidWorks 2-2
210 Chapter 2: Basics The toolbars Standard, Standard Views, View, Features and Sketch should be displayed by default. In the glossary at the end of this manual the functions of every toolbar are described. The Status bar, which appears at the right, gives extra information about the selected part of your document. Checking the options To make sure that what appears on your screen matches the pictures in this manual as much as possible, you can adjust the options to those of the writer of this manual. Check before you start whether your SolidWorks options match the values used in this manual. 1. Click the icon New, or click File, New 2. Click the Tools button on the Menu bar. 3. Click Options The Options window appears. 4. Select in the left tree of the Document Properties tab the group Units. 5. Set Unit system to MMGS(millimeter,gram,second) 6. Set Decimal Places to Select in the left tree the group Grid/Snap. 8. Check the option Display Grid and leave the other options default. 9. Click OK. You can save the changed options for your document in a template. Templates are documents (parts, assemblies or drawings) with user defined parameters. If you open the template, the parameters you have just changed will be adjusted automatically. Manual SolidWorks 2-3
211 Chapter 2: Basics 10. Click File in the Menu bar and subsequently Save as 11. Select under Save as type the option Part Templates (*.prtdot). If this is selected, the directory in which the template is saved will change automatically to SolidWorks/lang/english/tutorial. When you want to open a new document, this newly saved template will appear as an option in the tab Tutorial. 12. Give your template a suitable name and click Save. Help When questions arise while using SolidWorks, different methods can help you find the answer: For Online help, click the Help button on the Menu bar and click SolidWorks Help Topics. The online help has an Index and a Search function. Unlike the name implies, you do not have to be online to use this function. For convenient tips, click the Help button on the Menu bar and click Tip of the day. If you want to see a tip every time you startup SolidWorks, click Show Tips at Startup in the Tip of the day window. Click in a dialog or PropertyManager on, or press F1 for an explanation of the function. For Tooltips, a short description of the buttons on a toolbar, move the cursor over the button. A short moment later the tooltip will appear. When you move your mouse over buttons or menus a short description of the button or menu will appear in the Status bar. For more information and the latest news on the program and the company SolidWorks, you can visit the SolidWorks website, You can also click the Help button on the Menu barand select About SolidWorks, Connect. Manual SolidWorks 2-4
212 Chapter 2: Basics Display options This part covers the visualization possibilities within SolidWorks. It is explained how to use the zoom tools. You will also learn how to place the geometry on the screen so the model can be viewed in the desired angle. Using the Zoom Tools Three zoom tools are available to reduce or increase the size of the model. Zoom to Fit fits the part as large as possible into the window. Zoom to Area increases the part of the model inside a user defined rectangle until the screen is completely filled. The user drags the cursor to define a rectangular area. Zoom In/Out reduces or increases the size of the part by a dragging action of the user with the mouse. Drag the cursor up to zoom in, drag it down to zoom out. There are other ways to zoom in or out: Select a zoom option from the View, Modify dialog, or from the right-mouse menu. Click the right-mouse button in an empty part of the screen and select a zoom option, or right-mouse click the model, select View and choose a zoom option. If you have a mouse with a scroll wheel most of the times it is possible to zoom by turning the wheel. If your scroll wheel does not support this option, it can be adjusted at the mouse options. To zoom in or out in steps using the keyboard, you press z to zoom out or shift + z to zoom in. Zoom to Fit is possible with the f key. You can test the zoom options on an existing part. 1. Open the part bracket.sldprt by clicking the Open icon or by selecting File, Open. 2. Test all the zoom options mentioned above on the part. Adjusting Tool options In SolidWorks most of the times after selecting a tool it will remain active until selecting another tool. This is valid for the Sketch and Dimension tools and some other ones you will encounter in this manual. The tools mentioned above are selected by clicking on them. When they are selected they can be used as many times as desired, then you click a new tool or press the Esc button. The Esc button activates the Select tool. Zoom to Fit does not stay active as is the case with the tools mentioned above. One click and there will be a zoom action. After that, the old tool will become active again. Manual SolidWorks 2-5
213 Chapter 2: Basics There is an option available which makes sure that all the tools are deselected after use. Click Tools, Options for this and select the System Options tab. At General you select Single command per pick. When this option is selected you click a tool, use it once and return to the Select tool. If you want to use a tool more than once, double-click the tool button. Display type options Click to depict a part as Wireframe, click to show the part Hidden Lines Visible (which makes the hidden lines a lighter gray than the visible ones), click and for the options Hidden Lines Removed and Shaded with edges. The last option is Shaded, which means that the edges are not black. By selecting an option from the View, Display dialog you can also change the way of depicting the model. The default display type is Shaded with edges, which of course can be altered at any desired moment. Some pictures in this manual are displayed in the Hidden Lines Removed type. This is done to clarify some of the pictures. Therefore it is possible that what you see on the screen is not exactly the same as what is shown in the illustrations in this manual. 1. Click the different display type options and examine the result. Manual SolidWorks 2-6
214 Chapter 2: Basics Rotating the part 1. Use the arrow keys to rotate the part in small steps. The size of the steps is defined in View Rotation, Arrow Keys of the System Options tab of the Options dialog (under Tools, Options ). 2. Rotate the part in steps of 90 degrees by keeping the shift key pressed down and while doing that press one of the arrow keys. 3. Rotate the part without steps by clicking Rotate View on the View toolbar or View, Modify, Rotate. After that you can rotate the part by dragging the mouse. 4. Rotate the part (anti)clockwise by using the steps from the Options dialog or holding down the Alt key and pressing the left or right arrow keys. 5. Rotate the part around an edge or vertex by clicking Rotate View, after that click an edge or vertex and drag the mouse. 6. If you own a mouse with a scroll wheel, instead of Rotate View press the scroll wheel down and drag the cursor over the screen. Moving the image 1. Click Pan from the View toolbar, or View, Modify, Pan, click and drag the part over the screen. 2. Press the Ctrl key and one of the arrow keys at the same time to move the image over the screen. 3. When you own a mouse with scroll wheel, you can move the image by pressing the Ctrl key and the scroll wheel and dragging the cursor over the screen. 4. Use the Scroll Bars at the bottom and at the left of the screen to move to another part of the screen. The View Orientation dialog The View Orientation dialog defines the orientation of the part or assembly with respect to the user. Different views are defined by a name. There are 10 standard views defined which can be accessed via the Standard Views toolbar and the View Orientation dialog. Furthermore a button for isometric projection exists and (very convenient) a button with which the sketch plane is made parallel to the screen of the monitor. 1. Select a plane of the part bracket. 2. Click Normal to in the Standard Views toolbar. Manual SolidWorks 2-7
215 Chapter 2: Basics 3. Click View, Orientation. 4. The View Orientation dialog appears on your screen. It also appears by pressing the spacebar. 5. Drag the View Orientation dialog to a suitable position on the screen. 6. Click the thumbnail in the dialog. The thumbnail keeps the dialog open and on top of all the other windows. This way, the View Orientation dialog is always accessible. TIP: If you leave the thumbnail in the View Orientation dialog active when closing SolidWorks, the dialog will be placed in the same position when opening SolidWorks the next time. 7. You can switch to another view by double-clicking a view name from the View Orientation dialog. The active view is indicated in blue. You can also define your own views and add their names to the list. 8. Define a desired rotation angle and picture size for a new view. 9. Click in the View Orientation dialog on New View. 10. Type a name in the Named View dialog. 11. Click OK or Enter. The new name is now added to the list and can be selected in the same way as with the standard view. Multiple views Four views of one part can be shown on the screen at a time. This is especially convenient when you want to select different features on opposite planes, or when you want to see the effect of an action on different parts of the model at the same time. When selecting a feature in one view, it is selected in all the views. Manual SolidWorks 2-8
216 Chapter 2: Basics For multiple views click the button in the graphics area. Now you can select the different views or chose for multiple views. A different way to get multiple views, you can drag the Split Controls, which are located in the right top and left bottom corner of the drawing window. 1. Drag one or both Split Controls on the corners of the screen, as is shown below, to create different panes. Drag the Split Controls as much as necessary to adjust the size of the panes. Notice the difference in appearance of the cursor when it is on a Split Control. 2. Click in one of the panes and change the view in the View Orientation dialog, or change the orientation of the view in this pane. 3. Repeat this step for every pane. Manual SolidWorks 2-9
217 Chapter 2: Basics To return to one view, the Split Controls have to be dragged back to the corners. The remaining view is enlarged on the screen. The Split Control is a narrow slider in the scrollbar. By moving it the screen delineation moves, by placing it in a corner the window disappears. The width of the FeatureManager design tree, at the left side of the drawing window, can be adjusted in the same way. Place the cursor on the vertical border and drag as far as necessary. Online User s Guide If you notice that this manual is (still) too hard for you, extra information about the concepts of the program is available in chapter 1 of the Online Tutorial. This tutorial is online on your computer system available. It can be viewed in the following way: 1. Click Help, Online Tutorial in the Menu bar. Here you can find for example: Terminology. Window properties, such as toolbars, menus and views. Simple graphical operations, such as selecting and moving objects. The FeatureManagerTM design tree. Manual SolidWorks 2-10
218 Chapter 3: Part Part This chapter describes what a part in SolidWorks comprises and how it can be build. It will be explained which features can be used to build a part. By means of examples it will be explained how to use these features. Manual SolidWorks 3-1
219 Chapter 3: Part What is a Part? In SolidWorks Part scan be made by means of different features. Features can be forms (bosses, cuts and holes) or operations (fillets, chamfers, shells, etcetera) which are assigned to the parts. Most of the features are build up from a sketch. A sketch is a 2D profile or cross section. Sketches can be extruded for example or they can be made into a revolution model. When you create a 3D drawing, you always start with creating a part. If your model exists of one part only, then the part will be your final model. If your model exists of multiple parts, you will have to create a drawing of every single part, before you can create an assembly of the different parts. Which features can be used? While creating a part, different features can be used which make a two-dimensional into a three-dimensional model. The different features: Base/Boss and Cut The base feature is for every part the first feature created. A boss is a feature which adds material to the part. A cut is a feature which removes material from a part or assembly. Extrude, Revolve, Sweep and Loft To create a base or boss you can use one of these four features. The features can be used to add material as well as to remove material by choosing between the options base, boss, cut or surface. An Extrude creates an extrusion of a sketch. Revolve creates a base, boss, cut or surface, by revolving a sketch around a centerline. Whith Sweep you can create a feature by letting a profile run along a predefined path. A Loft creates a feature by creating continuances between profiles. Fillet/Round, Chamfer and Draft Fillet/Round creates a rounded internal or external surface on a part. With this you can for example round off the edges of a surface. A Chamfer feature creates a sloped surface on selected edges or at an intersection of lines. Draft creates tapered surfaces under a specified angle. With this you can for example remove a molded part more easily out of a mold. Hole - Simple and Hole Wizard Hole creates different types of holes in the model. You can place a hole on a surface and specify a certain depth. You can specify the location afterwards by dimensioning the hole. Scale With the option Scale, you can change the scale of one or multiple parts with respect to itself or other parts. Shell The Shell tool hollows out a part. It leaves the surfaces selected open and creates thin features on the remaining surfaces. Rib Rib is a special type of extruded feature. It adds material with a certain thickness in a predefined direction between a contour and an existing part. Dome Dome creates a dome by defining a plane and a height. You can choose between an elliptical and a round dome if a circular plane is selected. Manual SolidWorks 3-2
220 Chapter 3: Part Shape With Shape a random shape can be defined, which is limited by a plane and lines, points or other surfaces. Deform,Indent,Flex,Wrap Features to deform solids. Pattern and Mirror This feature gives you the possibility to copy or mirror one or multiple features. This is possible with respect to lines, surfaces or planes. Part Basics This section will help you cretaing your first SolidWorks model and drawing. You will create the model shown below. Starting a new Part document 1. Click on the New Document button of the standard toolbar. You can also click on the New button of the Standard toolbar or on the File button of the Menu bar and then click New. 2. Click on the Tutorial tab and select the template which you have created in the previous chapter. 3. Click OK. A new part window appears. Sketching a rectangle The first feature of the part is an extruded block sketched rectangular profile. You start with sketching a rectangle. Manual SolidWorks 3-3
221 Chapter 3: Part Notice: 1. To open a sketch, click on the Sketch button on the Sketch toolbar or on Insert, Sketch on the Menu bar. A sketch is opened in the Front plane (one of the three standard surfaces shown in the FeatureManager design tree). A grid with origin appears, as you specified in your template. The Sketch Tools and Sketch Relations toolbars are displayed. Editing Sketch appears in the Status bar at the bottom of the screen. Sketch 1 appears in the FeatureManager design tree. In the right top corner appears the so called Confirmation corner. When a sketch is active, two symbols are visible over there, a Sketch tool and a red X. When you click the sketch symbol you leave the sketch and all the changes are saved. Clicking on the red X means leaving the sketch and changes being generated. 2. Click on Rectangle on the Sketch Tools toolbar or select in the Menu bar Tools, Sketch Entity, Rectangle. 3. Place the cursorpoint in the origin and press the left mousebutton. Drag the cursor to the right and upwards, to create a rectangle. Release the mousebutton to finish the rectangle. Manual SolidWorks 3-4
222 Chapter 3: Part Notice that during dragging de dimensions of the rectangle are displayed at the cursor. If you prefer working with the cursor jumping to the grid points, click Tools, Options, Grid/Units, and select the Snap to Points option. 4. Click the Select button on the Sketch toolbar, or click Tools, Select in the Menu bar. The two sides of the rectangle which intersect the origin are black. Because the sketch starts in the origin, is a vertex of these two sides automatically related to the origin. With that the position of the lines is defined. The remaining two sides (and three vertices) are blue, which indicates that they can move freely. 5. Click on one of the blue sides and drag this side or the drag handle at the vertex to adapt the size of the rectangle. Notice that the position of the cursor is displayed in the status bar. Adding dimensions In this part you will define the dimensions of the sketch by adding dimensioning to the sketch. In SolidWorks it is not mandatory to dimension every sketch before they can be used to create features. For this assignment the sketch will be completely dimensioned. Notice that during the adding of the dimensions the status of the sketch is displayed in the status bar. Every SolidWorks sketch is in one of the following states: In a fully defined sketch, the positions of all the parts are fully defined by dimensions and/or relations. In a fully defined sketch all the parts are black. In a underdefined sketch, besides the already given dimensions and/or relations complementary dimensions and/or relations are necessary to completely define a geometry. In this state you can drag underdefined sketch parts to adapt the sketch. An underdefined sketch part is blue. In an overdefined sketch an object is specified by conflicting dimensions and/or relations. An overdefined sketch part is colored red. 1. Click Dimension on the Sketch Relations toolbar or Tools, Dimensions, Parallel in the Menu bar. Manual SolidWorks 3-5
223 Chapter 3: Part Notice the change in cursor shape. 2. Click on the upper edge of the rectangle and click at the place where you want to place the dimension. The Modify dialog appears in the screen. Here you can modify dimensions to your content. Adjust the width of the square to 120 mm and press OK assign the value to the line piece. or Enter to Notice that the right vertical line (and the vertex at the bottom right) change from a blue to a black color. By dimensioning the length of the upper side of the rectangle the position of the right side is defined. The upper side can still be dragged up and down; this is displayed by the blue color of this segment, which means that the segment is not yet fully defined. 3. Click on the right edge of the rectangle and click on the place where the dimension should be located. Adjust the height of the square to 120 mm. Now the right edge and the other vertices are black. In the status bar it is stated that the sketch is fully defined. Changing dimensions The dimensions of the block are 120 mm x 120 mm. If you would like to change the dimensions you can use the Select tool. 1. Use one of the following methods to acces the Select tool: Click on the Select button on the Sketch toolbar. Select Tools, Select in the menu toolbar. Manual SolidWorks 3-6
224 Chapter 3: Part Press the right mousebutton on an empty part of the window to acces the right mousemenu and choose Select. TIP: By using the right mousemenu you can use SolidWorks more efficiently. 2. Doubbleclick one of the dimensionlines. The Modify dialog appears again. 3. Use one of the following methods to change the dimension: Type in a new value and press Enter. Click the arrows of the dialog to change the value and end the action with Enter. 4. If you have changed the dimensions, change them back to 120 mm. 5. Click on Zoom to Fit from the View toolbar, or View, Modify, Zoom to Fit to fit the entire rectangle centred on the screen. Dimension values can also be adjusted immediately when you add them. To do this you have to activate the option Input dimension value in the System Options dialog. Every time a new dimension is added the Modify dialog will appear, in which you can change the value. 6. Click Tools, Options. 7. Select under System Options the group General and check the box at Input dimension value. 8. Click on OK. Extruding the Base Feature The first feature of a part is called the base feature. It defines the basic shape of the new part. In this example the base feature is created by extruding the sketched rectangle. Sketch Extruded feature 1. Click Extrude, Boss/Base on the Features toolbar, or click Insert, Base, Extrude. The Extrude PropertyManager appears at the left side and the view of the sketch changes to isometric. Notice that tooltips appear with the names of the options when the cursor is placed in a field. Manual SolidWorks 3-7
225 Chapter 3: Part 2. Specify the type and the depth of the extrusion: Make sure that End Condition is set to Blind. Set the Depth to 30 mm. While changing the depth of the extrusion, SolidWorks shows a preview of it. When the option Reverse Direction is clicked, the direction of the extrusion is changed. 3. Make sure the Thin feature option is not checked, the sketch will now be extruded as a Solid feature (this is standard). 4. Click on OK in the Extrude PropertyManager or in the right top corner of the screen to generate the extrusion. Notice that the new feature, Extrude1, is added to the FeatureManager design tree. 5. Click the plus sign + next to Extrude1 in the FeatureManager design tree. Notice Sketch1, which is used to extrude the feature, is now placed under Base-Extrude. Manual SolidWorks 3-8
226 Chapter 3: Part Click here Sketching a Boss To create more features on the part (like bosses or cuts) you sketch on the surfaces of the part and extrude these sketches. Remark: In SolidWorks you sketch on only one surface at a time and with this one sketch you create the next feature. To open a new sketch you first select a surface or plane on which you want to place the sketch, after which you click the Sketch tool, To close a sketch you click the Sketch tool again in the Sketch toolbar, the Sketch tool in the Confirmation corner, or you select Exit Sketch from the right mousemenu. To adjust an existing sketch, you can right click the feature which is made with the sketch, or you click the sketch name in the FeatureManager design tree. After this select Edit Sketch from the right mousemenu. For this example a sketch is made on the front plane of the block. 1. Click Hidden Lines Removed from the View toolbar, or View, Display, Hidden Lines Removed. 2. Click Select from the Sketch toolbar or with the right mousemenu when this is not already selected. 3. Click the front surface to select it. The edges of the surface turn to green to indicate that the surface is selected. TIP: The cursor changes to to indicate that a surface is selected. Manual SolidWorks 3-9
227 Chapter 3: Part 4. Click Sketch from the Sketch toolbar, or select Insert Sketch from the right mousemenu. A grid appears on the selected surface to indicate that this is the new sketch plane. 5. Click Circle from the Sketch toolbar, or click Tools, Sketch Entity, Circle. 6. Click in the neighbourhood of the center of the surface and drag the cursor to create a circle. Dimensioning and extruding a Boss Add the needed dimensions to define the place and size of the circle. 1. Click Dimension on the Sketch Relations toolbar, or select Dimension from the right mousemenu. 2. Click the upper edge of the surface, click on the edge of the circle and after this click on the position where you want to place the dimension. Notice that the dimsioninglines are displayed when clicking the line or circle. This preview shows where the lines between which the dimension is placed are attached and helps you to decide whether the right parts are selected. When a dimension is added to a circle which defines the location of the circle in the grid, de dimensioningline is automatically related to the center of the circle. 3. Set the distance from the center of the circle to the upper edge to 60 mm. When you turn on the Input dimension value option, you can simply type in the value. You can also adjust the value by using the arrows. To close this assignment press Enter. Manual SolidWorks 3-10
228 Chapter 3: Part 4. Repeat the proces above to dimension the distance between the center of the circle and the right edge. Set this distance also to 60 mm. Notice the color change of the center of the circle from blue to black. De position is fully defined. 5. To dimension the diameter of the circle you keep using the Dimension tool and click on the circle. Move the cursor to see a preview of the dimension. If the dimension runs horizontally or vertically you get a linear dimension. If it runs under an angle you get a diameter dimension. 6. Click in a way that a diameter dimension is added and set this diameter to 70 mm. As you can see the circle is now black to show that it is now fully defined. 7. Click from the Features Toolbar, or click Insert, Boss, Extrude. 8. In the Extrude Feature dialog you set the Depth of the extrusion to 25 mm, the other values remain unchanged. After this you click OK feature. to extrude the boss Manual SolidWorks 3-11
229 Chapter 3: Part Notice that Extrude2 appears in the FeatureManager design tree. Creating a hole You are now going to create a cut which is concentric with the already created boss. 1. Click the front surface of the boss to select it. 2. In the View Orientation dialog you doubbleclick *Normal To from the list with views, or you click the Normal To icon in the standard views toolbar. The part rotates in such a way that the modelsurface (the front surface) is pointed towards you. 3. Open a new sketch and sketch a circle near the center of the boss, as is shown below. 4. Add a dimension and set the diameter of the circle to 50 mm. 5. Click Select, or choose Select from the right mousemenu to deselect the Dimension tool. 6. From the Sketch Relations toolbar, you click Add Relations or you clcik Tools, Relations, Add in the Menu bar. The Add Relation PropertyManager appears. 7. Select the circle you just sketched (the inner circle) and the edge of the Boss (outer circle). Notice the comment in the Selected Entities field. Manual SolidWorks 3-12
230 Chapter 3: Part 8. Select Concentric, click OK. By adding an extra relation, we make sure that the center of the circle lies in the center of the boss. This way the hole will always be positioned in the center. 9. Click Extruded Cut from the Features toolbar, or click Insert, Cut, Extrude. 10. Click the Isometric icon in the standard views toolbar and look at the preview which is given of the Extruded Cut. 11. In the Cut Extrude PropertyManager, you select Through All as End Condition. Take a look at the preview and click OK. Rounding off corners of parts In this part you will round off the four edges of Extrude1. Because they all have the same radius (10 mm), you can create them as one feature. 1. Click Hidden Lines Visible. This makes it easier to select the hidden edges. Manual SolidWorks 3-13
231 Chapter 3: Part Select these four edges 2. Click the first corner to select it. Notice the highlighting of the edges and surfaces when you slide over them with the cursor. This way you can tell in front which parts will be selected. Also notice the change in shape of the cursor. edge midpoint face 3. Keep the Ctrl key pressed to extend your selection and click the second, third and fourth edge. Pay close attention that the edges are selected and not the midpoints. TIP: To select an edge or surface which is situated behind a nearby surface (a hidden edge or surface) you right click the selected surface and choose Select Other from the right mousemenu. A Yes/No mousebutton appears. When you place the cursor above the desired part and press the right mousebutton (N) the parts beneath it will highlight one by one. If the desired edge or surface highlights, you can accept it by pressing the left mousebutton (Y). 4. Click Fillet from the Features toolbar, or select Insert, Features, Fillet/Round. The Fillet PropertyManager appears. Manual SolidWorks 3-14
232 Chapter 3: Part Also a ccallout appears int the drawing window which displays the radius Notice that the Items to Fillet field displays the four selected edges. If this is not the case, click the drawing window with the right mousebutton, select Clear Selections and start over again with selecting the four edges. 5. Make sure the Radius is set to 10 mm. Leave the other options at the standard values. 6. Click OK. Adding fillets Now add fillets (Beware, here material is added) and rounds (Beware, here material is removed) to the sharp corners of the part. You can select edges or surfaces before or after you opened the Fillet Feature dialog. Manual SolidWorks 3-15
233 Chapter 3: Part 1. Click or Insert, Features, Fillet/Round. 2. Set the display type to Shaded with edges. 3. Click the front surface of the base to select it. Both the inside and the outside edge (of the boss) are purple if the surface is selected. Notice that the Items to Fillet field shows one selected surface and that the cursor has changed to the right mousebutton OK. 4. Change the Radius to 5 mm and click OK. The outer edge of the base and the inner edge of the boss are filleted in one action. 5. Click again. 6. Click the front surface of the boss. 7. Change the Radius to 2 mm and click OK. Shelling the part Now the part will be shelled: a thin feature is created. Shelling removes material from the selected surface, so a thin feature remains. 1. In the View Orientation dialog doubbleclick the *Back or click the Back icon in the standard views toolbar. The backside of the part is now turned towards you. Manual SolidWorks 3-16
234 Chapter 3: Part 2. Click Shell from the Features toolbar, or Insert, Features, Shell. The Shell1 PropertyManager appears. 3. Click the back surface to select it. The shell-action will remove material from this surface. 4. Change the Thickness to 2 mm and click OK. 5. Use the arrow keys to rotate the part so you can view the results of the shell-action. 6. Create a view wit the name Shell Back: Manual SolidWorks 3-17
235 Chapter 3: Part Click the View Orientation dialog on the New View button. Type the name Shell Back in the Named View dialog. Click OK. Saving a part 1. Click Save from the Standard toolbar, or click File, Save. Because the part has not yet got a name, the Save as dialog appears. 2. Select at Save in the location where the file should be saved. 3. Fill at File name the name in which you want to give the document. SolidWorks adds the extension.sldprt to the filename. Remark: SolidWorks does not discriminate between upper and lower case when saving a filename. So TUTOR1.SLDPRT, Tutor1.SLDPRT and tutor1.sldprt are all the same part. Changing dimensions No wit will be explained how dimensions can be adjusted. 1. Have a look at the FeatureManager design tree. It shows features of the part in the order in which they are made. 2. Doubbleclick Extrude1 in the FeatureManager design tree. Notice two things (click Zoom To Fit to show all the features): In the FeatureManager design tree theextrude1 feature is expanded to show the sketch of which it is made. In the drawing window de extruded feature is highlighted and the dimensions are displayed. 3. Doubbleclick the dimension of the depth of the extrusion (30.00). The Modify dialog appears. Manual SolidWorks 3-18
236 Chapter 3: Part 4. Change the value from 30 mm to 50 mm. 5. Click Rebuild in the Modify dialog. SolidWorks rebuilds the part using the new dimensions. Remark: You can change multiple dimensions in one time and then rebuild the part wit hall its changes. To do this change all the values after which you press the Check button Modify dialog. If you are satisfied with all the changes you click Rebuild Standard toolbar, or select Edit, Rebuild in the Menu bar. in the from the 6. Click the Check buttonto close the Modify dialog, and click Save to save the part. Showing a cross section You can construct a three dimensional cross section of the part at any given time. To specify the plane of the cross section you can use planes of the part or predefined planes (Plane1, -2, -3). In this example you will use Plane3 to create the cross section. 1. Change to the Isometric view. 2. Click on the Right plane in the FeatureManager design tree. 3. Select View, Display, Section View. The Section View dialog appears. 4. Set the Section Position to 60 mm. this is the offset-distance from the selected plane to the plane of the cross section. 5. Click OK. Manual SolidWorks 3-19
237 Chapter 3: Part The cross section of this part is shown. Only the picture of the part is cross sectioned, not the model. The cross section will remain also when a view or projection method (shaded, wireframe, etc.) is changed or when you zoom in or out. 6. To depict the whole model, you click View, Display and deselect Section View. 7. Save the part in /work directory/, with filename TUTOR1 (SolidWorks adds.sldprt). Manual SolidWorks 3-20
238 A A A B B C A Pos. 1 bevestigen met zelftappers (6x) 5 C 312 D D E E F G H SolidWorks Educational License Instructional Use Only A-A (2 : 1) 10 2 sluitdop 9 2 M8-15 Bout M8x15; DIN ring-8 Sluitring voor M8; DIN M4 Bout M4x8; DIN borgring 5 2 standaard-vierkant wiel-assy 3 1 as 2 2 buis 1 1 laadbak Pos. Aantal Part nr. Omschrijving PROJECTION UNLESS STATED DRAWN I. Lutters DATE METHOD OTHERWISE: TOLERANCES 0,5 MM CHECKED W. Ottink SCALE FACULTY OF ENGINEERING University of Twente MATERIAL SURFACE FINISH -- KRUIWAGEN TITLE DRAWING NO. DIMENSIONS IN MILLIMETERS kruiwagen :2 SHEET 1 OF 1 REV. A2 F G H
239 A A B Puntlassen (3x) 1 Puntlassen (3x) B 2 C 3 C D D 4 ±0,1 (6x) 8,5 (6x) E E F Puntlassen (4x) 40 ±5 (2x) 60 ±5 (2x) 60 ±5 (2x) Puntlassen (4x) F Gaten aanbrengen als de samenstelling compleet is. G H SolidWorks Educational License Instructional Use Only 3 1 zijkant-rechts 2 1 zijkant-links 1 1 bak Pos. Aantal Part nr. Omschrijving PROJECTION UNLESS STATED DRAWN METHOD OTHERWISE: TOLERANCES 0,5 MM CHECKED FACULTY OF ENGINEERING University of Twente MATERIAL SURFACE FINISH -- I. Lutters W. Ottink TITLE DIMENSIONS IN MILLIMETERS LAADBAK ASSY DRAWING NO. laadbak DATE SCALE :1 SHEET 1 OF 1 REV. 01 A2 G H
240 A A B 168 B 15 ±1 134,5 ±1 C C 55 ±2 R1 19,5 (3x) D x45 (6x) D E Sheet 2: Uitslag E F SolidWorks Educational License Instructional Use Only PROJECTION METHOD 5 FACULTY OF ENGINEERING University of Twente UNLESS STATED OTHERWISE: TOLERANCES 0,5 MM MATERIAL DRAWN SURFACE FINISH CHECKED KOUDGEWALSTE Blanke Pl. Fe I. Lutters W. Ottink TITLE DRAWING NO. DATE SCALE ONDERPLAAT bak REV. A3 DIMENSIONS IN MILLIMETERS SHEET 1 OF :2 01 F
241 A 378,5 A 19,9 18,7 B 205 B 16,5 18,7 C ,7 C 225,6 D D E E F SolidWorks Educational License Instructional Use Only PROJECTION METHOD 5 FACULTY OF ENGINEERING University of Twente UNLESS STATED OTHERWISE: TOLERANCES 0,5 MM MATERIAL DRAWN SURFACE FINISH CHECKED KOUDGEWALSTE Blanke Pl. Fe I. Lutters W. Ottink TITLE DRAWING NO. DATE SCALE ONDERPLAAT bak REV. A3 DIMENSIONS IN MILLIMETERS SHEET 2 OF :5 01 F
242 A R1 A R ,5 1 B B C C D 55 ±2 D 2x45 (3x) 205 E Sheet 2: Uitslag t.b.v. DXF file E F SolidWorks Educational License Instructional Use Only PROJECTION METHOD 5 FACULTY OF ENGINEERING University of Twente UNLESS STATED OTHERWISE: TOLERANCES 0,5 MM MATERIAL DRAWN SURFACE FINISH CHECKED KOUDGEWALSTE Blanke Pl. Fe I. Lutters W. Ottink TITLE DRAWING NO. DATE SCALE ZIJPLAAT LINKS zijkant-links REV. A3 DIMENSIONS IN MILLIMETERS SHEET 1 OF :1 01 F
243 A A ,6 B B R65 16,7 C C D 55 ±2 D 22,5 205 E Uitslag E F SolidWorks Educational License Instructional Use Only PROJECTION METHOD 5 FACULTY OF ENGINEERING University of Twente UNLESS STATED OTHERWISE: TOLERANCES 0,5 MM MATERIAL DRAWN SURFACE FINISH CHECKED KOUDGEWALSTE Blanke Pl. Fe I. Lutters W. Ottink TITLE DRAWING NO. DATE SCALE ZIJPLAAT LINKS zijkant-links REV. A3 DIMENSIONS IN MILLIMETERS SHEET 2 OF :1 01 F
244 A A R ±2 22, ,5 1 R1 B B C C D D 2x45 (3x) 205 E Sheet 2: Uitslag E F SolidWorks Educational License Instructional Use Only PROJECTION METHOD 5 FACULTY OF ENGINEERING University of Twente UNLESS STATED OTHERWISE: TOLERANCES 0,5 MM MATERIAL DRAWN SURFACE FINISH CHECKED KOUDGEWALSTE Blanke Pl. Fe I. Lutters W. Ottink TITLE DRAWING NO. DATE SCALE ZIJPLAAT RECHTS zijkant-rechts REV. A3 DIMENSIONS IN MILLIMETERS SHEET 1 OF :1 01 F
245 A A ,6 B B R65 C C , D D 55 ±2 E 22,5 205 Uitslag E F SolidWorks Educational License Instructional Use Only PROJECTION METHOD 5 FACULTY OF ENGINEERING University of Twente UNLESS STATED OTHERWISE: TOLERANCES 0,5 MM MATERIAL DRAWN SURFACE FINISH CHECKED KOUDGEWALSTE Blanke Pl. Fe I. Lutters W. Ottink TITLE DRAWING NO. DATE SCALE ZIJPLAAT RECHTS zijkant-rechts REV. A3 DIMENSIONS IN MILLIMETERS SHEET 2 OF :1 01 F
246 A A A 4 15 (8x) 4 15 (8x) 2 B 4 8 (3x) 4 8 (3x) B 3 C C D D 1 A-A E F A SolidWorks Educational License Instructional Use Only 3 1 bus 2 1 wiel 1 1 velg Pos. Aantal Part nr. Omschrijving PROJECTION METHOD 5 FACULTY OF ENGINEERING University of Twente UNLESS STATED OTHERWISE: TOLERANCES 0,5 MM MATERIAL DRAWN SURFACE FINISH CHECKED I. Lutters W. Ottink TITLE DRAWING NO. DATE SCALE WIEL gelast wiel-assy REV. A3 DIMENSIONS IN MILLIMETERS SHEET 1 OF :1 01 E F
247 3 20 R80 Sheet 2: Uitslag SolidWorks Educational License Instructional Use Only PROJECTION METHOD FACULTY OF ENGINEERING University of Twente UNLESS STATED OTHERWISE: TOLERANCES 0,5 MM MATERIAL SURFACE FINISH DRAWN CHECKED WARMGEWALST PLATST. Fe I. Lutters W. Ottink TITLE DRAWING NO. VELG velg DATE SCALE :2 DIMENSIONS IN MILLIMETERS SHEET 1 OF 2 REV. 01 A4
248 512 Uitslag SolidWorks Educational License Instructional Use Only PROJECTION METHOD FACULTY OF ENGINEERING University of Twente UNLESS STATED OTHERWISE: TOLERANCES 0,5 MM MATERIAL SURFACE FINISH DRAWN CHECKED WARMGEWALST PLATST. Fe I. Lutters W. Ottink TITLE DRAWING NO. VELG velg DATE SCALE :2 DIMENSIONS IN MILLIMETERS SHEET 2 OF 2 REV. 01 A4
249 A 160 ±0,4 A 2 +0, B B R75 ±0,5 (7x) R20 ±0,5 (7x) C C R4 ±0,5 (28x) 8 ±1 (7x) D D E Sheet 2 t.b.v. DXF file E F SolidWorks Educational License Instructional Use Only PROJECTION METHOD 5 FACULTY OF ENGINEERING University of Twente UNLESS STATED OTHERWISE: TOLERANCES 0,5 MM MATERIAL DRAWN SURFACE FINISH CHECKED KOUDGEWALSTE Blanke Pl. Fe I. Lutters W. Ottink TITLE DRAWING NO. DATE SCALE WIEL met spaken wiel REV. A3 DIMENSIONS IN MILLIMETERS SHEET 1 OF :1 01 F
250 A A 42 ±0,5 20 ±0,5 1x45 (2x) 25 ±0,3 15 H ,2 A-A PROJECTION METHOD UNLESS STATED OTHERWISE: TOLERANCES 0,5 MM FACULTY OF ENGINEERING SolidWorks Educational License University of Twente Instructional Use Only MATERIAL DRAWN CHECKED SURFACE FINISH I. Lutters W. Ottink BLANK AUTOM.ST. 9SMnPb28K -- TITLE SCHERPE KANTEN BREKEN DRAWING NO. DATE SCALE LAGERBUS bus DIMENSIONS IN MILLIMETERS SHEET 1 OF :1 REV. 01 A4
251 145 ±0,2 20 (2x) M8 (2x) 15 h9 15 (2x) SCHERPE KANTEN BREKEN SolidWorks Educational License Instructional Use Only PROJECTION METHOD FACULTY OF ENGINEERING University of Twente UNLESS STATED OTHERWISE: TOLERANCES 0,5 MM MATERIAL SURFACE FINISH DRAWN CHECKED BLANK GETR. RONDST. Fe I. Lutters W. Ottink TITLE DRAWING NO. SHAFT as DATE SCALE :1 DIMENSIONS IN MILLIMETERS SHEET 1 OF 1 REV. 01 A4
252 A A 8 1x45 (2x) 24 ±0, ,2 M4 A-A SCHERPE KANTEN BREKEN PROJECTION METHOD UNLESS STATED OTHERWISE: TOLERANCES 0,5 MM FACULTY OF ENGINEERING SolidWorks Educational License University of Twente Instructional Use Only MATERIAL DRAWN CHECKED SURFACE FINISH I. Lutters W. Ottink Blank autom.st. 9SMnPb28K -- TITLE DRAWING NO. DATE SCALE BORGRING borgring DIMENSIONS IN MILLIMETERS SHEET 1 OF :1 REV. 01 A4
253 A A 5 MAX B 50 MAX VIEW P (1:1) B P C 550 ±3 20 C 310 ±2 2 8,5 ±0,3 R55 ±2 R15 ±2 R55 ±2 D 65 ±3 D 95 ±2 E E F SolidWorks Educational License Instructional Use Only PROJECTION METHOD 5 FACULTY OF ENGINEERING University of Twente UNLESS STATED OTHERWISE: TOLERANCES 0,5 MM MATERIAL DRAWN SURFACE FINISH CHECKED BLANK GELASTE Ronde buis Fe I. Lutters W. Ottink TITLE DRAWING NO. DATE SCALE BUIS 20x2 buis REV. A3 DIMENSIONS IN MILLIMETERS SHEET 1 OF :2 01 F
254 ±2 PROJECTION METHOD UNLESS STATED OTHERWISE: TOLERANCES 0,5 MM FACULTY OF ENGINEERING SolidWorks Educational License University of Twente Instructional Use Only MATERIAL DRAWN CHECKED SURFACE FINISH I. Lutters W. Ottink BUISPROFIEL VK. Fe TITLE DRAWING NO. DATE SCALE STANDAARD DIMENSIONS IN MILLIMETERS SHEET 1 OF :1 standaard-vierkant15 REV. 01 A4
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